From: "Alexandre Courbot" <acourbot@nvidia.com>
To: "Gary Guo" <gary@garyguo.net>
Cc: "Eliot Courtney" <ecourtney@nvidia.com>,
"Danilo Krummrich" <dakr@kernel.org>,
"Lorenzo Stoakes" <ljs@kernel.org>,
"Vlastimil Babka" <vbabka@kernel.org>,
"Liam R. Howlett" <liam@infradead.org>,
"Uladzislau Rezki" <urezki@gmail.com>,
"Miguel Ojeda" <ojeda@kernel.org>,
"Boqun Feng" <boqun@kernel.org>,
"Björn Roy Baron" <bjorn3_gh@protonmail.com>,
"Benno Lossin" <lossin@kernel.org>,
"Andreas Hindborg" <a.hindborg@kernel.org>,
"Alice Ryhl" <aliceryhl@google.com>,
"Trevor Gross" <tmgross@umich.edu>,
"Daniel Almeida" <daniel.almeida@collabora.com>,
"Tamir Duberstein" <tamird@kernel.org>,
"Onur Özkan" <work@onurozkan.dev>,
"David Airlie" <airlied@gmail.com>,
"Simona Vetter" <simona@ffwll.ch>,
"John Hubbard" <jhubbard@nvidia.com>,
"Alistair Popple" <apopple@nvidia.com>,
"Timur Tabi" <ttabi@nvidia.com>,
rust-for-linux@vger.kernel.org, linux-kernel@vger.kernel.org,
nova-gpu@lists.linux.dev, dri-devel@lists.freedesktop.org,
dri-devel <dri-devel-bounces@lists.freedesktop.org>
Subject: Re: [PATCH v2 7/8] gpu: nova-core: add NVKV typed decoding
Date: Thu, 17 Sep 2026 09:37:13 +0100 [thread overview]
Message-ID: <DLHGE0SNY9CO.1OPWR5QXKJLAZ@nvidia.com> (raw)
In-Reply-To: <DLHFGW1ISL53.3D3X360WD8HPV@garyguo.net>
On Thu Sep 17, 2026 at 8:53 AM BST, Gary Guo wrote:
> On Mon Sep 14, 2026 at 7:55 AM BST, Eliot Courtney wrote:
>> On Mon Sep 14, 2026 at 12:46 PM JST, Alexandre Courbot wrote:
>>> On Thu Aug 27, 2026 at 11:12 PM JST, Eliot Courtney wrote:
>>>> use crate::gsp::nvkv::{
>>>> + Array,
>>>> Index,
>>>> + Key,
>>>> KeyId,
>>>> Op,
>>>> Opcode, //
>>>> };
>>>> use crate::num;
>>>>
>>>> +/// Defines a schema struct together with its [`Schema`] implementation that decodes into `$target`.
>>>> +///
>>>> +/// Each member of the struct should implement `Schema`. For every (key, index, value) triple
>>>> +/// decoded from the NVKV stream, the generated parent `Schema` implementation will call each member
>>>> +/// in declaration order with that triple. If a member consumes that triple, it will stop there.
>>>> +/// Otherwise it will keep going until all members are tried.
>>>> +///
>>>> +/// The schema struct holds the state required by the schema implementation to do the decode. It's
>>>> +/// recommended to use one of the existing Schema kinds (`Required`, `Accumulated`, `Key`, `Array`,
>>>> +/// `Indexed`) for each member.
>>>> +///
>>>> +/// # Examples
>>>> +///
>>>> +/// ```
>>>> +/// nvkv_decode! {
>>>> +/// struct RequestSchema => Request {
>>>> +/// id: Required<u32, 0x0001>,
>>>> +/// name: Array<u8, 64, 0x0002>,
>>>> +/// }
>>>> +/// }
>>>> +/// ```
>>>> +macro_rules! nvkv_decode {
>>>> + (
>>>> + $(#[$attr:meta])*
>>>> + $vis:vis struct $name:ident => $target:ident {
>>>> + $(
>>>> + $(#[$field_attr:meta])*
>>>> + $field_vis:vis $field:ident : $ty:ty
>>>> + ),* $(,)?
>>>> + }
>>>> + ) => {
>>>> + $(#[$attr])*
>>>> + $vis struct $name {
>>>> + $(
>>>> + $(#[$field_attr])*
>>>> + $field_vis $field: $ty,
>>>> + )*
>>>> + }
>>>> +
>>>> + impl $crate::gsp::nvkv::Schema for $name {
>>>> + type Target = $target;
>>>> +
>>>> + fn init() -> impl ::kernel::prelude::Init<Self> {
>>>> + ::pin_init::init!(Self {
>>>> + $( $field <- <$ty as $crate::gsp::nvkv::Schema>::init(), )*
>>>> + })
>>>> + }
>>>> +
>>>> + fn visit(
>>>> + &mut self,
>>>> + key: $crate::gsp::nvkv::KeyId,
>>>> + index: $crate::gsp::nvkv::Index,
>>>> + value: $crate::gsp::nvkv::DecoderValue<'_>,
>>>> + ) -> ::kernel::error::Result<bool> {
>>>> + Ok(false
>>>> + $( || $crate::gsp::nvkv::Schema::visit(&mut self.$field, key, index, value)? )*)
>>>
>>> Mmm looks like this is going to be `O(n)` with `n` being the number of
>>> fields?
>>>
>>> This is ok for a first implementation but eventually I hope we can
>>> switch to a more efficient dispatch.
>>
>> I thought quite a bit about this while writing this code, since we need
>> the escape hatch to imperative decode (custom Schema impl basically). To
>> be able to get it down to a match on the key, we need to know ahead of
>> time which keys a Schema will consume. That duplicates the info from the
>> visit() implementation.
>>
>> I thought up a few methods but it's unclear to me which one is best, so
>> I just left it for now. Please LMK if you think this is urgent, I can
>> try in a follow up to improve this. Here are my ideas (when I say O(1)
>> lookup I mean modulo how the compiler decides to do it with the set of
>> key IDs it gets):
>>
>> 1. current code - just visit()
>> pros: key source of truth not duplicates
>> cons: O(field) visit as you say
>>
>> 2. Associated const KEY_ID: Option<KeyId> - None if a Schema accepts multiple keys.
>> You can match on each associated const in the macro.
>> pros: O(1) if the current key goes to a field with KEY_ID = Some(...)
>> cons: O(#fields accepting multiple keys) if current key is one of them
>>
>> 3. fn accepts() -> bool
>> You can match on `if F::accepts(key)` for each field. We could potentially make
>> this const with Gary's const traits polyfill.
>> pros: O(1) if you write an inline-able+optimizable implementation.
>>
>> 4. Associated const KEYS table; use tricks to concat tables
>> pros: O(1) lookup
>> cons: actually MSRV can't get this to optimize down to O(1)
>> if you use slice::contains(), but stable can.
>
> Hmm, am I missing the obvious? Why not generate a `match` expression on IDs of
> fields? It looks like in the example all keys would have a known ID to the
> macro.
Some keys may come from embedded structs, which the macro has no way to
see.
next prev parent reply other threads:[~2026-09-17 8:38 UTC|newest]
Thread overview: 36+ messages / expand[flat|nested] mbox.gz Atom feed top
2026-08-27 14:12 [PATCH v2 0/8] gpu: nova-core: add NVKV codec Eliot Courtney
2026-08-27 14:12 ` [PATCH v2 1/8] rust: alloc: add Vec::try_push_init Eliot Courtney
2026-08-27 14:12 ` [PATCH v2 2/8] rust: alloc: add Vec::push_init Eliot Courtney
2026-08-27 14:12 ` [PATCH v2 3/8] rust: alloc: add ArrayVec Eliot Courtney
2026-08-27 14:12 ` [PATCH v2 4/8] gpu: nova-core: add NVKV encoder Eliot Courtney
2026-09-07 15:07 ` Alexandre Courbot
2026-09-14 4:44 ` Eliot Courtney
2026-08-27 14:12 ` [PATCH v2 5/8] gpu: nova-core: add NVKV decoder Eliot Courtney
2026-09-09 0:51 ` Alexandre Courbot
2026-09-09 1:13 ` Eliot Courtney
2026-09-09 4:48 ` Alexandre Courbot
2026-09-14 4:45 ` Eliot Courtney
2026-09-10 7:47 ` Alexandre Courbot
2026-09-14 5:45 ` Eliot Courtney
2026-08-27 14:12 ` [PATCH v2 6/8] gpu: nova-core: add NVKV typed encoding Eliot Courtney
2026-09-10 8:10 ` Alexandre Courbot
2026-09-11 5:17 ` Alexandre Courbot
2026-09-11 5:28 ` Eliot Courtney
2026-09-11 11:18 ` Alexandre Courbot
2026-09-14 4:46 ` Eliot Courtney
2026-08-27 14:12 ` [PATCH v2 7/8] gpu: nova-core: add NVKV typed decoding Eliot Courtney
2026-09-14 3:46 ` Alexandre Courbot
2026-09-14 6:55 ` Eliot Courtney
2026-09-14 7:04 ` John Hubbard
2026-09-14 7:16 ` Eliot Courtney
2026-09-14 12:06 ` Alexandre Courbot
2026-09-17 5:02 ` Eliot Courtney
2026-09-17 7:53 ` Gary Guo
2026-09-17 8:37 ` Alexandre Courbot [this message]
2026-09-17 8:52 ` Gary Guo
2026-09-17 11:42 ` Eliot Courtney
2026-09-17 14:12 ` Gary Guo
2026-08-27 14:12 ` [PATCH v2 8/8] gpu: nova-core: add NVKV GSP_INIT schemas Eliot Courtney
2026-09-14 4:11 ` Alexandre Courbot
2026-09-14 5:42 ` Eliot Courtney
2026-09-14 12:12 ` Alexandre Courbot
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