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* [PATCH 2/2] sched_exit: move the callsite to do_exit()
@ 2006-06-23  3:17 Oleg Nesterov
  0 siblings, 0 replies; only message in thread
From: Oleg Nesterov @ 2006-06-23  3:17 UTC (permalink / raw)
  To: Ingo Molnar; +Cc: Andrew Morton, linux-kernel

sched_exit() is called by release_task(). If the task auto-reaps itself
this call happens a bit too early (the task still uses cpu after that).
If the task goes to TASK_ZOMBIE this call is unpredictably delayed.

I think it is better to do sched_exit() right before the last schedule().

We can use read_lock_rcu() instead of write_lock(tasklist). In that case
it is possible that sched_exit() changes ->time_slice/->sleep_avg of the
already dead ->parent, but I think this is tolerable.

Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru>

--- 2.6.17-rc6/kernel/sched.c~MOVE	2006-06-23 04:48:48.000000000 +0400
+++ 2.6.17-rc6/kernel/sched.c	2006-06-23 06:46:57.000000000 +0400
@@ -1479,10 +1479,13 @@ void fastcall wake_up_new_task(task_t *p
  */
 void fastcall sched_exit(task_t *p)
 {
-	task_t *parent = p->parent;
+	task_t *parent;
 	unsigned long flags;
 	runqueue_t *rq;
 
+	rcu_read_lock();
+	parent = p->real_parent;
+
 	/*
 	 * If the child was a (relative-) CPU hog then decrease
 	 * the sleep_avg of the parent as well.
@@ -1498,6 +1501,7 @@ void fastcall sched_exit(task_t *p)
 		(EXIT_WEIGHT + 1) * EXIT_WEIGHT + p->sleep_avg /
 		(EXIT_WEIGHT + 1);
 	task_rq_unlock(rq, &flags);
+	rcu_read_unlock();
 }
 
 /**
--- 2.6.17-rc6/kernel/exit.c~MOVE	2006-06-18 06:10:26.000000000 +0400
+++ 2.6.17-rc6/kernel/exit.c	2006-06-23 05:45:42.000000000 +0400
@@ -170,7 +170,6 @@ repeat:
 		zap_leader = (leader->exit_signal == -1);
 	}
 
-	sched_exit(p);
 	write_unlock_irq(&tasklist_lock);
 	spin_unlock(&p->proc_lock);
 	proc_pid_flush(proc_dentry);
@@ -940,6 +939,8 @@ fastcall NORET_TYPE void do_exit(long co
 	if (tsk->splice_pipe)
 		__free_pipe_info(tsk->splice_pipe);
 
+	sched_exit(tsk);
+
 	/* PF_DEAD causes final put_task_struct after we schedule. */
 	preempt_disable();
 	BUG_ON(tsk->flags & PF_DEAD);


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