From: Pavel Machek <pavel@suse.cz>
To: Jamie Lokier <lk@tantalophile.demon.co.uk>
Cc: James Simmons <jsimmons@linux-fbdev.org>,
Pavel Machek <pavel@suse.cz>, Russell King <rmk@arm.linux.org.uk>,
Linux Kernel Mailing List <linux-kernel@vger.kernel.org>,
Linux Fbdev development list
<linux-fbdev-devel@lists.sourceforge.net>
Subject: Re: fbcon slowness [was NTP on 2.4.2?]
Date: Sat, 31 Mar 2001 02:53:42 +0200 [thread overview]
Message-ID: <20010331025341.B6086@atrey.karlin.mff.cuni.cz> (raw)
In-Reply-To: <Pine.LNX.4.31.0103281948200.1748-100000@linux.local> <20010331023759.B6784@pcep-jamie.cern.ch>
In-Reply-To: <20010331023759.B6784@pcep-jamie.cern.ch>; from lk@tantalophile.demon.co.uk on Sat, Mar 31, 2001 at 02:37:59AM +0200
Hi!
> > >Are you using fbcon? If so, and if it goes away after starting X, then it
> > >is the "fbcon kills interrupt latency" problem.
> >
> > Ug!!! This is getting bad. Give me some time. I plan on releasing a new
> > vesafb using MMX to help speed up the drawing routines. It will help alot
> > with the latency issues. I also know using ARM assembly we can greatly
> > reduce the latency issues.
>
> On console speedups: back in the old days, scrolling a subregion of the
> text console to be _really_ slow on some machines. I am talking about
> text mode now, not framebuffer mode. On some cards, text mode is
> actually very very slow and the framebuffer is faster. It took *2
> seconds* to scroll a 50 lines of text 50 times on my 200MHz PPro system
> 4 years ago. So less "back one screen" took 2 seconds. And Emacs uses
> "scroll region by N lines" a lot. In those days, "N lines" scrolls
> actually did N x 1 line scrolls, so text mode was really a burden on
> that machine. I took to using X, with a single screen size xterm to
> present the illusion of console mode.
>
> Well, nowadays on my laptop we have the joy of the framebuffer console.
> Nice penguin aside, it means I get a console on the full screen area.
>
> But it is nearly as slow at scrolling as my old 200MHz PPro.
You have same toshiba satellite as me, right?
> Probably the lack of hardware area copies has something to do with
> this. However, who isn't familiar with xterm "jump scroll" mode?
> That's nice and fast.
>
> Could such a thing be implemented in the console driver?
I believe so. It would be simple: if there's too much activit, defer
framebuffer updates and only update in-memory copy. Sync from time to
time. I'd certainly like to see that.
Pavel
--
The best software in life is free (not shareware)! Pavel
GCM d? s-: !g p?:+ au- a--@ w+ v- C++@ UL+++ L++ N++ E++ W--- M- Y- R+
next prev parent reply other threads:[~2001-03-31 0:54 UTC|newest]
Thread overview: 8+ messages / expand[flat|nested] mbox.gz Atom feed top
2001-03-29 3:54 James Simmons
2001-03-31 0:37 ` Jamie Lokier
2001-03-31 0:53 ` Pavel Machek [this message]
2001-03-31 1:13 ` Jamie Lokier
2001-03-31 0:39 ` Jamie Lokier
2001-03-31 0:52 ` Pavel Machek
2001-03-31 3:49 James Simmons
2001-03-31 3:57 James Simmons
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