From: Dave Hansen <dave.hansen@intel.com>
To: "Jason A. Donenfeld" <Jason@zx2c4.com>
Cc: x86@kernel.org, linux-coco@lists.linux.dev,
linux-kernel@vger.kernel.org, "Borislav Petkov" <bp@alien8.de>,
"Daniel P . Berrangé" <berrange@redhat.com>,
"Dave Hansen" <dave.hansen@linux.intel.com>,
"Elena Reshetova" <elena.reshetova@intel.com>,
"H . Peter Anvin" <hpa@zytor.com>,
"Ingo Molnar" <mingo@redhat.com>,
"Kirill A . Shutemov" <kirill.shutemov@linux.intel.com>,
"Theodore Ts'o" <tytso@mit.edu>,
"Thomas Gleixner" <tglx@linutronix.de>
Subject: Re: [PATCH v3] x86/coco: Require seeding RNG with RDRAND on CoCo systems
Date: Wed, 21 Feb 2024 14:47:18 -0800 [thread overview]
Message-ID: <7a8c04bb-214b-4031-bdd6-59dad62f88a7@intel.com> (raw)
In-Reply-To: <CAHmME9o75KzsfMRDtr2K0+N-UM-MX7MWL4AZhy27CedZRNd2Tg@mail.gmail.com>
On 2/21/24 09:19, Jason A. Donenfeld wrote:
> On Wed, Feb 21, 2024 at 5:55 PM Dave Hansen <dave.hansen@intel.com> wrote:
>> On 2/21/24 04:32, Jason A. Donenfeld wrote:
>>> +__init void cc_random_init(void)
>>> +{
>>> + unsigned long rng_seed[32 / sizeof(long)];
>> My only nit with this is the magic "32".
>>
>> Why not 16? Or 64?
> 32 bytes = 256-bits = what we're targeting. Very normal thing to see
> places in the RNG, used all over random.c and lots of platform
> drivers. Pretty obvious and straightforward to anyone familiar with
> this kind of code. Not the kind of thing you'd want to replace with
> some abstracted constant that makes you search.
OK, so we're trying to get 256 bits of seed data from RDRAND?
There's an entire section of the Intel whitepaper[1]: "Generating Seeds
from RDRAND". It describes one "method of turning 512 128-bit samples
from the DRNG into a 128-bit seed value". I was naively thinking that
if the kernel wants 256 bits of seed data from RDRAND, it might take
2*(512 128-bit samples).
I'm not suggesting that we use the exact construction from that
whitepaper, but I'm reasonably sure I could actually explain to someone
where a magic 1024 came from.
I also went through a smattering of add_device_randomness() users. I
didn't see much of a pattern there that seemed to line up with a
256-bits convention. If anything they seemed to just use what they had
laying around. I saw byte counts of 16, 21, 12, 8, 1, strlen(), 56.
But no pattern I could discern. Did you mean something different by
"platform drivers"?
If we're going to have arch/x86-specific crud, it would be great to make
it obvious and straightforward to those of us simple folk that are
familiar with arch/x86 code.
1.
https://www.intel.com/content/www/us/en/developer/articles/guide/intel-digital-random-number-generator-drng-software-implementation-guide.html
next prev parent reply other threads:[~2024-02-21 22:47 UTC|newest]
Thread overview: 21+ messages / expand[flat|nested] mbox.gz Atom feed top
2024-02-21 12:32 Jason A. Donenfeld
2024-02-21 14:34 ` Reshetova, Elena
2024-02-21 15:36 ` Jason A. Donenfeld
2024-02-21 15:37 ` Kirill A . Shutemov
2024-02-21 15:51 ` Theodore Ts'o
2024-02-21 16:55 ` Dave Hansen
2024-02-21 17:19 ` Jason A. Donenfeld
2024-02-21 22:47 ` Dave Hansen [this message]
2024-02-21 23:09 ` Jason A. Donenfeld
2024-02-21 23:35 ` Dave Hansen
2024-02-22 2:05 ` [PATCH v4] " Jason A. Donenfeld
2024-02-23 22:05 ` Tom Lendacky
2024-02-24 1:14 ` Jason A. Donenfeld
2024-02-24 1:18 ` [PATCH v5] " Jason A. Donenfeld
2024-03-13 23:34 ` Jason A. Donenfeld
2024-03-14 11:14 ` Borislav Petkov
2024-03-26 11:21 ` Borislav Petkov
2024-03-26 16:07 ` [PATCH v6] " Jason A. Donenfeld
2024-03-28 15:13 ` Tom Lendacky
2024-04-04 9:11 ` [tip: x86/urgent] " tip-bot2 for Jason A. Donenfeld
2024-02-22 7:35 ` [PATCH v3] " Reshetova, Elena
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