From: Paolo Valente <paolo.valente@unimore.it>
To: Tejun Heo <tj@kernel.org>
Cc: Vivek Goyal <vgoyal@redhat.com>, Shaohua Li <shli@fb.com>,
linux-block@vger.kernel.org, linux-kernel@vger.kernel.org,
Jens Axboe <axboe@fb.com>,
Kernel-team@fb.com, jmoyer@redhat.com,
Mark Brown <broonie@kernel.org>,
Linus Walleij <linus.walleij@linaro.org>,
Ulf Hansson <ulf.hansson@linaro.org>
Subject: Re: [PATCH V3 00/11] block-throttle: add .high limit
Date: Tue, 4 Oct 2016 19:01:39 +0200 [thread overview]
Message-ID: <278BCC7B-ED58-4FDF-9243-FAFC3F862E4D@unimore.it> (raw)
In-Reply-To: <20161004162759.GD4205@htj.duckdns.org>
> Il giorno 04 ott 2016, alle ore 18:27, Tejun Heo <tj@kernel.org> ha scritto:
>
> Hello,
>
> On Tue, Oct 04, 2016 at 06:22:28PM +0200, Paolo Valente wrote:
>> Could you please elaborate more on this point? BFQ uses sectors
>> served to measure service, and, on the all the fast devices on which
>> we have tested it, it accurately distributes
>> bandwidth as desired, redistributes excess bandwidth with any issue,
>> and guarantees high responsiveness and low latency at application and
>> system level (e.g., ~0 drop rate in video playback, with any background
>> workload tested).
>
> The same argument as before. Bandwidth is a very bad measure of IO
> resources spent. For specific use cases (like desktop or whatever),
> this can work but not generally.
>
Actually, we have already discussed this point, and IMHO the arguments
that (apparently) convinced you that bandwidth is the most relevant
service guarantee for I/O in desktops and the like, prove that
bandwidth is the most important service guarantee in servers too.
Again, all the examples I can think of seem to confirm it:
. file hosting: a good service must guarantee reasonable read/write,
i.e., download/upload, speeds to users
. file streaming: a good service must guarantee low drop rates, and
this can be guaranteed only by guaranteeing bandwidth and latency
. web hosting: high bandwidth and low latency needed here too
. clouds: high bw and low latency needed to let, e.g., users of VMs
enjoy high responsiveness and, for example, reasonable file-copy
time
...
To put in yet another way, with packet I/O in, e.g., clouds, there are
basically the same issues, and the main goal is again guaranteeing
bandwidth and low latency among nodes.
Could you please provide a concrete server example (assuming we still
agree about desktops), where I/O bandwidth does not matter while time
does?
>> Could you please suggest me some test to show how sector-based
>> guarantees fails?
>
> Well, mix 4k random and sequential workloads and try to distribute the
> acteual IO resources.
>
If I'm not mistaken, we have already gone through this example too,
and I thought we agreed on what service scheme worked best, again
focusing only on desktops. To make a long story short(er), here is a
snippet from one of our last exchanges.
----------
On Sat, Apr 16, 2016 at 12:08:44AM +0200, Paolo Valente wrote:
> Maybe the source of confusion is the fact that a simple sector-based,
> proportional share scheduler always distributes total bandwidth
> according to weights. The catch is the additional BFQ rule: random
> workloads get only time isolation, and are charged for full budgets,
> so as to not affect the schedule of quasi-sequential workloads. So,
> the correct claim for BFQ is that it distributes total bandwidth
> according to weights (only) when all competing workloads are
> quasi-sequential. If some workloads are random, then these workloads
> are just time scheduled. This does break proportional-share bandwidth
> distribution with mixed workloads, but, much more importantly, saves
> both total throughput and individual bandwidths of quasi-sequential
> workloads.
>
> We could then check whether I did succeed in tuning timeouts and
> budgets so as to achieve the best tradeoffs. But this is probably a
> second-order problem as of now.
[you] Ah, I see. Yeah, that clears it up for me. I'm gonna play with
cgroup settings and see how it actually behaves.
---------
Why does the above argument not work for a server too? What am I
missing?
Thanks,
Paolo
> Thanks.
>
> --
> tejun
--
Paolo Valente
Algogroup
Dipartimento di Scienze Fisiche, Informatiche e Matematiche
Via Campi 213/B
41125 Modena - Italy
http://algogroup.unimore.it/people/paolo/
next prev parent reply other threads:[~2016-10-04 17:01 UTC|newest]
Thread overview: 65+ messages / expand[flat|nested] mbox.gz Atom feed top
2016-10-03 21:20 Shaohua Li
2016-10-03 21:20 ` [PATCH v3 01/11] block-throttle: prepare support multiple limits Shaohua Li
2016-10-03 21:20 ` [PATCH v3 02/11] block-throttle: add .high interface Shaohua Li
2016-10-03 21:20 ` [PATCH v3 03/11] block-throttle: configure bps/iops limit for cgroup in high limit Shaohua Li
2016-10-03 21:20 ` [PATCH v3 04/11] block-throttle: add upgrade logic for LIMIT_HIGH state Shaohua Li
2016-10-03 21:20 ` [PATCH v3 05/11] block-throttle: add downgrade logic Shaohua Li
2016-10-03 21:20 ` [PATCH v3 06/11] blk-throttle: make sure expire time isn't too big Shaohua Li
2016-10-03 21:20 ` [PATCH v3 07/11] blk-throttle: make throtl_slice tunable Shaohua Li
2016-10-03 21:20 ` [PATCH v3 08/11] blk-throttle: detect completed idle cgroup Shaohua Li
2016-10-03 21:20 ` [PATCH v3 09/11] block-throttle: make bandwidth change smooth Shaohua Li
2016-10-03 21:20 ` [PATCH v3 10/11] block-throttle: add a simple idle detection Shaohua Li
2016-10-03 21:20 ` [PATCH v3 11/11] blk-throttle: ignore idle cgroup limit Shaohua Li
2016-10-04 13:28 ` [PATCH V3 00/11] block-throttle: add .high limit Vivek Goyal
2016-10-04 15:56 ` Tejun Heo
2016-10-04 16:22 ` Paolo Valente
2016-10-04 16:27 ` Tejun Heo
2016-10-04 17:01 ` Paolo Valente [this message]
2016-10-04 17:28 ` Shaohua Li
2016-10-04 17:43 ` Paolo Valente
2016-10-04 18:28 ` Shaohua Li
2016-10-04 19:49 ` Paolo Valente
2016-10-04 18:54 ` Tejun Heo
2016-10-04 19:02 ` Paolo Valente
2016-10-04 19:14 ` Tejun Heo
2016-10-04 19:29 ` Paolo Valente
2016-10-04 20:27 ` Tejun Heo
2016-10-05 12:37 ` Paolo Valente
2016-10-05 13:12 ` Vivek Goyal
2016-10-05 14:04 ` Paolo Valente
2016-10-05 14:49 ` Tejun Heo
2016-10-05 18:30 ` Shaohua Li
2016-10-05 19:08 ` Shaohua Li
2016-10-05 19:57 ` Paolo Valente
2016-10-05 20:36 ` Shaohua Li
2016-10-06 7:22 ` Paolo Valente
2016-10-05 19:47 ` Paolo Valente
2016-10-05 20:07 ` Paolo Valente
2016-10-05 20:46 ` Shaohua Li
2016-10-06 7:58 ` Paolo Valente
2016-10-06 13:15 ` Paolo Valente
2016-10-06 17:49 ` Vivek Goyal
2016-10-06 18:01 ` Paolo Valente
2016-10-06 18:32 ` Vivek Goyal
2016-10-06 20:51 ` Paolo Valente
2016-10-06 19:44 ` Mark Brown
2016-10-06 19:57 ` Shaohua Li
2016-10-06 22:24 ` Paolo Valente
[not found] ` <CACsaVZ+AqSXHTRdpdrQQp6PuynEPeB-5YOyweWsenjvuKsD12w@mail.gmail.com>
2016-10-09 1:15 ` Fwd: " Kyle Sanderson
2016-10-14 16:40 ` Tejun Heo
2016-10-14 17:13 ` Paolo Valente
2016-10-14 18:35 ` Tejun Heo
2016-10-16 19:02 ` Paolo Valente
2016-10-18 5:15 ` Kyle Sanderson
2016-10-06 8:04 ` Linus Walleij
2016-10-06 11:03 ` Mark Brown
2016-10-06 11:57 ` Austin S. Hemmelgarn
2016-10-06 12:50 ` Paolo Valente
2016-10-06 13:52 ` Austin S. Hemmelgarn
2016-10-06 15:05 ` Paolo Valente
2016-10-06 15:10 ` Austin S. Hemmelgarn
2016-10-08 10:46 ` Heinz Diehl
2016-10-04 18:12 ` Vivek Goyal
2016-10-04 18:50 ` Tejun Heo
2016-10-04 18:56 ` Paolo Valente
2016-10-04 17:08 ` Shaohua Li
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