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From: Daniel Almeida <daniel.almeida@collabora.com>
To: Philipp Stanner <phasta@kernel.org>
Cc: "Miguel Ojeda" <ojeda@kernel.org>,
	"Boqun Feng" <boqun@kernel.org>, "Gary Guo" <gary@garyguo.net>,
	"Björn Roy Baron" <bjorn3_gh@protonmail.com>,
	"Benno Lossin" <lossin@kernel.org>,
	"Andreas Hindborg" <a.hindborg@kernel.org>,
	"Alice Ryhl" <aliceryhl@google.com>,
	"Trevor Gross" <tmgross@umich.edu>,
	"Danilo Krummrich" <dakr@kernel.org>,
	"Tamir Duberstein" <tamird@kernel.org>,
	"Alexandre Courbot" <acourbot@nvidia.com>,
	"Onur Özkan" <work@onurozkan.dev>,
	"Sumit Semwal" <sumit.semwal@linaro.org>,
	"Christian König" <christian.koenig@amd.com>,
	"Lyude Paul" <lyude@redhat.com>,
	"Paul E. McKenney" <paulmck@kernel.org>,
	"Frederic Weisbecker" <frederic@kernel.org>,
	"Neeraj Upadhyay" <neeraj.upadhyay@kernel.org>,
	"Joel Fernandes" <joelagnelf@nvidia.com>,
	"Josh Triplett" <josh@joshtriplett.org>,
	"Uladzislau Rezki" <urezki@gmail.com>,
	"Steven Rostedt" <rostedt@goodmis.org>,
	"Mathieu Desnoyers" <mathieu.desnoyers@efficios.com>,
	"Lai Jiangshan" <jiangshanlai@gmail.com>,
	Zqiang <qiang.zhang@linux.dev>,
	"Greg Kroah-Hartman" <gregkh@linuxfoundation.org>,
	"Asahi Lina" <lina+kernel@asahilina.net>,
	"Burak Emir" <bqe@google.com>, "Lorenzo Stoakes" <ljs@kernel.org>,
	"FUJITA Tomonori" <fujita.tomonori@gmail.com>,
	"Eliot Courtney" <ecourtney@nvidia.com>,
	"Mirko Adzic" <adzicmirko97@gmail.com>,
	"Timur Tabi" <ttabi@nvidia.com>,
	"Daniel del Castillo" <delcastillodelarosadaniel@gmail.com>,
	"Boris Brezillon" <boris.brezillon@collabora.com>,
	linux-kernel@vger.kernel.org, rust-for-linux@vger.kernel.org,
	linux-media@vger.kernel.org, dri-devel@lists.freedesktop.org,
	linaro-mm-sig@lists.linaro.org, rcu@vger.kernel.org
Subject: Re: [PATCH v9 4/5] rust: Add dma_fence abstractions
Date: Wed, 5 Aug 2026 12:35:51 -0300	[thread overview]
Message-ID: <777CE025-C1AA-4C3F-9B56-CD157C8523E7@collabora.com> (raw)
In-Reply-To: <20260805145949.938505-6-phasta@kernel.org>



> On 5 Aug 2026, at 11:59, Philipp Stanner <phasta@kernel.org> wrote:
> 
> C's dma_fence's are synchronisation primitives that will be needed by all
> Rust GPU drivers.
> 
> The dma_fence framework sets a number of rules, notably:
>  - fences must only be signaled once
>  - all fences must be signaled at some point
>  - fence error codes must only be set before signaling
>  - every pointer to a fence must be backed by a reference
> 
> All those rules are being addressed by these abstractions.
> 
> To cleanly decouple fence issuers and consumers, two types are provided:
>  - DriverFence: the only fence type that can be signaled and that
>    carries driver-specific data.
>  - Fence: the fence type to be shared with other drivers and / or
>    userspace. The only type callbacks can be registered on.
>    Cannot be signaled.
> 
> Hereby, a Fence lives in the same chunk of memory as a DriverFence. Both
> share the refcount of the underlying C dma_fence. Since this
> implementation does not provide a custom dma_fence_backend_ops.release()
> function, the memory is freed by the dma_fence backend once the refcount
> drops to 0.
> 
> To create a DriverFence, the user must first allocate a
> DriverFenceAllocation, so that the creation of the DriverFence later on
> can always succeed. Otherwise, deadlocks could occur if fences need to
> be created in a GPU job submission path.
> 
> Synchronization is ensured by the dma_fence backend.
> 
> All DriverFence's created through this abstraction must be signaled by
> the creator with an error code. In case a DriverFence drops without
> being signaled beforehand, it is signaled with -ECANCELLED as its
> error and a warning is printed. This allows the Rust abstraction to very
> cleanly decouple fence issuer and consumer by relying on the decoupling
> mechanisms in the C backend, which ensures through RCU and the
> 'signaled' fence-flag that dma_fence_backend_ops functions cannot
> access the potentially unloaded driver code anymore.
> 
> Signalling fences on drop thus grants many advantages. Not signaling
> fences on drop would risk deadlock and does not grant real advantages:
> By definition only the drivers can ensure that a fence always represents
> the hardware's state correctly.
> 
> This implementation models a DmaFenceContext object on which fences are
> to be created, thereby ensuring correct sequence numbering according to
> the timeline.
> 
> dma_fence supports a variety of callbacks. The mandatory callbacks
> (get_timeline_name() and get_driver_name()) are implemented in this
> patch. For convenience, they store those name parameters in the fence
> context, saving the driver from implementing these two callbacks.
> 
> Support for other callbacks (like for hardware signaling) is prepared
> for through the fact that both DriverFence and Fence live in the same
> allocation, allowing for usage of container_of from the callback to
> access the driver-specific data.
> 
> It is expected that other callbacks, added in the future, also mostly
> operate on the generic data in the FenceContext. To make this safe, the
> implementation ensures through a lifetime that a DriverFence cannot
> outlive its FenceContext.
> 
> Synchronization for dma_fence_ops callbacks is ensured by only running the
> Rust deconstructor delayed with call_rcu(), which prevents UAF-bugs
> should a DriverFence drop while a Fence callback is currently operating
> on the associated driver data. Since they can also operate on the
> FenceContext's data, its drop implementation also performs the necessary
> delay with rcu_barrier().
> 
> An additional issue discovered during the review process of this code is
> that there is (currently) no mechanism in Rust to prevent someone from
> circumventing the DriverFence's FenceContext-reference's lifetime by
> "forgetting" the fence, e.g. with core::mem::forget(). This would enable
> UAF bugs on the FenceContext. Throw a panic if this happens and document
> a path towards a more robust solution.
> 
> Add abstractions for dma_fence in Rust.
> 
> Signed-off-by: Philipp Stanner <phasta@kernel.org>
> Tested-by: Daniel Almeida <daniel.almeida@collabora.com>
> 

Owing to the ongoing discussion in v8, I still think we could propose some
refinements in the future, like most source code out there :) But overall this
is a solid base to build upon and it doesn’t make sense to delay seeking
the “perfect” solution, if such a thing even exists..


Thanks for your hard work here!


Reviewed-by: Daniel Almeida <daniel.almeida@collabora.com>


  reply	other threads:[~2026-08-05 15:37 UTC|newest]

Thread overview: 15+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2026-08-05 14:59 [PATCH v9 0/5] rust / dma_buf: Add abstractions for dma_fence Philipp Stanner
2026-08-05 14:59 ` [PATCH v9 1/5] rust: error: add remaining error codes Philipp Stanner
2026-08-05 14:59 ` [PATCH v9 2/5] rust: types: implement ForeignOwnable for ARef<T> Philipp Stanner
2026-08-05 18:23   ` Gary Guo
2026-08-06 14:31   ` Gary Guo
2026-08-05 14:59 ` [PATCH v9 3/5] rust: sync: Add abstraction for rcu_barrier() Philipp Stanner
2026-08-05 19:08   ` Gary Guo
2026-08-05 14:59 ` [PATCH v9 4/5] rust: Add dma_fence abstractions Philipp Stanner
2026-08-05 15:35   ` Daniel Almeida [this message]
2026-08-06 13:56   ` Gary Guo
2026-08-11  9:46     ` Philipp Stanner
2026-08-05 14:59 ` [PATCH v9 5/5] MAINTAINERS: Add entry for Rust dma-buf Philipp Stanner
2026-08-05 16:11 ` [PATCH v9 0/5] rust / dma_buf: Add abstractions for dma_fence Danilo Krummrich
2026-08-10  6:00 ` Miguel Ojeda
2026-08-10  7:47   ` Philipp Stanner

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