* sys_personality changes
@ 2001-10-02 13:10 Paul Larson
0 siblings, 0 replies; only message in thread
From: Paul Larson @ 2001-10-02 13:10 UTC (permalink / raw)
To: hch; +Cc: lkml
I'm curious about the purpose of the sys_personality changes that made
it into 2.4.10. In 2.4.9, it looked like this:
asmlinkage long sys_personality(unsigned long personality)
{
int ret = current->personality;
if (personality != 0xffffffff) {
set_personality(personality);
if (current->personality != personality)
ret = -EINVAL;
}
return ret;
}
Compared to your new one:
asmlinkage long
sys_personality(u_long personality)
{
if (personality == 0xffffffff)
goto ret;
set_personality(personality);
if (current->personality != personality)
return -EINVAL;
ret:
return (current->personality);
}
What was the purpose of changing the way sys_personality works? AFAIK
sys_personality is supposed to return the previous persona. Yours
returns the new persona instead.
Was this intended, or can we roll back this part of your patch?
Thanks,
Paul Larson
^ permalink raw reply [flat|nested] only message in thread
only message in thread, other threads:[~2001-10-02 18:05 UTC | newest]
Thread overview: (only message) (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2001-10-02 13:10 sys_personality changes Paul Larson
This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox
all inboxes | Powered by JetHome®