From: Hans Verkuil <hverkuil+cisco@kernel.org>
To: Ricardo Ribalda <ribalda@chromium.org>,
Tomasz Figa <tfiga@chromium.org>,
Marek Szyprowski <m.szyprowski@samsung.com>,
Mauro Carvalho Chehab <mchehab@kernel.org>,
Hans Verkuil <hverkuil@kernel.org>,
Benjamin Gaignard <benjamin.gaignard@collabora.com>
Cc: linux-media@vger.kernel.org, linux-kernel@vger.kernel.org,
stable@vger.kernel.org
Subject: Re: [PATCH] media: videobuf2: publish buffers in bufs_bitmap under mmap_lock
Date: Tue, 3 Nov 2026 09:50:11 +0100 [thread overview]
Message-ID: <129153ba-7e5e-470d-86a7-78c346c03d6c@kernel.org> (raw)
In-Reply-To: <20261102-vb2-mmap_lock-v1-1-fe550fe03ed8@chromium.org>
Hi Ricardo,
Thank you for the patch, some comments below.
On 02/11/2026 18:12, Ricardo Ribalda wrote:
> vb2_mmap() only takes q->mmap_lock, not the main queue lock (q->lock).
> To keep vb2_mmap() safe, newly allocated buffers must not become visible
> in vb2_get_buffer() until they are fully initialized and q->mmap_lock is
> held.
>
> Commit a286b0837e13 ("media: core: Add bitmap manage bufs array entries")
> started setting q->bufs_bitmap inside __vb2_queue_alloc() before buffer
> memory is allocated and without holding q->mmap_lock. As a result:
>
> - A concurrent mmap() can find a half-initialized buffer, and if buffer
> allocation or .buf_init() fails, __vb2_queue_alloc() frees that buffer
> without holding q->mmap_lock, causing a use-after-free in vb2_mmap().
> - If fewer buffers are allocated than requested, they are already
> counted as active in q->bufs_bitmap before .queue_setup() checks
> whether the smaller count is acceptable.
>
> Fix this by keeping new buffers only in q->bufs[] during allocation and
> setting their bits in q->bufs_bitmap under q->mmap_lock once allocation
> and .queue_setup() succeed. Add a memory barrier pair on q->bufs_bitmap
> so lockless vb2_get_buffer() readers also see fully initialized buffers,
> and let __vb2_queue_free() read q->bufs[] directly when cleaning up
> unexposed buffers.
>
> Fixes: a286b0837e13 ("media: core: Add bitmap manage bufs array entries")
> Cc: stable@vger.kernel.org
> Signed-off-by: Ricardo Ribalda <ribalda@chromium.org>
> ---
> This patch was generated by an LLM, but supervised and reviewed by a
> human (not the most handsome human, but a human).
> ---
> drivers/media/common/videobuf2/videobuf2-core.c | 97 +++++++++++++++++++------
> include/media/videobuf2-core.h | 13 +++-
> 2 files changed, 85 insertions(+), 25 deletions(-)
>
> diff --git a/drivers/media/common/videobuf2/videobuf2-core.c b/drivers/media/common/videobuf2/videobuf2-core.c
> index b0a6084f1757..185393078ce3 100644
> --- a/drivers/media/common/videobuf2/videobuf2-core.c
> +++ b/drivers/media/common/videobuf2/videobuf2-core.c
> @@ -427,19 +427,36 @@ static void init_buffer_cache_hints(struct vb2_queue *q, struct vb2_buffer *vb)
> }
>
> /**
> - * vb2_queue_add_buffer() - add a buffer to a queue
> - * @q: pointer to &struct vb2_queue with videobuf2 queue.
> - * @vb: pointer to &struct vb2_buffer to be added to the queue.
> - * @index: index where add vb2_buffer in the queue
> + * vb2_queue_add_buffers() - publish buffers staged by __vb2_queue_alloc()
> + * @q: pointer to &struct vb2_queue with videobuf2 queue.
> + * @start: index of the first buffer to publish.
> + * @count: number of buffers to publish.
> + *
> + * Set the @q->bufs_bitmap bits of the @count fully initialized buffers that
> + * __vb2_queue_alloc() stored in @q->bufs[] starting at @start, which makes
> + * them visible to vb2_get_buffer().
> */
> -static void vb2_queue_add_buffer(struct vb2_queue *q, struct vb2_buffer *vb, unsigned int index)
> +static void vb2_queue_add_buffers(struct vb2_queue *q, unsigned int start,
> + unsigned int count)
> {
> - WARN_ON(index >= q->max_num_buffers || test_bit(index, q->bufs_bitmap) || vb->vb2_queue);
> + unsigned int i;
> +
> + lockdep_assert_held(&q->mmap_lock);
>
> - q->bufs[index] = vb;
> - vb->index = index;
> - vb->vb2_queue = q;
> - set_bit(index, q->bufs_bitmap);
> + /*
> + * Order the buffer initialization and the q->bufs[] stores done by
> + * __vb2_queue_alloc() before the bits that publish them. Pairs with
> + * test_bit_acquire() in vb2_get_buffer(), which is also called
> + * without q->lock or q->mmap_lock held, e.g. by vb2_find_buffer()
> + * from a mem2mem .device_run().
> + */
> + smp_mb__before_atomic();
Move the memory barrier changes to a separate patch. I'm not at all certain these
are needed. I noticed before that LLMs are very 'generous' with such things and
I am not sure they know what they are doing.
> + for (i = start; i < start + count; i++) {
> + if (WARN_ON(i >= q->max_num_buffers || !q->bufs[i] ||
> + test_bit(i, q->bufs_bitmap)))
> + continue;
> + set_bit(i, q->bufs_bitmap);
> + }
So if I understand it correctly, the root issue is that vb2_queue_add_buffer
sets the bit in bufs_bitmap, even though __vb2_queue_alloc() might free it
again.
I think these changes are a bit too extensive. How about just dropping the
set_bit from vb2_queue_add_buffer()? And at the end of the reqbufs/create_bufs
function call bitmap_set() to update bufs_bitmap?
> }
>
> /**
> @@ -448,6 +465,8 @@ static void vb2_queue_add_buffer(struct vb2_queue *q, struct vb2_buffer *vb, uns
> */
> static void vb2_queue_remove_buffer(struct vb2_buffer *vb)
> {
> + lockdep_assert_held(&vb->vb2_queue->mmap_lock);
It doesn't hurt to have these asserts. But put these in a separate patch please.
> +
> clear_bit(vb->index, vb->vb2_queue->bufs_bitmap);
> vb->vb2_queue->bufs[vb->index] = NULL;
> vb->vb2_queue = NULL;
> @@ -460,6 +479,11 @@ static void vb2_queue_remove_buffer(struct vb2_buffer *vb)
> * @first_index: index of the first created buffer, all newly allocated buffers
> * have indices in the range [first_index..first_index+count-1]
> *
> + * The allocated buffers are stored in q->bufs[] but not published in
> + * q->bufs_bitmap: the caller must either publish them with
> + * vb2_queue_add_buffers() or free them with __vb2_queue_free(), both under
> + * q->mmap_lock.
> + *
> * Returns the number of buffers successfully allocated.
> */
> static int __vb2_queue_alloc(struct vb2_queue *q, enum vb2_memory memory,
> @@ -506,7 +530,9 @@ static int __vb2_queue_alloc(struct vb2_queue *q, enum vb2_memory memory,
> }
>
> vb->state = VB2_BUF_STATE_DEQUEUED;
> + vb->vb2_queue = q;
> vb->num_planes = num_planes;
> + vb->index = index + buffer;
> vb->type = q->type;
> vb->memory = memory;
> init_buffer_cache_hints(q, vb);
> @@ -515,7 +541,6 @@ static int __vb2_queue_alloc(struct vb2_queue *q, enum vb2_memory memory,
> vb->planes[plane].min_length = plane_sizes[plane];
> }
>
> - vb2_queue_add_buffer(q, vb, index++);
> call_void_bufop(q, init_buffer, vb);
>
> /* Allocate video buffer memory for the MMAP type */
> @@ -524,7 +549,6 @@ static int __vb2_queue_alloc(struct vb2_queue *q, enum vb2_memory memory,
> if (ret) {
> dprintk(q, 1, "failed allocating memory for buffer %d\n",
> buffer);
> - vb2_queue_remove_buffer(vb);
> kfree(vb);
> break;
> }
> @@ -539,11 +563,20 @@ static int __vb2_queue_alloc(struct vb2_queue *q, enum vb2_memory memory,
> dprintk(q, 1, "buffer %d %p initialization failed\n",
> buffer, vb);
> __vb2_buf_mem_free(vb);
> - vb2_queue_remove_buffer(vb);
> kfree(vb);
> break;
> }
> }
> +
> + /*
> + * Stage the initialized buffer in q->bufs[]; it becomes visible
> + * to vb2_get_buffer() only after vb2_queue_add_buffers() sets
> + * its bit in q->bufs_bitmap under q->mmap_lock.
> + */
> + WARN_ON(vb->index >= q->max_num_buffers ||
> + q->bufs[vb->index] ||
> + test_bit(vb->index, q->bufs_bitmap));
> + q->bufs[vb->index] = vb;
> }
>
> dprintk(q, 3, "allocated %d buffers, %d plane(s) each\n",
> @@ -562,7 +595,8 @@ static void __vb2_free_mem(struct vb2_queue *q, unsigned int start, unsigned int
> struct vb2_buffer *vb;
>
> for (i = start; i < start + count; i++) {
> - vb = vb2_get_buffer(q, i);
> + /* See __vb2_queue_free() for why vb2_get_buffer() isn't used */
> + vb = q->bufs[i];
> if (!vb)
> continue;
>
> @@ -580,6 +614,11 @@ static void __vb2_free_mem(struct vb2_queue *q, unsigned int start, unsigned int
> * __vb2_queue_free() - free @count buffers from @start index of the queue - video memory and
> * related information, if no buffers are left return the queue to an
> * uninitialized state. Might be called even if the queue has already been freed.
> + *
> + * Buffers are looked up directly in q->bufs[] instead of through
> + * vb2_get_buffer() so that buffers staged by __vb2_queue_alloc() that were
> + * never published in q->bufs_bitmap (because a later .queue_setup() call
> + * rejected the allocated number of buffers) are freed as well.
> */
> static void __vb2_queue_free(struct vb2_queue *q, unsigned int start, unsigned int count)
> {
> @@ -587,9 +626,19 @@ static void __vb2_queue_free(struct vb2_queue *q, unsigned int start, unsigned i
>
> lockdep_assert_held(&q->mmap_lock);
>
> + /*
> + * No buffers were ever allocated (e.g. REQBUFS(0) on a fresh queue),
> + * only the queue state needs to be reset.
> + */
> + if (!q->bufs) {
> + q->memory = VB2_MEMORY_UNKNOWN;
> + INIT_LIST_HEAD(&q->queued_list);
> + return;
> + }
This change looks dubious. It doesn't appear to have anything to do with the actual
change. If it is meant as an optimization, then I would just drop this: this situation
almost never happens in practice, so it just adds code for no benefit.
> +
> /* Call driver-provided cleanup function for each buffer, if provided */
> for (i = start; i < start + count; i++) {
> - struct vb2_buffer *vb = vb2_get_buffer(q, i);
> + struct vb2_buffer *vb = q->bufs[i];
>
> if (vb && vb->planes[0].mem_priv)
> call_void_vb_qop(vb, buf_cleanup, vb);
> @@ -624,7 +673,7 @@ static void __vb2_queue_free(struct vb2_queue *q, unsigned int start, unsigned i
> q->cnt_unprepare_streaming = 0;
> }
> for (i = start; i < start + count; i++) {
> - struct vb2_buffer *vb = vb2_get_buffer(q, i);
> + struct vb2_buffer *vb = q->bufs[i];
> bool unbalanced;
>
> if (!vb)
> @@ -676,7 +725,7 @@ static void __vb2_queue_free(struct vb2_queue *q, unsigned int start, unsigned i
>
> /* Free vb2 buffers */
> for (i = start; i < start + count; i++) {
> - struct vb2_buffer *vb = vb2_get_buffer(q, i);
> + struct vb2_buffer *vb = q->bufs[i];
>
> if (!vb)
> continue;
> @@ -1000,14 +1049,16 @@ int vb2_core_reqbufs(struct vb2_queue *q, enum vb2_memory memory,
>
> if (ret < 0) {
> /*
> - * Note: __vb2_queue_free() will subtract 'allocated_buffers'
> - * from already queued buffers and it will reset q->memory to
> + * Note: the buffers allocated by __vb2_queue_alloc() were never
> + * published in q->bufs_bitmap, __vb2_queue_free() frees them
> + * straight from q->bufs[] and resets q->memory to
> * VB2_MEMORY_UNKNOWN.
> */
> __vb2_queue_free(q, first_index, allocated_buffers);
> mutex_unlock(&q->mmap_lock);
> return ret;
> }
> + vb2_queue_add_buffers(q, first_index, allocated_buffers);
> mutex_unlock(&q->mmap_lock);
>
> /*
> @@ -1125,14 +1176,16 @@ int vb2_core_create_bufs(struct vb2_queue *q, enum vb2_memory memory,
>
> if (ret < 0) {
> /*
> - * Note: __vb2_queue_free() will subtract 'allocated_buffers'
> - * from already queued buffers and it will reset q->memory to
> - * VB2_MEMORY_UNKNOWN.
> + * Note: the buffers allocated by __vb2_queue_alloc() were never
> + * published in q->bufs_bitmap, __vb2_queue_free() frees them
> + * straight from q->bufs[] and resets q->memory to
> + * VB2_MEMORY_UNKNOWN if no buffers are left.
> */
> __vb2_queue_free(q, *first_index, allocated_buffers);
> mutex_unlock(&q->mmap_lock);
> return -ENOMEM;
> }
> + vb2_queue_add_buffers(q, *first_index, allocated_buffers);
> mutex_unlock(&q->mmap_lock);
>
> /*
> diff --git a/include/media/videobuf2-core.h b/include/media/videobuf2-core.h
> index 4b4f4c15c53a..0b32ac7bc8fc 100644
> --- a/include/media/videobuf2-core.h
> +++ b/include/media/videobuf2-core.h
> @@ -565,8 +565,11 @@ struct vb2_buf_ops {
> * @memory: current memory type used
> * @dma_dir: DMA mapping direction.
> * @bufs: videobuf2 buffer structures. If it is non-NULL then
> - * bufs_bitmap is also non-NULL.
> - * @bufs_bitmap: bitmap tracking whether each bufs[] entry is used
> + * bufs_bitmap is also non-NULL. __vb2_queue_alloc() fills in
> + * an entry before its bit is set in bufs_bitmap, so buffers
> + * must be looked up with vb2_get_buffer().
> + * @bufs_bitmap: bitmap tracking which bufs[] entries hold a fully
> + * initialized buffer. Bits are set and cleared under @mmap_lock.
> * @max_num_buffers: upper limit of number of allocated/used buffers.
> * If set to 0 v4l2 core will change it VB2_MAX_FRAME
> * for backward compatibility.
> @@ -1286,7 +1289,11 @@ static inline struct vb2_buffer *vb2_get_buffer(struct vb2_queue *q,
> if (index >= q->max_num_buffers)
> return NULL;
>
> - if (test_bit(index, q->bufs_bitmap))
> + /*
> + * A set bit guarantees that the buffer is fully initialized, pairs
> + * with smp_mb__before_atomic() in vb2_queue_add_buffers().
> + */
> + if (test_bit_acquire(index, q->bufs_bitmap))
> return q->bufs[index];
> return NULL;
> }
Regards,
Hans
>
> ---
> base-commit: 6628e7d4c6b25c8d18f1345e3a20d21829aae7e4
> change-id: 20261102-vb2-mmap_lock-959e0cc4edb3
>
> Best regards,
next prev parent reply other threads:[~2026-11-03 8:50 UTC|newest]
Thread overview: 3+ messages / expand[flat|nested] mbox.gz Atom feed top
2026-11-02 17:12 Ricardo Ribalda
2026-11-03 8:50 ` Hans Verkuil [this message]
2026-11-03 10:48 ` Ricardo Ribalda
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