From: Karunika Choo <karunika.choo@arm.com>
To: Chia-I Wu <olvaffe@gmail.com>,
Nicolas Frattaroli <nicolas.frattaroli@collabora.com>
Cc: Boris Brezillon <boris.brezillon@collabora.com>,
Steven Price <steven.price@arm.com>,
Liviu Dudau <liviu.dudau@arm.com>,
Maarten Lankhorst <maarten.lankhorst@linux.intel.com>,
Maxime Ripard <mripard@kernel.org>,
Thomas Zimmermann <tzimmermann@suse.de>,
David Airlie <airlied@gmail.com>, Simona Vetter <simona@ffwll.ch>,
kernel@collabora.com, linux-kernel@vger.kernel.org,
dri-devel@lists.freedesktop.org
Subject: Re: [PATCH 1/2] drm/panthor: Add tracepoint for hardware utilisation changes
Date: Tue, 9 Dec 2025 10:32:04 +0000 [thread overview]
Message-ID: <8841e5f3-cb1e-459b-b480-f4e5b7dec3b4@arm.com> (raw)
In-Reply-To: <CAPaKu7SjBemV8AGrtr-n22_Pq-2CSmeD-eH+B=3mA0B_qLQJ=A@mail.gmail.com>
On 08/12/2025 18:28, Chia-I Wu wrote:
> On Sun, Dec 7, 2025 at 11:49 PM Nicolas Frattaroli
> <nicolas.frattaroli@collabora.com> wrote:
>>
>> On Friday, 5 December 2025 22:16:44 Central European Standard Time Chia-I Wu wrote:
>>> On Fri, Dec 5, 2025 at 2:48 AM Nicolas Frattaroli
>>> <nicolas.frattaroli@collabora.com> wrote:
>>>>
>>>> On Thursday, 4 December 2025 21:21:08 Central European Standard Time Chia-I Wu wrote:
>>>>> On Wed, Dec 3, 2025 at 6:04 AM Nicolas Frattaroli
>>>>> <nicolas.frattaroli@collabora.com> wrote:
>>>>>>
>>>>>> Mali GPUs have three registers that indicate which parts of the hardware
>>>>>> are powered and active at any moment. These take the form of bitmaps. In
>>>>>> the case of SHADER_PWRACTIVE for example, a high bit indicates that the
>>>>>> shader core corresponding to that bit index is active. These bitmaps
>>>>>> aren't solely contiguous bits, as it's common to have holes in the
>>>>>> sequence of shader core indices, and the actual set of which cores are
>>>>>> present is defined by the "shader present" register.
>>>>>>
>>>>>> When the GPU finishes a power state transition, it fires a
>>>>>> GPU_IRQ_POWER_CHANGED_ALL interrupt. After such an interrupt is
>>>>>> received, the PWRACTIVE registers will likely contain interesting new
>>>>>> information.
>>>>> I am seeing
>>>>>
>>>>> irq/342-panthor-412 [000] ..... 934.526754: gpu_power_active:
>>>>> shader_bitmap=0x0 tiler_bitmap=0x0 l2_bitmap=0x0
>>>>> irq/342-panthor-412 [000] ..... 936.640356: gpu_power_active:
>>>>> shader_bitmap=0x0 tiler_bitmap=0x0 l2_bitmap=0x0
>>>>>
>>>>> on a gpu-bound test. It does not look like collecting samples on
>>>>> GPU_IRQ_POWER_CHANGED_ALL gives too much info.
>>>>
>>>> On what GPU and SoC is that? If it's MT8196 then I wouldn't be
>>>> surprised if it just broke that hardware register, considering
>>>> what it did to the SHADER_PRESENT register.
>>> Indeed I was on mt8196.
>>
>> I don't have much faith in the Mali integration of that SoC being
>> representative of how the Mali hardware is supposed to work. The
>> SHADER_PRESENT thing is just the tip of the iceberg, I've also
>> noticed while developing mtk-mfg-pmdomain that it seemingly messes
>> with the Mali GPU's internal MCU from the GPUEB depending on the
>> commands you send it, and can get it into a broken state with
>> enough luck.
>>
>> Check if the registers ever read anything but 0, e.g. by dumping
>> them from sysfs like this:
>>
>> ---
>> diff --git a/drivers/gpu/drm/panthor/panthor_drv.c b/drivers/gpu/drm/panthor/panthor_drv.c
>> index d1d4c50da5bf..b0e67dc17c92 100644
>> --- a/drivers/gpu/drm/panthor/panthor_drv.c
>> +++ b/drivers/gpu/drm/panthor/panthor_drv.c
>> @@ -1678,8 +1678,69 @@ static ssize_t profiling_store(struct device *dev,
>>
>> static DEVICE_ATTR_RW(profiling);
>>
>> +static ssize_t print_active_bitmask(char *buf, ssize_t len, u64 present, u64 active)
>> +{
>> + unsigned int i = 0;
>> + u64 bit;
>> +
>> + while (present) {
>> + bit = BIT(i);
>> + if (present & bit) {
>> + present &= ~bit;
>> + len += sysfs_emit_at(buf, len, "%s", (active & bit) ? "1" : "0");
>> + } else {
>> + len += sysfs_emit_at(buf, len, "_");
>> + }
>> + i++;
>> + }
>> +
>> + return len;
>> +}
>> +
>> +static ssize_t power_active_show(struct device *dev, struct device_attribute *attr,
>> + char *buf)
>> +{
>> + struct panthor_device *ptdev = dev_get_drvdata(dev);
>> + ssize_t len = 0;
>> + u64 present;
>> + int ret;
>> +
>> + if (pm_runtime_suspended(ptdev->base.dev))
>> + return sysfs_emit(buf, "Shader:\t0\nTiler:\t0\nL2:\t0\n");
>> +
>> + ret = pm_runtime_resume_and_get(ptdev->base.dev);
>> + if (ret)
>> + return ret;
>> +
>> + len += sysfs_emit_at(buf, len, "Shader:\t");
>> + len += print_active_bitmask(buf, len, gpu_read64(ptdev, GPU_SHADER_PRESENT),
>> + gpu_read64(ptdev, SHADER_PWRACTIVE));
>> + len += sysfs_emit_at(buf, len, "\n");
>> +
>> + present = gpu_read64(ptdev, GPU_TILER_PRESENT);
>> + if (present == 0x1) /* "Implementation defined", just try to dump all */
>> + present = U64_MAX;
>> + len += sysfs_emit_at(buf, len, "Tiler:\t");
>> + len += print_active_bitmask(buf, len, present, gpu_read64(ptdev, TILER_PWRACTIVE));
>> + len += sysfs_emit_at(buf, len, "\n");
>> +
>> + present = gpu_read64(ptdev, GPU_L2_PRESENT);
>> + if (present == 0x1) /* "Implementation defined", just try to dump all */
>> + present = U64_MAX;
>> + len += sysfs_emit_at(buf, len, "L2:\t");
>> + len += print_active_bitmask(buf, len, present, gpu_read64(ptdev, L2_PWRACTIVE));
>> + len += sysfs_emit_at(buf, len, "\n");
>> +
>> + pm_runtime_put(ptdev->base.dev);
>> +
>> + return len;
>> +}
>> +
>> +static DEVICE_ATTR_RO(power_active);
>> +
>> static struct attribute *panthor_attrs[] = {
>> &dev_attr_profiling.attr,
>> + &dev_attr_power_active.attr,
>> NULL,
>> };
>> ---
>>
>> If they always read 0 regardless of whether you're running a GPU
>> workload or not, then it's just not properly wired up.
> They can be non-zero.
>>
>>>>
>>>> On RK3588 (v10), GPU_IRQ_POWER_CHANGED_ALL reliably fires when
>>>> there is new information available in those registers. I haven't
>>>> tried on MT8196 (v13) yet because that still doesn't boot with
>>>> mainline so testing anything is a pain.
>>>>
>>>> I don't have any v12 or v11 hardware to test with. From what I
>>>> understand, there's no open enough platform to do v11 testing on,
>>>> just the Pixel 8 and Pixel 9. I could look into the Cix SoC for v12
>>>> though some day, but I don't own one at the moment.
>>>>
>>>>>
>>>>> I think they are more useful to be collected periodically, such that
>>>>> we know that in the past X seconds, Y out of a total of Z samples
>>>>> indicates activities. That's best done in userspace, and panthor's
>>>>> role should be to provide an uapi such as
>>>>> https://lore.kernel.org/all/cover.1743517880.git.lukas.zapolskas@arm.com/.
>>>>
>>>> This wouldn't give you information on the time a power transition has
>>>> completed, which is one of the motivations. A periodically collected
>>>> PWRACTIVE would just be roughly correlated to how busy the GPU is,
>>>> which isn't very useful additional information as the performance
>>>> counters themselves are likely a better source of that kind of info.
>>> {SHADER,TILER,L2}_READY might be more appropriate if you want to trace
>>> power transitions?
>>
>> Depends, the documentation I have access to isn't explicit about
>> what "READY" means. Is a busy core non-ready? Is there ever a case
>> where a significant number of cores are READY but not PWRACTIVE?
>>
>> I can answer the first question with some more poking on RK3588,
>> but for the latter a simple experiment on one piece of hardware
>> isn't going to answer it. Plus, the core being active will probably
>> be more interesting than it either sitting idle but powered or
>> actually doing work.
> From what I can see, *_READY are non-zero when powered and *_PWRACTIVE
> are non-zero when powered and busy on mt8196.
>
> If you want to generate a trace event upon GPU_IRQ_POWER_CHANGED_ALL,
> *_READY seems more appropriate at least on mt8196. If you want to
> track busyness with *_PWRACTIVE, you probably need to sample
> periodically.
Hello,
Just chiming in from the architecture perspective, *_PWRACTIVE indicates
which cores are currently active and processing data, while *_READY show
which cores are powered up.
So in essence, *_READY might be more suitable in this case as
*_PWRACTIVE can be zero if there is no work running.
Kind regards,
Karunika
>
>>
>>>
>>>>
>>>> What I need to do is restrict this to <= v13 in the next revision
>>>> however, because v14 reworks this stuff.
>>>>
>>>> Kind regards,
>>>> Nicolas Frattaroli
>>>>
>>>>
>>>
>>
>>
>>
>>
next prev parent reply other threads:[~2025-12-09 10:33 UTC|newest]
Thread overview: 15+ messages / expand[flat|nested] mbox.gz Atom feed top
2025-12-03 13:56 [PATCH 0/2] Add a few tracepoints to panthor Nicolas Frattaroli
2025-12-03 13:56 ` [PATCH 1/2] drm/panthor: Add tracepoint for hardware utilisation changes Nicolas Frattaroli
2025-12-04 20:21 ` Chia-I Wu
2025-12-05 10:47 ` Nicolas Frattaroli
2025-12-05 21:16 ` Chia-I Wu
2025-12-08 7:48 ` Nicolas Frattaroli
2025-12-08 18:28 ` Chia-I Wu
2025-12-09 10:32 ` Karunika Choo [this message]
2025-12-08 17:14 ` Karunika Choo
2025-12-09 13:01 ` Nicolas Frattaroli
2025-12-09 16:22 ` Karunika Choo
2025-12-09 17:10 ` Marcin Ślusarz
2025-12-08 17:21 ` Karunika Choo
2025-12-09 12:55 ` Nicolas Frattaroli
2025-12-03 13:56 ` [PATCH 2/2] drm/panthor: Add gpu_job_irq tracepoint Nicolas Frattaroli
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