From: Adrian McMenamin <adrian@mcmen.demon.co.uk>
To: Takashi Iwai <tiwai@suse.de>, Paul Mundt <lethal@linux-sh.org>
Cc: Alsa-devel <alsa-devel@lists.sourceforge.net>,
linux-sh <linuxsh-dev@lists.sourceforge.net>,
LKML <linux-kernel@vger.kernel.org>
Subject: Re: [Alsa-devel] Re: Patch for AICA sound support on SEGA Dreamcast
Date: Mon, 03 Apr 2006 23:36:02 +0100 [thread overview]
Message-ID: <1144103762.11511.55.camel@localhost.localdomain> (raw)
In-Reply-To: <s5h1wwea4wq.wl%tiwai@suse.de>
On Mon, 2006-04-03 at 20:29 +0200, Takashi Iwai wrote:
>
> Anyway, you should use dma_wait_for_completion() instead of your
> home-made one.
>
The dma_wait_for_completion is broken for g2 dma afaics. Paul - would
you concur?
(Unfortunately the dma_residue register in g2 does not stick at 0 when
there is no residue but returns to the size of the completed dma
transfer. Therefore I can really see no alternative but to writing my
own unless Paul has a better idea.)
next prev parent reply other threads:[~2006-04-03 22:36 UTC|newest]
Thread overview: 9+ messages / expand[flat|nested] mbox.gz Atom feed top
[not found] <1144075522.11511.20.camel@localhost.localdomain>
2006-04-03 15:52 ` Takashi Iwai
2006-04-03 17:48 ` Adrian McMenamin
2006-04-03 18:29 ` Takashi Iwai
2006-04-03 22:36 ` Adrian McMenamin [this message]
2006-04-03 18:00 ` Carlos Munoz
2006-04-03 18:32 ` Takashi Iwai
2006-04-04 0:16 ` Alistair John Strachan
2006-04-04 0:36 ` [Alsa-devel] " Lee Revell
2006-04-15 19:34 ` Adrian McMenamin
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