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From: Carlos Rafael Giani <crg7475@mailbox.org>
To: Pierre-Louis Bossart <pierre-louis.bossart@linux.intel.com>,
	Vinod Koul <vkoul@kernel.org>, Jaroslav Kysela <perex@perex.cz>,
	Takashi Iwai <tiwai@suse.com>
Cc: alsa-devel@alsa-project.org, linux-kernel@vger.kernel.org
Subject: Re: [PATCH] ALSA: compress: Add AC3, EAC3, TrueHD, DTS, MPEG-H 3D Audio Stream (MHAS)
Date: Tue, 6 Dec 2022 16:16:12 +0100	[thread overview]
Message-ID: <cdee3f7d-3f98-02dc-9fc6-18ffc489c6f8@mailbox.org> (raw)
In-Reply-To: <d6da4f2f-d6d8-bab6-66f0-a4b2486d1922@linux.intel.com>

IEC61937 is quite commonly used, yes. However, I have been working with 
a commercial system that is getting support for these formats 
implemented via compress-offload. Since these formats aren't exactly 
uncommon, I figured that adding these could be useful, especially since 
only the #defines need to be added, nothing else.

On 06.12.22 16:07, Pierre-Louis Bossart wrote:
>
> On 12/6/22 08:53, Carlos Rafael Giani wrote:
>> These audio codecs are used in sound bars and digital TVs, and benefit
>> from off-loading to a DSP. In particular, Dolby Atmos and MPEG-H 3D audio
>> spatialization is done in dedicated DSPs. Thus, adding these codecs  to
>> the Compress-Offload API makes sense.
> The question is "how is the stream transported". In most implementations
> for these formats, the DSP is on the receiver side and the transport
> happens with an IEC61937 format - which does not require the use of the
> compressed API.
>
>> Signed-off-by: Carlos Rafael Giani <crg7475@mailbox.org>
>> ---
>>   include/uapi/sound/compress_params.h | 8 +++++++-
>>   1 file changed, 7 insertions(+), 1 deletion(-)
>>
>> diff --git a/include/uapi/sound/compress_params.h b/include/uapi/sound/compress_params.h
>> index ddc77322d571..7a58e2026be3 100644
>> --- a/include/uapi/sound/compress_params.h
>> +++ b/include/uapi/sound/compress_params.h
>> @@ -43,7 +43,13 @@
>>   #define SND_AUDIOCODEC_BESPOKE               ((__u32) 0x0000000E)
>>   #define SND_AUDIOCODEC_ALAC                  ((__u32) 0x0000000F)
>>   #define SND_AUDIOCODEC_APE                   ((__u32) 0x00000010)
>> -#define SND_AUDIOCODEC_MAX                   SND_AUDIOCODEC_APE
>> +#define SND_AUDIOCODEC_AC3                   ((__u32) 0x00000011)
>> +#define SND_AUDIOCODEC_EAC3                  ((__u32) 0x00000012)
>> +#define SND_AUDIOCODEC_TRUEHD                ((__u32) 0x00000013)
>> +#define SND_AUDIOCODEC_DTS                   ((__u32) 0x00000014)
> IIRC there are multiple flavors of DTS, off the top of my head DTS-ES,
> 96, HD, Master Audio. "DTS" only doesn't even begin to describe the
> possible variants.
>
>> +/* MPEG-H 3D Audio Stream (MHAS) as defined in ISO/IEC 23008-3 */
>> +#define SND_AUDIOCODEC_MHAS                  ((__u32) 0x00000015)
> Doesn't this need the definition of profiles and various types of
> formats - classic problem with designed-by-committee MPEG codecs.
>
>> +#define SND_AUDIOCODEC_MAX                   SND_AUDIOCODEC_MHAS
>
>>   /*
>>    * Profile and modes are listed with bit masks. This allows for a

  reply	other threads:[~2022-12-06 15:19 UTC|newest]

Thread overview: 4+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2022-12-06 14:53 Carlos Rafael Giani
2022-12-06 15:07 ` Pierre-Louis Bossart
2022-12-06 15:16   ` Carlos Rafael Giani [this message]
2022-12-06 15:34     ` Pierre-Louis Bossart

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