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From: Pekka Paalanen <pekka.paalanen@collabora.com>
To: Arthur Grillo <arthurgrillo@riseup.net>
Cc: "Rodrigo Siqueira" <rodrigosiqueiramelo@gmail.com>,
	"Melissa Wen" <melissa.srw@gmail.com>,
	"Maíra Canal" <mairacanal@riseup.net>,
	"Haneen Mohammed" <hamohammed.sa@gmail.com>,
	"Daniel Vetter" <daniel@ffwll.ch>,
	"Maarten Lankhorst" <maarten.lankhorst@linux.intel.com>,
	"Maxime Ripard" <mripard@kernel.org>,
	"Thomas Zimmermann" <tzimmermann@suse.de>,
	"David Airlie" <airlied@gmail.com>,
	"Jonathan Corbet" <corbet@lwn.net>,
	dri-devel@lists.freedesktop.org, linux-kernel@vger.kernel.org,
	jeremie.dautheribes@bootlin.com, miquel.raynal@bootlin.com,
	thomas.petazzoni@bootlin.com, seanpaul@google.com,
	marcheu@google.com, nicolejadeyee@google.com
Subject: Re: [PATCH v3 3/9] drm/vkms: write/update the documentation for pixel conversion and pixel write functions
Date: Thu, 29 Feb 2024 14:41:37 +0200	[thread overview]
Message-ID: <20240229144137.75ae1cde.pekka.paalanen@collabora.com> (raw)
In-Reply-To: <592e5da7-7aac-4735-ae8f-625402e381ae@riseup.net>

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On Tue, 27 Feb 2024 15:47:08 -0300
Arthur Grillo <arthurgrillo@riseup.net> wrote:

> On 27/02/24 12:02, Louis Chauvet wrote:
> > Le 26/02/24 - 10:07, Arthur Grillo a écrit :  
> >>
> >>
> >> On 26/02/24 05:46, Louis Chauvet wrote:  
> >>> Add some documentation on pixel conversion functions.
> >>> Update of outdated comments for pixel_write functions.
> >>>
> >>> Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
> >>> ---
> >>>  drivers/gpu/drm/vkms/vkms_composer.c |  4 +++
> >>>  drivers/gpu/drm/vkms/vkms_drv.h      | 13 ++++++++
> >>>  drivers/gpu/drm/vkms/vkms_formats.c  | 58 ++++++++++++++++++++++++++++++------
> >>>  3 files changed, 66 insertions(+), 9 deletions(-)
> >>>
> >>> diff --git a/drivers/gpu/drm/vkms/vkms_composer.c b/drivers/gpu/drm/vkms/vkms_composer.c
> >>> index c6d9b4a65809..5b341222d239 100644
> >>> --- a/drivers/gpu/drm/vkms/vkms_composer.c
> >>> +++ b/drivers/gpu/drm/vkms/vkms_composer.c
> >>> @@ -189,6 +189,10 @@ static void blend(struct vkms_writeback_job *wb,
> >>>  
> >>>  	size_t crtc_y_limit = crtc_state->base.crtc->mode.vdisplay;
> >>>  
> >>> +	/*
> >>> +	 * The planes are composed line-by-line. It is a necessary complexity to avoid poor
> >>> +	 * blending performance.  
> >>
> >> At this moment in the series, you have not yet reintroduced the
> >> line-by-line algorithm yet. Maybe it's better to add this comment when
> >> you do.  
> > 
> > Is it better with this:
> > 
> > 	/*
> > 	 * The planes are composed line-by-line to avoid heavy memory usage. It is a necessary
> > 	 * complexity to avoid poor blending performance.
> > 	 *
> > 	 * The function vkms_compose_row is used to read a line, pixel-by-pixel, into the staging
> > 	 * buffer.
> > 	 */
> >    
> >> Also, I think it's good to give more context, like:
> >> "The planes are composed line-by-line, instead of pixel-by-pixel"  
> > 
> > And after PATCHv3 5/9:
> > 
> > 	/*
> > 	 * The planes are composed line-by-line to avoid heavy memory usage. It is a necessary
> > 	 * complexity to avoid poor blending performance.
> > 	 *
> > 	 * The function pixel_read_line callback is used to read a line, using an efficient 
> > 	 * algorithm for a specific format, into the staging buffer.
> > 	 */
> >   

Hi,

there are a few reasons for the line-by-line algorithm, and the
optimizations at large:

VKMS uses temporary stage and output buffers so that blending functions
can operate on just one high-precision pixel format, struct
pixel_argb_u16. We can make pixel-format-specific read and write
functions completely orthogonal from the blending operations and FB
format combinations. This avoids a combinatorial explosion of needed
functions for { input pixel formats × blending operations × output pixel
formats }.

We can use a temporary stage and output buffer whose size is one line
and not whole FB or CRTC framebuffer. This is the memory savings.

Using a temporary output buffer also avoids repeated
read-decode-blend-encode-write cycles into the final destination
buffer, as we don't need to decode/encode the pixel format.

Finally, doing elementary operations (read, blend, write) line-by-line
is much more efficient than pixel-by-pixel, because it allows making
the inner-most loop very tight. It avoids repeatedly computing a result
that does not change, like which function to call for a specific pixel
format or blending equation.


Thanks,
pq

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  reply	other threads:[~2024-02-29 12:41 UTC|newest]

Thread overview: 19+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2024-02-26  8:46 [PATCH v3 0/9] drm/vkms: Reimplement line-per-line pixel conversion for plane reading Louis Chauvet
2024-02-26  8:46 ` [PATCH v3 1/9] drm/vkms: Code formatting Louis Chauvet
2024-02-26  8:46 ` [PATCH v3 2/9] drm/vkms: Use drm_frame directly Louis Chauvet
2024-02-26  8:46 ` [PATCH v3 3/9] drm/vkms: write/update the documentation for pixel conversion and pixel write functions Louis Chauvet
2024-02-26 13:07   ` Arthur Grillo
2024-02-27 15:02     ` Louis Chauvet
2024-02-27 18:47       ` Arthur Grillo
2024-02-29 12:41         ` Pekka Paalanen [this message]
2024-02-26  8:46 ` [PATCH v3 4/9] drm/vkms: Add typedef and documentation for pixel_read and pixel_write functions Louis Chauvet
2024-02-26 12:44   ` Arthur Grillo
2024-02-27 15:02     ` Louis Chauvet
2024-02-26  8:46 ` [PATCH v3 5/9] drm/vkms: Re-introduce line-per-line composition algorithm Louis Chauvet
2024-02-26 14:14   ` Arthur Grillo
2024-02-27 15:02     ` Louis Chauvet
2024-02-26  8:46 ` [PATCH v3 6/9] drm/vkms: Add YUV support Louis Chauvet
2024-02-26  8:46 ` [PATCH v3 7/9] drm/vkms: Add range and encoding properties to pixel_read function Louis Chauvet
2024-02-26  8:46 ` [PATCH v3 8/9] drm/vkms: Drop YUV formats TODO Louis Chauvet
2024-02-26  8:46 ` [PATCH v3 9/9] drm/vkms: Create KUnit tests for YUV conversions Louis Chauvet
2024-02-26 12:29 ` [PATCH v3 0/9] drm/vkms: Reimplement line-per-line pixel conversion for plane reading Pekka Paalanen

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