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From: "Emil Tsalapatis" <emil@etsalapatis.com>
To: "Andrea Righi" <arighi@nvidia.com>, "Tejun Heo" <tj@kernel.org>,
	"David Vernet" <void@manifault.com>,
	"Changwoo Min" <changwoo@igalia.com>
Cc: "Kuba Piecuch" <jpiecuch@google.com>,
	"Christian Loehle" <christian.loehle@arm.com>,
	"Daniel Hodges" <hodgesd@meta.com>, <sched-ext@lists.linux.dev>,
	<linux-kernel@vger.kernel.org>
Subject: Re: [PATCH 2/2] selftests/sched_ext: Add test to validate ops.dequeue() semantics
Date: Tue, 27 Jan 2026 11:53:57 -0500	[thread overview]
Message-ID: <DFZJ1F2FTAXR.QUA03I4GIKEX@etsalapatis.com> (raw)
In-Reply-To: <20260126084258.3798129-3-arighi@nvidia.com>

On Mon Jan 26, 2026 at 3:41 AM EST, Andrea Righi wrote:
> Add a new kselftest to validate that:
>  - every enqueue is followed by proper dequeue,
>  - dispatch dequeues happen exactly once per enqueue,
>  - property change dequeues (%SCX_DEQ_SCHED_CHANGE) only happen for
>    property changes,
>  - no duplicate enqueues without proper dequeue.
>
> Test scenarios:
>  - direct dispatch to local DSQ (%SCX_DSQ_LOCAL),
>  - dispatch to user DSQ,
>  - explicit property changes via sched_setaffinity().
>
> This validates that the new ops.dequeue() semantics work correctly for
> all task lifecycle scenarios.
>
> Cc: Tejun Heo <tj@kernel.org>
> Cc: Emil Tsalapatis <emil@etsalapatis.com>
> Cc: Kuba Piecuch <jpiecuch@google.com>
> Signed-off-by: Andrea Righi <arighi@nvidia.com>

Reviewed-by: Emil Tsalapatis <emil@etsalapatis.com>

> ---
>  tools/testing/selftests/sched_ext/Makefile    |   1 +
>  .../testing/selftests/sched_ext/dequeue.bpf.c | 209 ++++++++++++++++++
>  tools/testing/selftests/sched_ext/dequeue.c   | 182 +++++++++++++++
>  3 files changed, 392 insertions(+)
>  create mode 100644 tools/testing/selftests/sched_ext/dequeue.bpf.c
>  create mode 100644 tools/testing/selftests/sched_ext/dequeue.c
>
> diff --git a/tools/testing/selftests/sched_ext/Makefile b/tools/testing/selftests/sched_ext/Makefile
> index 5fe45f9c5f8fd..764e91edabf93 100644
> --- a/tools/testing/selftests/sched_ext/Makefile
> +++ b/tools/testing/selftests/sched_ext/Makefile
> @@ -161,6 +161,7 @@ all_test_bpfprogs := $(foreach prog,$(wildcard *.bpf.c),$(INCLUDE_DIR)/$(patsubs
>  
>  auto-test-targets :=			\
>  	create_dsq			\
> +	dequeue				\
>  	enq_last_no_enq_fails		\
>  	ddsp_bogus_dsq_fail		\
>  	ddsp_vtimelocal_fail		\
> diff --git a/tools/testing/selftests/sched_ext/dequeue.bpf.c b/tools/testing/selftests/sched_ext/dequeue.bpf.c
> new file mode 100644
> index 0000000000000..8b2f792cf7d8b
> --- /dev/null
> +++ b/tools/testing/selftests/sched_ext/dequeue.bpf.c
> @@ -0,0 +1,209 @@
> +// SPDX-License-Identifier: GPL-2.0
> +/*
> + * A scheduler that validates ops.dequeue() is called correctly:
> + * - For tasks on BPF data structures (not yet dispatched)
> + * - For tasks already on DSQs (local or shared)
> + * - That every ops.enqueue() is followed by ops.dequeue()
> + *
> + * Copyright (c) 2025 NVIDIA Corporation.
> + */
> +
> +#include <scx/common.bpf.h>
> +
> +#define SHARED_DSQ	0
> +
> +char _license[] SEC("license") = "GPL";
> +
> +UEI_DEFINE(uei);
> +
> +/*
> + * Counters to track the lifecycle of tasks:
> + * - enqueue_cnt: Number of times ops.enqueue() was called
> + * - dequeue_cnt: Number of times ops.dequeue() was called (any type)
> + * - dispatch_dequeue_cnt: Number of regular dispatch dequeues (no flag)
> + * - change_dequeue_cnt: Number of property change dequeues (%SCX_DEQ_SCHED_CHANGE)
> + */
> +u64 enqueue_cnt, dequeue_cnt, dispatch_dequeue_cnt, change_dequeue_cnt;
> +
> +/*
> + * Test scenarios:
> + * - 0: Dispatch to local DSQ
> + * - 1: Dispatch to shared DSQ
> + */
> +u32 test_scenario;
> +
> +/*
> + * Per-task state to track lifecycle and validate workflow semantics.
> + * State transitions:
> + *   NONE -> ENQUEUED (on enqueue)
> + *   ENQUEUED -> DISPATCHED (on dispatch dequeue)
> + *   DISPATCHED -> NONE (on property change dequeue or re-enqueue)
> + *   ENQUEUED -> NONE (on property change dequeue before dispatch)
> + */
> +enum task_state {
> +	TASK_NONE = 0,      /* Task is outside scheduler control */
> +	TASK_ENQUEUED,      /* ops.enqueue() called, waiting for dequeue */
> +	TASK_DISPATCHED,    /* Dispatch dequeue received, can get property change or re-enqueue */
> +};
> +
> +struct task_ctx {
> +	enum task_state state; /* Current state in the workflow */
> +	u64 enqueue_seq;       /* Sequence number for debugging */
> +};
> +
> +struct {
> +	__uint(type, BPF_MAP_TYPE_TASK_STORAGE);
> +	__uint(map_flags, BPF_F_NO_PREALLOC);
> +	__type(key, int);
> +	__type(value, struct task_ctx);
> +} task_ctx_stor SEC(".maps");
> +
> +static struct task_ctx *try_lookup_task_ctx(struct task_struct *p)
> +{
> +	return bpf_task_storage_get(&task_ctx_stor, p, 0, 0);
> +}
> +
> +s32 BPF_STRUCT_OPS(dequeue_select_cpu, struct task_struct *p,
> +		   s32 prev_cpu, u64 wake_flags)
> +{
> +	/* Always bounce to ops.enqueue() */
> +	return prev_cpu;
> +}
> +
> +void BPF_STRUCT_OPS(dequeue_enqueue, struct task_struct *p, u64 enq_flags)
> +{
> +	struct task_ctx *tctx;
> +
> +	__sync_fetch_and_add(&enqueue_cnt, 1);
> +
> +	tctx = try_lookup_task_ctx(p);
> +	if (!tctx)
> +		return;
> +
> +	/*
> +	 * Validate state transition: enqueue is only valid from NONE or
> +	 * DISPATCHED states. Getting enqueue while in ENQUEUED state
> +	 * indicates a missing dequeue.
> +	 */
> +	if (tctx->state == TASK_ENQUEUED)
> +		scx_bpf_error("%d (%s): enqueue while in ENQUEUED state (seq %llu)",
> +			      p->pid, p->comm, tctx->enqueue_seq);
> +
> +	/* Transition to ENQUEUED state */
> +	tctx->state = TASK_ENQUEUED;
> +	tctx->enqueue_seq++;
> +
> +	switch (test_scenario) {
> +	case 0:
> +		/* Scenario 0: Direct dispatch to the local DSQ */
> +		scx_bpf_dsq_insert(p, SCX_DSQ_LOCAL, SCX_SLICE_DFL, enq_flags);
> +		break;
> +
> +	case 1:
> +		/* Scenario 1: Dispatch to shared DSQ */
> +		scx_bpf_dsq_insert(p, SHARED_DSQ, SCX_SLICE_DFL, enq_flags);
> +		break;
> +	}
> +}
> +
> +void BPF_STRUCT_OPS(dequeue_dequeue, struct task_struct *p, u64 deq_flags)
> +{
> +	struct task_ctx *tctx;
> +
> +	__sync_fetch_and_add(&dequeue_cnt, 1);
> +
> +	tctx = try_lookup_task_ctx(p);
> +	if (!tctx)
> +		return;
> +
> +	/*
> +	 * Validate state: dequeue should only happen from ENQUEUED or
> +	 * DISPATCHED states. Getting dequeue from NONE indicates a bug.
> +	 */
> +	if (tctx->state == TASK_NONE)
> +		scx_bpf_error("%d (%s): dequeue from NONE state (seq %llu)",
> +			      p->pid, p->comm, tctx->enqueue_seq);
> +
> +	if (deq_flags & SCX_DEQ_SCHED_CHANGE) {
> +		/*
> +		 * Async dequeue: property change interrupting the workflow.
> +		 * Valid from both ENQUEUED and DISPATCHED states.
> +		 * Transitions task back to NONE state.
> +		 */
> +		__sync_fetch_and_add(&change_dequeue_cnt, 1);
> +
> +		/* Validate state transition */
> +		if (tctx->state != TASK_ENQUEUED && tctx->state != TASK_DISPATCHED)
> +			scx_bpf_error("%d (%s): property change dequeue from invalid state %d (seq %llu)",
> +				      p->pid, p->comm, tctx->state, tctx->enqueue_seq);
> +
> +		/* Transition back to NONE - task outside scheduler control */
> +		tctx->state = TASK_NONE;
> +	} else {
> +		/*
> +		 * Regular dispatch dequeue: normal workflow step.
> +		 * Valid only from ENQUEUED state (after enqueue, before dispatch dequeue).
> +		 * Transitions to DISPATCHED state.
> +		 */
> +		__sync_fetch_and_add(&dispatch_dequeue_cnt, 1);
> +
> +		/* Validate: dispatch dequeue should NOT have %SCX_DEQ_SCHED_CHANGE flag */
> +		if (deq_flags & SCX_DEQ_SCHED_CHANGE)
> +			scx_bpf_error("%d (%s): SCX_DEQ_SCHED_CHANGE in dispatch dequeue (seq %llu)",
> +				      p->pid, p->comm, tctx->enqueue_seq);
> +
> +		/* Must be in ENQUEUED state */
> +		if (tctx->state != TASK_ENQUEUED)
> +			scx_bpf_error("%d (%s): dispatch dequeue from state %d (seq %llu)",
> +				      p->pid, p->comm, tctx->state, tctx->enqueue_seq);
> +
> +		/* Transition to DISPATCHED - normal cycle completed dispatch */
> +		tctx->state = TASK_DISPATCHED;
> +	}
> +}
> +
> +void BPF_STRUCT_OPS(dequeue_dispatch, s32 cpu, struct task_struct *prev)
> +{
> +	scx_bpf_dsq_move_to_local(SHARED_DSQ);
> +}
> +
> +s32 BPF_STRUCT_OPS(dequeue_init_task, struct task_struct *p,
> +		   struct scx_init_task_args *args)
> +{
> +	struct task_ctx *tctx;
> +
> +	tctx = bpf_task_storage_get(&task_ctx_stor, p, 0,
> +				   BPF_LOCAL_STORAGE_GET_F_CREATE);
> +	if (!tctx)
> +		return -ENOMEM;
> +
> +	return 0;
> +}
> +
> +s32 BPF_STRUCT_OPS_SLEEPABLE(dequeue_init)
> +{
> +	s32 ret;
> +
> +	ret = scx_bpf_create_dsq(SHARED_DSQ, -1);
> +	if (ret)
> +		return ret;
> +
> +	return 0;
> +}
> +
> +void BPF_STRUCT_OPS(dequeue_exit, struct scx_exit_info *ei)
> +{
> +	UEI_RECORD(uei, ei);
> +}
> +
> +SEC(".struct_ops.link")
> +struct sched_ext_ops dequeue_ops = {
> +	.select_cpu		= (void *)dequeue_select_cpu,
> +	.enqueue		= (void *)dequeue_enqueue,
> +	.dequeue		= (void *)dequeue_dequeue,
> +	.dispatch		= (void *)dequeue_dispatch,
> +	.init_task		= (void *)dequeue_init_task,
> +	.init			= (void *)dequeue_init,
> +	.exit			= (void *)dequeue_exit,
> +	.name			= "dequeue_test",
> +};
> diff --git a/tools/testing/selftests/sched_ext/dequeue.c b/tools/testing/selftests/sched_ext/dequeue.c
> new file mode 100644
> index 0000000000000..6861257d79b47
> --- /dev/null
> +++ b/tools/testing/selftests/sched_ext/dequeue.c
> @@ -0,0 +1,182 @@
> +// SPDX-License-Identifier: GPL-2.0
> +/*
> + * Copyright (c) 2025 NVIDIA Corporation.
> + */
> +#define _GNU_SOURCE
> +#include <stdio.h>
> +#include <unistd.h>
> +#include <signal.h>
> +#include <bpf/bpf.h>
> +#include <scx/common.h>
> +#include <sys/wait.h>
> +#include <sched.h>
> +#include <pthread.h>
> +#include "scx_test.h"
> +#include "dequeue.bpf.skel.h"
> +
> +#define NUM_WORKERS 8
> +
> +/*
> + * Worker function that creates enqueue/dequeue events. It alternates
> + * between CPU work, sleeping, and affinity changes to trigger dequeues.
> + */
> +static void worker_fn(int id)
> +{
> +	cpu_set_t cpuset;
> +	int i;
> +	volatile int sum = 0;
> +
> +	for (i = 0; i < 1000; i++) {
> +		int j;
> +
> +		/* Do some work to trigger scheduling events */
> +		for (j = 0; j < 10000; j++)
> +			sum += j;
> +
> +		/* Change affinity to trigger dequeue */
> +		if (i % 10 == 0) {
> +			CPU_ZERO(&cpuset);
> +			/* Rotate through the first 4 CPUs */
> +			CPU_SET(i % 4, &cpuset);
> +			sched_setaffinity(0, sizeof(cpuset), &cpuset);
> +		}
> +
> +		/* Do additional work */
> +		for (j = 0; j < 10000; j++)
> +			sum += j;
> +
> +		/* Sleep to trigger dequeue */
> +		usleep(1000 + (id * 100));
> +	}
> +
> +	exit(0);
> +}
> +
> +static enum scx_test_status run_scenario(struct dequeue *skel, u32 scenario,
> +					 const char *scenario_name)
> +{
> +	struct bpf_link *link;
> +	pid_t pids[NUM_WORKERS];
> +	int i, status;
> +	u64 enq_start, deq_start, dispatch_deq_start, change_deq_start;
> +	u64 enq_delta, deq_delta, dispatch_deq_delta, change_deq_delta;
> +
> +	/* Set the test scenario */
> +	skel->bss->test_scenario = scenario;
> +
> +	/* Record starting counts */
> +	enq_start = skel->bss->enqueue_cnt;
> +	deq_start = skel->bss->dequeue_cnt;
> +	dispatch_deq_start = skel->bss->dispatch_dequeue_cnt;
> +	change_deq_start = skel->bss->change_dequeue_cnt;
> +
> +	link = bpf_map__attach_struct_ops(skel->maps.dequeue_ops);
> +	SCX_FAIL_IF(!link, "Failed to attach struct_ops for scenario %s", scenario_name);
> +
> +	/* Fork worker processes to generate enqueue/dequeue events */
> +	for (i = 0; i < NUM_WORKERS; i++) {
> +		pids[i] = fork();
> +		SCX_FAIL_IF(pids[i] < 0, "Failed to fork worker %d", i);
> +
> +		if (pids[i] == 0) {
> +			worker_fn(i);
> +			/* Should not reach here */
> +			exit(1);
> +		}
> +	}
> +
> +	/* Wait for all workers to complete */
> +	for (i = 0; i < NUM_WORKERS; i++) {
> +		SCX_FAIL_IF(waitpid(pids[i], &status, 0) != pids[i],
> +			    "Failed to wait for worker %d", i);
> +		SCX_FAIL_IF(status != 0, "Worker %d exited with status %d", i, status);
> +	}
> +
> +	bpf_link__destroy(link);
> +
> +	SCX_EQ(skel->data->uei.kind, EXIT_KIND(SCX_EXIT_UNREG));
> +
> +	/* Calculate deltas */
> +	enq_delta = skel->bss->enqueue_cnt - enq_start;
> +	deq_delta = skel->bss->dequeue_cnt - deq_start;
> +	dispatch_deq_delta = skel->bss->dispatch_dequeue_cnt - dispatch_deq_start;
> +	change_deq_delta = skel->bss->change_dequeue_cnt - change_deq_start;
> +
> +	printf("%s:\n", scenario_name);
> +	printf("  enqueues: %lu\n", (unsigned long)enq_delta);
> +	printf("  dequeues: %lu (dispatch: %lu, property_change: %lu)\n",
> +	       (unsigned long)deq_delta,
> +	       (unsigned long)dispatch_deq_delta,
> +	       (unsigned long)change_deq_delta);
> +
> +	/*
> +	 * Validate that we got enqueue and dequeue events.
> +	 * The BPF code does strict state machine validation with scx_bpf_error()
> +	 * to ensure the workflow semantics are correct. If we reach here without
> +	 * errors, the semantics are validated correctly.
> +	 */
> +	SCX_GT(enq_delta, 0);
> +	SCX_GT(deq_delta, 0);
> +
> +	return SCX_TEST_PASS;
> +}
> +
> +static enum scx_test_status setup(void **ctx)
> +{
> +	struct dequeue *skel;
> +
> +	skel = dequeue__open();
> +	SCX_FAIL_IF(!skel, "Failed to open skel");
> +	SCX_ENUM_INIT(skel);
> +	SCX_FAIL_IF(dequeue__load(skel), "Failed to load skel");
> +
> +	*ctx = skel;
> +
> +	return SCX_TEST_PASS;
> +}
> +
> +static enum scx_test_status run(void *ctx)
> +{
> +	struct dequeue *skel = ctx;
> +	enum scx_test_status status;
> +
> +	status = run_scenario(skel, 0, "Local DSQ");
> +	if (status != SCX_TEST_PASS)
> +		return status;
> +
> +	status = run_scenario(skel, 1, "User DSQ");
> +	if (status != SCX_TEST_PASS)
> +		return status;
> +
> +	printf("\n=== Summary ===\n");
> +	printf("Total enqueues: %lu\n", (unsigned long)skel->bss->enqueue_cnt);
> +	printf("Total dequeues: %lu\n", (unsigned long)skel->bss->dequeue_cnt);
> +	printf("  Dispatch dequeues: %lu (no flag, normal workflow)\n",
> +	       (unsigned long)skel->bss->dispatch_dequeue_cnt);
> +	printf("  Property change dequeues: %lu (SCX_DEQ_SCHED_CHANGE flag)\n",
> +	       (unsigned long)skel->bss->change_dequeue_cnt);
> +	printf("\nAll scenarios passed - no state machine violations detected\n");
> +	printf("-> Validated: Correct state transitions (NONE -> ENQUEUED -> DISPATCHED)\n");
> +	printf("-> Validated: Dispatch dequeues have no flags (normal workflow)\n");
> +	printf("-> Validated: Async dequeues have SCX_DEQ_SCHED_CHANGE flag (interruptions)\n");
> +	printf("-> Validated: No duplicate enqueues or invalid state transitions\n");
> +
> +	return SCX_TEST_PASS;
> +}
> +
> +static void cleanup(void *ctx)
> +{
> +	struct dequeue *skel = ctx;
> +
> +	dequeue__destroy(skel);
> +}
> +
> +struct scx_test dequeue_test = {
> +	.name = "dequeue",
> +	.description = "Verify that ops.enqueue() is balanced with ops.dequeue()",
> +	.setup = setup,
> +	.run = run,
> +	.cleanup = cleanup,
> +};
> +
> +REGISTER_SCX_TEST(&dequeue_test)


  reply	other threads:[~2026-01-27 16:54 UTC|newest]

Thread overview: 46+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2026-01-26  8:41 [PATCHSET v3 sched_ext/for-6.20] sched_ext: Fix " Andrea Righi
2026-01-26  8:41 ` [PATCH 1/2] " Andrea Righi
2026-01-27 16:38   ` Emil Tsalapatis
2026-01-27 16:41   ` Kuba Piecuch
2026-01-30  7:34     ` Andrea Righi
2026-01-30 13:14       ` Kuba Piecuch
2026-01-31  6:54         ` Andrea Righi
2026-01-31 16:45           ` Kuba Piecuch
2026-01-31 17:24             ` Andrea Righi
2026-01-28 21:21   ` Tejun Heo
2026-01-30 11:54     ` Kuba Piecuch
2026-01-31  9:02       ` Andrea Righi
2026-01-31 17:53         ` Kuba Piecuch
2026-01-31 20:26           ` Andrea Righi
2026-02-02 15:19             ` Tejun Heo
2026-02-02 15:30               ` Andrea Righi
2026-02-01 17:43       ` Tejun Heo
2026-02-02 15:52         ` Andrea Righi
2026-02-02 16:23           ` Kuba Piecuch
2026-01-26  8:41 ` [PATCH 2/2] selftests/sched_ext: Add test to validate " Andrea Righi
2026-01-27 16:53   ` Emil Tsalapatis [this message]
  -- strict thread matches above, loose matches on Subject: below --
2026-02-10 21:26 [PATCHSET v8] sched_ext: Fix " Andrea Righi
2026-02-10 21:26 ` [PATCH 2/2] selftests/sched_ext: Add test to validate " Andrea Righi
2026-02-12 17:15   ` Christian Loehle
2026-02-12 18:25     ` Andrea Righi
2026-02-06 13:54 [PATCHSET v7] sched_ext: Fix " Andrea Righi
2026-02-06 13:54 ` [PATCH 2/2] selftests/sched_ext: Add test to validate " Andrea Righi
2026-02-06 20:10   ` Emil Tsalapatis
2026-02-07  9:16     ` Andrea Righi
2026-02-08  5:11       ` Emil Tsalapatis
2026-02-08  9:02         ` Andrea Righi
2026-02-08 10:26           ` Andrea Righi
2026-02-08 13:55             ` Andrea Righi
2026-02-08 17:59               ` Emil Tsalapatis
2026-02-08 20:08                 ` Andrea Righi
2026-02-09 10:20                   ` Andrea Righi
2026-02-09 15:00                     ` Emil Tsalapatis
2026-02-09 15:43                       ` Andrea Righi
2026-02-09 17:23                         ` Tejun Heo
2026-02-09 19:17                           ` Andrea Righi
2026-02-09 20:10                             ` Tejun Heo
2026-02-09 22:22                               ` Andrea Righi
2026-02-10  0:42                                 ` Tejun Heo
2026-02-10  7:29                                   ` Andrea Righi
2026-02-05 15:32 [PATCHSET v6] sched_ext: Fix " Andrea Righi
2026-02-05 15:32 ` [PATCH 2/2] selftests/sched_ext: Add test to validate " Andrea Righi
2026-02-04 16:05 [PATCHSET v5] sched_ext: Fix " Andrea Righi
2026-02-04 16:05 ` [PATCH 2/2] selftests/sched_ext: Add test to validate " Andrea Righi
2026-02-01  9:08 [PATCHSET v4 sched_ext/for-6.20] sched_ext: Fix " Andrea Righi
2026-02-01  9:08 ` [PATCH 2/2] selftests/sched_ext: Add test to validate " Andrea Righi
2026-01-21 12:25 [PATCHSET v2 sched_ext/for-6.20] sched_ext: Fix " Andrea Righi
2026-01-21 12:25 ` [PATCH 2/2] selftests/sched_ext: Add test to validate " Andrea Righi

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