From: Thomas Zimmermann <tzimmermann@suse.de>
To: Sui Jingfeng <15330273260@189.cn>,
Maxime Ripard <mripard@kernel.org>,
David Airlie <airlied@gmail.com>, Daniel Vetter <daniel@ffwll.ch>,
Sui Jingfeng <suijingfeng@loongson.cn>, Li Yi <liyi@loongson.cn>,
Javier Martinez Canillas <javierm@redhat.com>,
Helge Deller <deller@gmx.de>,
Lucas De Marchi <lucas.demarchi@intel.com>
Cc: linux-kernel@vger.kernel.org, linux-fbdev@vger.kernel.org,
dri-devel@lists.freedesktop.org,
loongson-kernel@lists.loongnix.cn
Subject: Re: [PATCH v2] drm/fbdev-generic: prohibit potential out-of-bounds access
Date: Mon, 17 Apr 2023 09:29:07 +0200 [thread overview]
Message-ID: <fab85750-dcb7-0eeb-cabc-8fcfcc84b11c@suse.de> (raw)
In-Reply-To: <32a1510e-d38a-ffb6-8e8d-026f8b3aa17a@189.cn>
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Hi
Am 14.04.23 um 12:58 schrieb Sui Jingfeng:
> Hi,
>
> On 2023/4/14 03:16, Thomas Zimmermann wrote:
>> Hi,
>>
>> thanks for the patch. This is effectively a revert of commit
>> 8fbc9af55de0 ("drm/fbdev-generic: Set screen size to size of GEM
>> buffer"). Please add a Fixes tag.
>>
>> Am 13.04.23 um 20:06 schrieb Sui Jingfeng:
>>> From: Sui Jingfeng <suijingfeng@loongson.cn>
>>>
>>> The crazy fbdev test of IGT may write after EOF, which lead to
>>> out-of-bound
>>
>> Please drop 'crazy'. :)
>
> This is OK.
>
> By using the world 'crazy',
>
> I meant that the test is very good and maybe it is written by
> professional peoples
>
> with the guidance by experienced engineer. So that even the corner get
> tested.
>
>
>>
>>> access for the drm drivers using fbdev-generic. For example, run
>>> fbdev test
>>> on a x86-64+ast2400 platform with 1680x1050 resolution will cause the
>>> linux
>>> kernel hang with following call trace:
>>>
>>> Oops: 0000 [#1] PREEMPT SMP PTI
>>> [IGT] fbdev: starting subtest eof
>>> Workqueue: events drm_fb_helper_damage_work [drm_kms_helper]
>>> [IGT] fbdev: starting subtest nullptr
>>>
>>> RIP: 0010:memcpy_erms+0xa/0x20
>>> RSP: 0018:ffffa17d40167d98 EFLAGS: 00010246
>>> RAX: ffffa17d4eb7fa80 RBX: ffffa17d40e0aa80 RCX: 00000000000014c0
>>> RDX: 0000000000001a40 RSI: ffffa17d40e0b000 RDI: ffffa17d4eb80000
>>> RBP: ffffa17d40167e20 R08: 0000000000000000 R09: ffff89522ecff8c0
>>> R10: ffffa17d4e4c5000 R11: 0000000000000000 R12: ffffa17d4eb7fa80
>>> R13: 0000000000001a40 R14: 000000000000041a R15: ffffa17d40167e30
>>> FS: 0000000000000000(0000) GS:ffff895257380000(0000)
>>> knlGS:0000000000000000
>>> CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033
>>> CR2: ffffa17d40e0b000 CR3: 00000001eaeca006 CR4: 00000000001706e0
>>> Call Trace:
>>> <TASK>
>>> ? drm_fbdev_generic_helper_fb_dirty+0x207/0x330 [drm_kms_helper]
>>> drm_fb_helper_damage_work+0x8f/0x170 [drm_kms_helper]
>>> process_one_work+0x21f/0x430
>>> worker_thread+0x4e/0x3c0
>>> ? __pfx_worker_thread+0x10/0x10
>>> kthread+0xf4/0x120
>>> ? __pfx_kthread+0x10/0x10
>>> ret_from_fork+0x2c/0x50
>>> </TASK>
>>> CR2: ffffa17d40e0b000
>>> ---[ end trace 0000000000000000 ]---
>>>
>>> The indirect reason is drm_fb_helper_memory_range_to_clip() generate
>>> damage
>>> rectangles which partially or completely go out of the active display
>>> area.
>>> The second of argument 'off' is passing from the user-space, this
>>> will lead
>>> to the out-of-bound if it is large than (fb_height + 1) * fb_pitches;
>>> while
>>> DIV_ROUND_UP() may also controbute to error by 1.
>>>
>>> This patch will add code to restrict the damage rect computed go
>>> beyond of
>>> the last line of the framebuffer.
>>>
>>> Signed-off-by: Sui Jingfeng <suijingfeng@loongson.cn>
>>> ---
>>> drivers/gpu/drm/drm_fb_helper.c | 16 ++++++++++++----
>>> drivers/gpu/drm/drm_fbdev_generic.c | 2 +-
>>> 2 files changed, 13 insertions(+), 5 deletions(-)
>>>
>>> diff --git a/drivers/gpu/drm/drm_fb_helper.c
>>> b/drivers/gpu/drm/drm_fb_helper.c
>>> index 64458982be40..6bb1b8b27d7a 100644
>>> --- a/drivers/gpu/drm/drm_fb_helper.c
>>> +++ b/drivers/gpu/drm/drm_fb_helper.c
>>> @@ -641,19 +641,27 @@ static void drm_fb_helper_damage(struct
>>> drm_fb_helper *helper, u32 x, u32 y,
>>> static void drm_fb_helper_memory_range_to_clip(struct fb_info
>>> *info, off_t off, size_t len,
>>> struct drm_rect *clip)
>>> {
>>> + u32 line_length = info->fix.line_length;
>>> + u32 fb_height = info->var.yres;
>>> off_t end = off + len;
>>> u32 x1 = 0;
>>> - u32 y1 = off / info->fix.line_length;
>>> + u32 y1 = off / line_length;
>>> u32 x2 = info->var.xres;
>>> - u32 y2 = DIV_ROUND_UP(end, info->fix.line_length);
>>> + u32 y2 = DIV_ROUND_UP(end, line_length);
>>> +
>>> + /* Don't allow any of them beyond the bottom bound of display
>>> area */
>>> + if (y1 > fb_height)
>>> + y1 = fb_height;
>>> + if (y2 > fb_height)
>>> + y2 = fb_height;
>>> if ((y2 - y1) == 1) {
>>> /*
>>> * We've only written to a single scanline. Try to reduce
>>> * the number of horizontal pixels that need an update.
>>> */
>>> - off_t bit_off = (off % info->fix.line_length) * 8;
>>> - off_t bit_end = (end % info->fix.line_length) * 8;
>>> + off_t bit_off = (off % line_length) * 8;
>>> + off_t bit_end = (end % line_length) * 8;
>>
>> Please scratch all these changes. The current code should work as
>> intended. Only the generic fbdev emulation uses this code and it
>> should really be moved there at some point.
>
>
> Are you meant that we should remove all these changes in
> drivers/gpu/drm/drm_fb_helper.c ?
As Daniel mentioned, there's the discussion in the other thread. I don't
want to reopen it here. Just to summarize: I'm not convinced that this
should be DRM code because it can be shared with other fbdev drivers.
[...]
>>> diff --git a/drivers/gpu/drm/drm_fbdev_generic.c
>>> b/drivers/gpu/drm/drm_fbdev_generic.c
>>> index 8e5148bf40bb..b057cfbba938 100644
>>> --- a/drivers/gpu/drm/drm_fbdev_generic.c
>>> +++ b/drivers/gpu/drm/drm_fbdev_generic.c
>>> @@ -94,7 +94,7 @@ static int drm_fbdev_generic_helper_fb_probe(struct
>>> drm_fb_helper *fb_helper,
>>> fb_helper->buffer = buffer;
>>> fb_helper->fb = buffer->fb;
>>> - screen_size = buffer->gem->size;
>>> + screen_size = sizes->surface_height * buffer->fb->pitches[0];
This has been bothering me over the weekend. And I think it's because
what we want the screen_size to be heigth * pitch, but the mmap'ed
memory is still at page granularity. Therefore...
[...]
>>
>>> screen_buffer = vzalloc(screen_size);
... this line should explicitly allocate multiples of pages. Something like
/* allocate page-size multiples for mmap */
vzalloc(PAGE_ALIGN(screen_size))
It has not been a bug so far because vzalloc() always returns full pages
IIRC. It's still worth fixing.
Best regards
Thomas
>>> if (!screen_buffer) {
>>> ret = -ENOMEM;
>>
--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Maxfeldstr. 5, 90409 Nürnberg, Germany
(HRB 36809, AG Nürnberg)
Geschäftsführer: Ivo Totev
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next prev parent reply other threads:[~2023-04-17 7:30 UTC|newest]
Thread overview: 11+ messages / expand[flat|nested] mbox.gz Atom feed top
2023-04-13 18:06 Sui Jingfeng
2023-04-13 19:16 ` Thomas Zimmermann
2023-04-14 10:58 ` Sui Jingfeng
2023-04-16 7:57 ` Daniel Vetter
2023-04-16 9:38 ` Sui Jingfeng
2023-04-17 7:29 ` Thomas Zimmermann [this message]
2023-04-17 8:08 ` Sui Jingfeng
2023-04-17 8:42 ` Daniel Vetter
2023-04-19 18:47 ` Sui Jingfeng
2023-04-27 9:34 ` Daniel Vetter
2023-04-28 8:08 ` Sui Jingfeng
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