From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (majordomo@vger.kernel.org) by vger.kernel.org via listexpand id S266962AbUBGPS0 (ORCPT ); Sat, 7 Feb 2004 10:18:26 -0500 Received: (majordomo@vger.kernel.org) by vger.kernel.org id S266961AbUBGPRl (ORCPT ); Sat, 7 Feb 2004 10:17:41 -0500 Received: from 194.149.109.108.adsl.nextra.cz ([194.149.109.108]:16079 "EHLO gate2.perex.cz") by vger.kernel.org with ESMTP id S266958AbUBGPRj convert rfc822-to-8bit (ORCPT ); Sat, 7 Feb 2004 10:17:39 -0500 Date: Sat, 7 Feb 2004 17:17:27 +0100 (CET) From: Jaroslav Kysela X-X-Sender: perex@pnote.perex-int.cz To: jjluza Cc: linux-kernel@vger.kernel.org Subject: Re: BUG: 2.6.3-rc1: No sound with nforce2 sound system In-Reply-To: <200402071610.04856.jjluza@free.fr> Message-ID: References: <200402071357.35566.jjluza@free.fr> <200402071610.04856.jjluza@free.fr> MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=iso8859-2 Content-Transfer-Encoding: 8BIT Sender: linux-kernel-owner@vger.kernel.org X-Mailing-List: linux-kernel@vger.kernel.org On Sat, 7 Feb 2004, jjluza wrote: > Le Saturday 07 February 2004 16:06, vous avez écrit : > > We know about this bug. It's related to VRA detection which is failing for > > multichannel codecs in some cases. You may try to force your game to > > 48000Hz/16-bit/stereo audio parameters until we can fix this bug - or look > > to Documentation/sound/alsa/OSS-Emulation.txt for hints to make quake > > working. Unfortunately no primary ALSA developer has access to this > > type of hardware so debugging is quite slow using e-mails. > > ok, in fact I thought that it's strange because I've never get this type of > problem before > I'll try what you said and hope that it will work > thanks > > PS: maybe I can help to debug the problem with devel by mail ? do you know who > I should contact to help ? See http://www.mail-archive.com/alsa-devel@lists.sourceforge.net/ 'intel8x0 has stopped working' thread (last e-mails). Jaroslav ----- Jaroslav Kysela Linux Kernel Sound Maintainer ALSA Project, SuSE Labs