From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (majordomo@vger.kernel.org) by vger.kernel.org via listexpand id S933562AbcKPV3Y (ORCPT ); Wed, 16 Nov 2016 16:29:24 -0500 Received: from anholt.net ([50.246.234.109]:59032 "EHLO anholt.net" rhost-flags-OK-OK-OK-OK) by vger.kernel.org with ESMTP id S1754194AbcKPV3V (ORCPT ); Wed, 16 Nov 2016 16:29:21 -0500 From: Eric Anholt To: dri-devel@lists.freedesktop.org, Dave Airlie Cc: linux-kernel@vger.kernel.org, Eric Anholt Subject: [GIT PULL] drm-vc4-next-2016-11-16 Date: Wed, 16 Nov 2016 13:29:19 -0800 Message-Id: <20161116212919.11239-1-eric@anholt.net> X-Mailer: git-send-email 2.10.2 Sender: linux-kernel-owner@vger.kernel.org List-ID: X-Mailing-List: linux-kernel@vger.kernel.org Linux 4.9-rc1 (2016-10-15 12:17:50 -0700) are available in the git repository at: https://github.com/anholt/linux tags/drm-vc4-next-2016-11-16 for you to fetch changes up to c778cc5df944291dcdb1ca7a6bb781fbc22550c5: drm/vc4: Add fragment shader threading support (2016-11-16 13:25:26 -0800) ---------------------------------------------------------------- This pull request brings in fragment shader threading and ETC1 support for vc4. ---------------------------------------------------------------- Dan Carpenter (1): drm/vc4: Fix a couple error codes in vc4_cl_lookup_bos() Eric Anholt (3): drm/vc4: Fix termination of the initial scan for branch targets. drm/vc4: Add support for rendering with ETC1 textures. drm/vc4: Use runtime autosuspend to avoid thrashing V3D power state. Jonas Pfeil (1): drm/vc4: Add fragment shader threading support drivers/gpu/drm/vc4/vc4_drv.c | 11 ++-- drivers/gpu/drm/vc4/vc4_drv.h | 2 + drivers/gpu/drm/vc4/vc4_gem.c | 15 +++--- drivers/gpu/drm/vc4/vc4_v3d.c | 2 + drivers/gpu/drm/vc4/vc4_validate.c | 24 +++++++-- drivers/gpu/drm/vc4/vc4_validate_shaders.c | 82 ++++++++++++++++++++++++++---- include/uapi/drm/vc4_drm.h | 2 + 7 files changed, 113 insertions(+), 25 deletions(-)