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From: Benoit Boissinot <bboissin@gmail.com>
To: Andy Spiegl <kernelbug.Andy@spiegl.de>,
	Alistair John Strachan <s0348365@sms.ed.ac.uk>,
	Benoit Boissinot <bboissin@gmail.com>,
	John Stoffel <john@stoffel.org>,
	linux-kernel@vger.kernel.org
Subject: Re: Kernel 2.6.15 crashes X Server after running OpenGL programs
Date: Fri, 27 Jan 2006 19:04:42 +0100	[thread overview]
Message-ID: <40f323d00601271004h7d6e3de3r1abc531cabc30b21@mail.gmail.com> (raw)
In-Reply-To: <20060127173215.GC19166@spiegl.de>

On 1/27/06, Andy Spiegl <kernelbug.Andy@spiegl.de> wrote:
> Maybe I am doing something wrong but Mesa is awfully slow.
> I don't need highend acceleration but I can't even play tuxracer.
>
> Maybe I missed something???
>
> gl-info says:
>  GL_VENDOR = "Mesa project: www.mesa3d.org"
>  GL_RENDERER = "Mesa GLX Indirect"
>  GL_VERSION = "1.3 Mesa 4.0.4"
>  GL_EXTENSIONS = "GL_ARB_imaging GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias "
>
You should be looking for
"direct rendering: Yes"
in glxinfo

You can check your X logs to see why you don't get the acceleration
(and you have to compile drm/radeon in your kernel).

regards,

Benoit

  reply	other threads:[~2006-01-27 18:04 UTC|newest]

Thread overview: 11+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2006-01-24 12:15 Andy Spiegl
2006-01-24 14:13 ` John Stoffel
2006-01-24 14:21   ` Andy Spiegl
2006-01-24 15:13     ` Benoit Boissinot
2006-01-24 19:37       ` Alistair John Strachan
2006-01-27 17:32         ` Andy Spiegl
2006-01-27 18:04           ` Benoit Boissinot [this message]
2006-01-27 21:23             ` Andy Spiegl
2006-01-24 15:15     ` Nick
2006-01-27 14:39       ` modules not enabled, but loading modules! Andy Spiegl
2006-01-24 19:24     ` Kernel 2.6.15 crashes X Server after running OpenGL programs John Stoffel

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