From: Andrew Morton <akpm@linux-foundation.org>
To: Paul Clements <paul.clements@steeleye.com>
Cc: <linux-kernel@vger.kernel.org>, <nbd-general@lists.sourceforge.net>
Subject: Re: [PATCH] nbd: correct disconnect behavior
Date: Wed, 26 Jun 2013 16:21:07 -0700 [thread overview]
Message-ID: <20130626162107.9237360f7646ec25f23cf5aa@linux-foundation.org> (raw)
In-Reply-To: <20130619210918.DF616222D8@clements>
On Wed, 19 Jun 2013 17:09:18 -0400 (EDT) Paul Clements <paul.clements@steeleye.com> wrote:
> Currently, when a disconnect is requested by the user (via NBD_DISCONNECT
> ioctl) the return from NBD_DO_IT is undefined (it is usually one of
> several error codes). This means that nbd-client does not know if a
> manual disconnect was performed or whether a network error occurred.
> Because of this, nbd-client's persist mode (which tries to reconnect after
> error, but not after manual disconnect) does not always work correctly.
>
> This change fixes this by causing NBD_DO_IT to always return 0 if a user
> requests a disconnect. This means that nbd-client can correctly either
> persist the connection (if an error occurred) or disconnect (if the user
> requested it).
This sounds like something which users of 3.10 and earlier kernels
might want, so I added the Cc:stable tag. Please let me know if
you disagree.
> --- a/drivers/block/nbd.c
> +++ b/drivers/block/nbd.c
> @@ -623,6 +623,8 @@ static int __nbd_ioctl(struct block_device *bdev, struct nbd_device *nbd,
> if (!nbd->sock)
> return -EINVAL;
>
> + nbd->disconnect = 1;
> +
> nbd_send_req(nbd, &sreq);
> return 0;
> }
> @@ -654,6 +656,7 @@ static int __nbd_ioctl(struct block_device *bdev, struct nbd_device *nbd,
> nbd->sock = SOCKET_I(inode);
> if (max_part > 0)
> bdev->bd_invalidated = 1;
> + nbd->disconnect = 0; /* we're connected now */
> return 0;
> } else {
> fput(file);
> @@ -742,6 +745,8 @@ static int __nbd_ioctl(struct block_device *bdev, struct nbd_device *nbd,
> set_capacity(nbd->disk, 0);
> if (max_part > 0)
> ioctl_by_bdev(bdev, BLKRRPART, 0);
> + if (nbd->disconnect) /* user requested, ignore socket errors */
> + return 0;
> return nbd->harderror;
> }
hm, how does nbd work... Hard to tell as nothing seems to be documented
anywhere :(
afacit the code assumes that the user will run ioctl(NBD_DISCONNECT) and
then ioctl(NBD_DO_IT) and then ioctl(NBD_SET_SOCK), yes? Does this
change mean that if userspace calls the ioctls in an
other-than-expected order, Weird Things will happen? Would it be safer
to clear ->disconnect in NBD_DO_IT?
> --- a/include/linux/nbd.h
> +++ b/include/linux/nbd.h
> @@ -41,6 +41,7 @@ struct nbd_device {
> u64 bytesize;
> pid_t pid; /* pid of nbd-client, if attached */
> int xmit_timeout;
> + int disconnect; /* a disconnect has been requested by user */
> };
The cool kids are using bool lately ;)
next prev parent reply other threads:[~2013-06-26 23:21 UTC|newest]
Thread overview: 8+ messages / expand[flat|nested] mbox.gz Atom feed top
2013-06-19 21:09 Paul Clements
2013-06-21 3:56 ` Rob Landley
2013-06-26 23:21 ` Andrew Morton [this message]
[not found] ` <CAECXXi54NUvQLY1O0oWKqgDpdXWUCCcs_4jJkRJE29DctMYVUA@mail.gmail.com>
2013-06-27 22:28 ` Andrew Morton
2013-06-27 23:25 ` Paul Clements
2013-07-02 7:19 ` Rob Landley
2013-08-26 12:54 ` Pavel Machek
2013-06-27 22:24 Paul Clements
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