On Mon, 22 Mar 2010 09:11:06 +0100, Karl Vogel wrote: > On Mon, Mar 22, 2010 at 5:20 AM, Eric Anholt wrote: > > On Sat, 20 Mar 2010 14:41:41 +0100, Karl Vogel wrote: > >> The 'effect' is that only the mouse pointer works in the X server. The > >> cpu usage on the laptop during the sluggishness is minimal. When I > >> suspend the game with winedbg, the X server slowly becomes responsive again. > >> > >> The output from latencytop seems to point to i915 being the culprit: > > > > If there's some code doing glFlush()es, it's probably that code at > > fault.  You don't need to do that unless you're doing frontbuffer > > rendering, and if you're doing frontbuffer rendering you should really > > be doing backbuffer rendering.  I don't see a kernel issue here. > > That doesnt explain why the box completely locks up on 2.6.34-rc2 > though, where only a cold reboot works. Missed that part of the message. If there's a regression, bisect please.