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From: "Yang, Bin" <bin.yang@intel.com>
To: "linux-kernel@vger.kernel.org" <linux-kernel@vger.kernel.org>,
	"Saarinen, Jani" <jani.saarinen@intel.com>,
	"Wang, Zhi A" <zhi.a.wang@intel.com>,
	"intel-gfx@lists.freedesktop.org"
	<intel-gfx@lists.freedesktop.org>,
	"zhenyuw@linux.intel.com" <zhenyuw@linux.intel.com>,
	"daniel@ffwll.ch" <daniel@ffwll.ch>,
	"dri-devel@lists.freedesktop.org"
	<dri-devel@lists.freedesktop.org>, "Du, Alek" <alek.du@intel.com>,
	"ping.a.gao@intel.com" <ping.a.gao@intel.com>,
	"airlied@linux.ie" <airlied@linux.ie>,
	"joonas.lahtinen@linux.intel.com"
	<joonas.lahtinen@linux.intel.com>,
	"chris@chris-wilson.co.uk" <chris@chris-wilson.co.uk>,
	"jani.nikula@linux.intel.com" <jani.nikula@linux.intel.com>,
	"Vivi, Rodrigo" <rodrigo.vivi@intel.com>
Subject: Re: [PATCH] drm/i915: Fix i915_gem_wait_for_idle oops due to active_requests check
Date: Thu, 20 Dec 2018 08:50:34 +0000	[thread overview]
Message-ID: <916a5783c2111c601d69a3665d4fee9c51239158.camel@intel.com> (raw)
In-Reply-To: <154529495460.10782.18092727751160821897@skylake-alporthouse-com>

On Thu, 2018-12-20 at 08:35 +0000, Chris Wilson wrote:
> Quoting Bin Yang (2018-12-20 08:01:35)
> > Normally, i915_request_alloc() and i915_request_add() will be called
> > in sequence with drm.struct_mutex locked. But in
> > intel_vgpu_create_workload(), it will pre-allocate the request and
> > call i915_request_add() in the workload thread for performance
> > optimization. The above issue will be triggered.
> 
> That's your bug. It's not normally, it's a strict requirement that the
> struct_mutex (request generation mutex) be held over the course of
> generating the request.
> -Chris

This code is introduced by below patch. Add original patch owners to
discuss this issue.

commit d0302e74003bf1f0fc41c06948b745204c4704ea
Author: Ping Gao <ping.a.gao@intel.com>
Date:   Thu Jun 29 12:22:43 2017 +0800

    drm/i915/gvt: Audit and shadow workload during ELSP writing
    
    Let the workload audit and shadow ahead of vGPU scheduling, that
    will eliminate GPU idle time and improve performance for multi-VM.
    
    The performance of Heaven running simultaneously in 3VMs has
    improved 20% after this patch.
    
    v2:Remove condition current->vgpu==vgpu when shadow during ELSP
    writing.
    
    Signed-off-by: Ping Gao <ping.a.gao@intel.com>
    Reviewed-by: Zhi Wang <zhi.a.wang@intel.com>
    Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>




      reply	other threads:[~2018-12-20  8:50 UTC|newest]

Thread overview: 3+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2018-12-20  8:01 Bin Yang
2018-12-20  8:35 ` Chris Wilson
2018-12-20  8:50   ` Yang, Bin [this message]

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