From: Dmitry Torokhov <dmitry.torokhov@gmail.com>
To: Henrique de Moraes Holschuh <hmh@hmh.eng.br>
Cc: "Rick L. Vinyard, Jr." <rvinyard@cs.nmsu.edu>,
Trilok Soni <soni.trilok@gmail.com>,
Linux USB <linux-usb@vger.kernel.org>,
LKML <linux-kernel@vger.kernel.org>,
linux-input@vger.kernel.org
Subject: Re: Using EV_MSC or extending KEY_*
Date: Mon, 28 Sep 2009 10:03:14 -0700 [thread overview]
Message-ID: <20090928170314.GI21455@core.coreip.homeip.net> (raw)
In-Reply-To: <20090918135601.GA25109@khazad-dum.debian.net>
On Fri, Sep 18, 2009 at 10:56:01AM -0300, Henrique de Moraes Holschuh wrote:
> On Thu, 17 Sep 2009, Dmitry Torokhov wrote:
> > On Thu, Sep 17, 2009 at 02:57:07PM -0300, Henrique de Moraes Holschuh wrote:
> > > On Wed, 16 Sep 2009, Rick L. Vinyard, Jr. wrote:
> > > > The M* keys are intended to provide a quick way to switch between key
> > > > mappings, with each mode having their own user-defined mappings.
> > >
> > > What I'd do in this case would be this:
> > >
> > > 1. Initially have the M* level-shift keys assigned KEY_RESERVED
> > >
> > > 2. Have a big enough keymap to map all keys in all M*-level shift states
> > > possible.
> > >
> > > Eg:
> > > START OF KEYMAP
> > > M* keys
> > > 1st set of G* keys
> > > 2nd set of G* keys
> > > 3rd set of G* keys...
> > > ...
> > > last set of G* keys
> > > END OF KEYMAP
> > >
> > > 3. Have the driver special-process M* level-shift keys *as long as they are
> > > still set to KEY_RESERVED* to select which part of the keymap is used to
> > > translate the other keys. Note that this likely means pressing a M* key
> > > would be transparent to userspace in this case, i.e. no events would be
> > > issued when a M* key is doing a level shift.
> > >
> > > So, you'd be able to set all mappings you want in the driver, and the M*
> > > keys would do what they're expected to do without any userland help at all,
> > > but you'd still be able to program the M* keys to be normal keys if you
> > > want.
> > >
> > > Of course, this assumes you don't do chording on multiple M* keys to end up
> > > with a huge number of keymaps :p
> >
> > Actually I think that the device should just emit KEY_PROG1..KEY_PROG4
> > for the M keys and have userspace daemon load alternate keymaps on the
> > fly in resaponse to KEY_PROGx. The device is just a set of completely
> > generic buttons... User will have to tell the kernel what to map them
> > to.
>
> It would work, but it is a big trip through userspace. If quickly pressing
> M#+G# is a common use pattern (and it will be, for gaming), i.e. you often
> want to access quickly a function on one level then another on a different
> level, asking userspace to upload a new keymap to switch levels at every M#
> press is going to be way too racy.
I'd say it should be pretty quick, compared to what a game needs to do
to render a single frame.
--
Dmitry
next prev parent reply other threads:[~2009-09-28 17:03 UTC|newest]
Thread overview: 15+ messages / expand[flat|nested] mbox.gz Atom feed top
2009-09-15 16:19 Rick L. Vinyard, Jr.
2009-09-15 17:11 ` Trilok Soni
2009-09-15 18:34 ` Dmitry Torokhov
2009-09-15 19:05 ` Rick L. Vinyard, Jr.
2009-09-16 2:19 ` Henrique de Moraes Holschuh
2009-09-16 21:27 ` Rick L. Vinyard, Jr.
2009-09-16 3:46 ` Dmitry Torokhov
2009-09-16 21:27 ` Rick L. Vinyard, Jr.
2009-09-17 17:57 ` Henrique de Moraes Holschuh
2009-09-18 6:46 ` Dmitry Torokhov
2009-09-18 13:56 ` Henrique de Moraes Holschuh
2009-09-18 16:00 ` Rick L. Vinyard, Jr.
2009-09-28 17:03 ` Dmitry Torokhov [this message]
2009-09-18 15:40 ` Rick L. Vinyard, Jr.
2009-09-28 17:03 ` Dmitry Torokhov
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