From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (majordomo@vger.kernel.org) by vger.kernel.org via listexpand id S1756581Ab3AYC1b (ORCPT ); Thu, 24 Jan 2013 21:27:31 -0500 Received: from terminus.zytor.com ([198.137.202.10]:37417 "EHLO mail.zytor.com" rhost-flags-OK-OK-OK-OK) by vger.kernel.org with ESMTP id S1755742Ab3AYC1X (ORCPT ); Thu, 24 Jan 2013 21:27:23 -0500 User-Agent: K-9 Mail for Android In-Reply-To: References: <1359001345-3446-1-git-send-email-airlied@gmail.com> <1ef10934-f81f-4a4b-b4a9-4d499e9721bc@email.android.com> MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Subject: Re: [PATCH] vgacon/vt: clear buffer attributes when we load a 512 character font From: "H. Peter Anvin" Date: Thu, 24 Jan 2013 20:26:16 -0600 To: Dave Airlie CC: dri-devel@lists.freedesktop.org, linux-kernel@vger.kernel.org Message-ID: <3e1239db-9a17-46b1-ab67-8934c4fe5938@email.android.com> Sender: linux-kernel-owner@vger.kernel.org List-ID: X-Mailing-List: linux-kernel@vger.kernel.org It would be nice to support more than 512 characters when using a graphical console. We should be able to support up to 2048 at least. Dave Airlie wrote: >On Thu, Jan 24, 2013 at 10:18 PM, H. Peter Anvin wrote: >> The characters will morph anyway, it is just a matter off having them >randomly scream with the intensity bit. >> >> 512-character mode is definitely useful... we get much wider language >coverage with 512 than with 256, which is why most distros use a 512 >console font. > >Yeah really use a graphics console :-) > >But I've sent a v2 patch that should clear the attribute space going >both directions. > >Dave. -- Sent from my mobile phone. Please excuse brevity and lack of formatting.