From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (majordomo@vger.kernel.org) by vger.kernel.org via listexpand id ; Wed, 26 Sep 2001 16:19:12 -0400 Received: (majordomo@vger.kernel.org) by vger.kernel.org id ; Wed, 26 Sep 2001 16:19:03 -0400 Received: from mpdr0.columbus.oh.ameritech.net ([206.141.239.62]:52659 "EHLO mailhost.col.ameritech.net") by vger.kernel.org with ESMTP id ; Wed, 26 Sep 2001 16:18:49 -0400 Content-Type: text/plain; charset=US-ASCII From: Bobby Bingham Reply-To: uhmmmm@ameritech.net To: linux-kernel@vger.kernel.org Subject: SiS 7018 sound chipset Date: Wed, 26 Sep 2001 16:18:17 -0400 X-Mailer: KMail [version 1.3] MIME-Version: 1.0 Content-Transfer-Encoding: 7BIT Message-Id: <20010926201909.LBAG26084.mailhost.col.ameritech.net@there> Sender: linux-kernel-owner@vger.kernel.org X-Mailing-List: linux-kernel@vger.kernel.org Hello All, I while ago, I upgraded my computer, and my new motherboard has a SiS 7018 sound chipset onboard. I noticed after the upgrade that running games with WINE that use DirectSound wouldn't produce sound. At first I thought it might be a new bug in WINE, but then I noticed that the linux versions of Quake3 and the new Castle Wolfenstein Multiplayer Test suffer the same problem, although Unreal Tournament does not. Quake3 and Wolfenstein both tell me that the "sound system is muted." This didn't happen with my old ISA sound card, but my new motherboard doesn't have any ISA slots :-( Could anybody shed some light on this, or even a possible fix? I'd try myself, but so far my entire experience with the kernel source has been configure, compile, install. I am using kernel 2.4.9-ac14 with the OSS ac97_codec and trident modules. Bobby Bingham Please CC me as I'm not subscribed -- Microsoft Windows: Made for the internet The Internet: Made for UNIX