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From: Jeremy Jackson <jeremy.jackson@sympatico.ca>
To: TeknoDragon <andross@ghettobox.dhs.org>
Cc: linux-kernel@vger.kernel.org
Subject: Re: Destination Loose UDP in 2.4 (net/ipv4/netfilter)
Date: Wed, 14 Feb 2001 11:38:59 -0500	[thread overview]
Message-ID: <3A8AB4A3.C12E7E7B@sympatico.ca> (raw)
In-Reply-To: <Pine.LNX.4.32.0102132146560.7508-100000@ghettobox.dhs.org>

TeknoDragon wrote:

> What is the status of "dloose udp" in 2.4.x? From my reading in a few list
> archives it seems to have been some sort of a hack, yet it is needed for
> games such as Asheron's Call to be played behind a firewall.

I use Starcraft behind a 2.4.0 (RH7) masq firewall using
netfilter/nat/iptables and it works fine by default.

iptables -t nat -A POSTROUTING -o ppp0 -j MASQUERADE  (or something very
close)

Under redhat 6.2, stock kernel, it also worked.  Under 7.0 stock kernel, I
had to echo 1 to that
/proc file you mention below.

>
>
> In 2.2.18 the code implementing this seems to be in net/ipv4/ip_masq.c
> and was controlled by a sysctl "ip_masq_udp_dloose".
>
> Is there anything in 2.4.x to replace this functionallity? Is there a way
> to replace it with an iptables rule? Any help would be much appreciated.
>
> -karl
>
> -
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      reply	other threads:[~2001-02-14 16:42 UTC|newest]

Thread overview: 2+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2001-02-14  5:57 TeknoDragon
2001-02-14 16:38 ` Jeremy Jackson [this message]

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