From: Remo Senekowitsch <remo@buenzli.dev>
To: "Rob Herring" <robh@kernel.org>,
"Saravana Kannan" <saravanak@google.com>,
"Miguel Ojeda" <ojeda@kernel.org>,
"Alex Gaynor" <alex.gaynor@gmail.com>,
"Boqun Feng" <boqun.feng@gmail.com>,
"Gary Guo" <gary@garyguo.net>,
"Björn Roy Baron" <bjorn3_gh@protonmail.com>,
"Benno Lossin" <benno.lossin@proton.me>,
"Andreas Hindborg" <a.hindborg@kernel.org>,
"Alice Ryhl" <aliceryhl@google.com>,
"Trevor Gross" <tmgross@umich.edu>,
"Danilo Krummrich" <dakr@kernel.org>,
"Greg Kroah-Hartman" <gregkh@linuxfoundation.org>,
"Rafael J. Wysocki" <rafael@kernel.org>,
"Dirk Behme" <dirk.behme@de.bosch.com>,
"Remo Senekowitsch" <remo@buenzli.dev>
Cc: linux-kernel@vger.kernel.org, devicetree@vger.kernel.org,
rust-for-linux@vger.kernel.org
Subject: [PATCH v4 7/9] rust: device: Add child accessor and iterator
Date: Sun, 4 May 2025 19:31:52 +0200 [thread overview]
Message-ID: <20250504173154.488519-8-remo@buenzli.dev> (raw)
In-Reply-To: <20250504173154.488519-1-remo@buenzli.dev>
Allow Rust drivers to access children of a fwnode either by name or by
iterating over all of them.
In C, there is the function `fwnode_get_next_child_node` for iteration
and the macro `fwnode_for_each_child_node` that helps with handling the
pointers. Instead of a macro, a native iterator is used in Rust such
that regular for-loops can be used.
Signed-off-by: Remo Senekowitsch <remo@buenzli.dev>
---
rust/kernel/device/property.rs | 79 +++++++++++++++++++++++++++++++++-
1 file changed, 78 insertions(+), 1 deletion(-)
diff --git a/rust/kernel/device/property.rs b/rust/kernel/device/property.rs
index 413166e2d082e..10061156f79a8 100644
--- a/rust/kernel/device/property.rs
+++ b/rust/kernel/device/property.rs
@@ -12,7 +12,7 @@
error::{to_result, Result},
prelude::*,
str::{CStr, CString},
- types::Opaque,
+ types::{ARef, Opaque},
};
/// A reference-counted fwnode_handle.
@@ -34,6 +34,27 @@
pub struct FwNode(Opaque<bindings::fwnode_handle>);
impl FwNode {
+ /// # Safety
+ ///
+ /// Callers must ensure that:
+ /// - The reference count was incremented at least once.
+ /// - They relinquish that increment. That is, if there is only one
+ /// increment, callers must not use the underlying object anymore -- it is
+ /// only safe to do so via the newly created `ARef<FwNode>`.
+ unsafe fn from_raw(raw: *mut bindings::fwnode_handle) -> ARef<Self> {
+ // SAFETY: As per the safety requirements of this function:
+ // - `NonNull::new_unchecked`:
+ // - `raw` is not null.
+ // - `ARef::from_raw`:
+ // - `raw` has an incremented refcount.
+ // - that increment is relinquished, i.e. it won't be decremented
+ // elsewhere.
+ // CAST: It is safe to cast from a `*mut fwnode_handle` to
+ // `*mut FwNode`, because `FwNode` is defined as a
+ // `#[repr(transparent)]` wrapper around `fwnode_handle`.
+ unsafe { ARef::from_raw(ptr::NonNull::new_unchecked(raw.cast())) }
+ }
+
/// Obtain the raw `struct fwnode_handle *`.
pub(crate) fn as_raw(&self) -> *mut bindings::fwnode_handle {
self.0.get()
@@ -215,6 +236,62 @@ pub fn property_read<'fwnode, 'name, T: Property>(
name,
}
}
+
+ /// Returns first matching named child node handle.
+ pub fn get_child_by_name(&self, name: &CStr) -> Option<ARef<Self>> {
+ // SAFETY: `self` and `name` are valid by their type invariants.
+ let child =
+ unsafe { bindings::fwnode_get_named_child_node(self.as_raw(), name.as_char_ptr()) };
+ if child.is_null() {
+ return None;
+ }
+ // SAFETY:
+ // - `fwnode_get_named_child_node` returns a pointer with its refcount
+ // incremented.
+ // - That increment is relinquished, i.e. the underlying object is not
+ // used anymore except via the newly created `ARef`.
+ Some(unsafe { Self::from_raw(child) })
+ }
+
+ /// Returns an iterator over a node's children.
+ pub fn children<'a>(&'a self) -> impl Iterator<Item = ARef<FwNode>> + 'a {
+ let mut prev: Option<ARef<FwNode>> = None;
+
+ core::iter::from_fn(move || {
+ let prev_ptr = match prev.take() {
+ None => ptr::null_mut(),
+ Some(prev) => {
+ // We will pass `prev` to `fwnode_get_next_child_node`,
+ // which decrements its refcount, so we use
+ // `ARef::into_raw` to avoid decrementing the refcount
+ // twice.
+ let prev = ARef::into_raw(prev);
+ prev.as_ptr().cast()
+ }
+ };
+ // SAFETY:
+ // - `self.as_raw()` is valid by its type invariant.
+ // - `prev_ptr` may be null, which is allowed and corresponds to
+ // getting the first child. Otherwise, `prev_ptr` is valid, as it
+ // is the stored return value from the previous invocation.
+ // - `prev_ptr` has its refount incremented.
+ // - The increment of `prev_ptr` is relinquished, i.e. the
+ // underlying object won't be used anymore.
+ let next = unsafe { bindings::fwnode_get_next_child_node(self.as_raw(), prev_ptr) };
+ if next.is_null() {
+ return None;
+ }
+ // SAFETY:
+ // - `next` is valid because `fwnode_get_next_child_node` returns a
+ // pointer with its refcount incremented.
+ // - That increment is relinquished, i.e. the underlying object
+ // won't be used anymore, except via the newly created
+ // `ARef<Self>`.
+ let next = unsafe { FwNode::from_raw(next) };
+ prev = Some(next.clone());
+ Some(next)
+ })
+ }
}
// SAFETY: Instances of `FwNode` are always reference-counted.
--
2.49.0
next prev parent reply other threads:[~2025-05-04 17:32 UTC|newest]
Thread overview: 34+ messages / expand[flat|nested] mbox.gz Atom feed top
2025-05-04 17:31 [PATCH v4 0/9] More Rust bindings for device property reads Remo Senekowitsch
2025-05-04 17:31 ` [PATCH v4 1/9] rust: device: Create FwNode abstraction for accessing device properties Remo Senekowitsch
2025-05-12 13:59 ` Danilo Krummrich
2025-05-12 14:12 ` Danilo Krummrich
2025-05-04 17:31 ` [PATCH v4 2/9] rust: device: Enable accessing the FwNode of a Device Remo Senekowitsch
2025-05-04 17:31 ` [PATCH v4 3/9] rust: device: Move property_present() to FwNode Remo Senekowitsch
2025-05-12 17:29 ` Rob Herring
2025-05-12 17:44 ` Danilo Krummrich
2025-05-04 17:31 ` [PATCH v4 4/9] rust: device: Enable printing fwnode name and path Remo Senekowitsch
2025-05-04 17:31 ` [PATCH v4 5/9] rust: device: Introduce PropertyGuard Remo Senekowitsch
2025-05-05 5:14 ` Dirk Behme
2025-05-05 13:02 ` Remo Senekowitsch
2025-05-05 15:37 ` Rob Herring
2025-05-05 15:53 ` Remo Senekowitsch
2025-05-05 16:12 ` Danilo Krummrich
2025-05-05 18:33 ` Rob Herring
2025-05-12 17:09 ` Rob Herring
2025-05-04 17:31 ` [PATCH v4 6/9] rust: device: Add bindings for reading device properties Remo Senekowitsch
2025-05-12 13:36 ` Danilo Krummrich
2025-05-19 15:43 ` Remo Senekowitsch
2025-05-19 16:55 ` Danilo Krummrich
2025-05-19 19:51 ` Remo Senekowitsch
2025-05-20 7:21 ` Benno Lossin
2025-05-20 7:40 ` Benno Lossin
2025-05-20 10:37 ` Remo Senekowitsch
2025-05-20 7:37 ` Benno Lossin
2025-05-20 10:32 ` Remo Senekowitsch
2025-05-20 11:04 ` Benno Lossin
2025-05-04 17:31 ` Remo Senekowitsch [this message]
2025-05-04 17:31 ` [PATCH v4 8/9] rust: device: Add property_get_reference_args Remo Senekowitsch
2025-05-04 17:31 ` [PATCH v4 9/9] samples: rust: platform: Add property read examples Remo Senekowitsch
2025-05-12 13:54 ` Danilo Krummrich
2025-05-12 11:49 ` [PATCH v4 0/9] More Rust bindings for device property reads Remo Senekowitsch
2025-05-12 12:04 ` Danilo Krummrich
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