* [PATCH 1/2] drm/msm: Move hangcheck timer restart @ 2022-08-03 17:23 Rob Clark 2022-08-03 17:23 ` [PATCH 2/2] drm/msm/rd: Fix FIFO-full deadlock Rob Clark 2022-08-03 19:52 ` [PATCH 1/2] drm/msm: Move hangcheck timer restart Akhil P Oommen 0 siblings, 2 replies; 6+ messages in thread From: Rob Clark @ 2022-08-03 17:23 UTC (permalink / raw) To: dri-devel Cc: linux-arm-msm, freedreno, Rob Clark, Rob Clark, Abhinav Kumar, Dmitry Baryshkov, Sean Paul, David Airlie, Daniel Vetter, open list From: Rob Clark <robdclark@chromium.org> Don't directly restart the hangcheck timer from the timer handler, but instead start it after the recover_worker replays remaining jobs. If the kthread is blocked for other reasons, there is no point to immediately restart the timer. Fixes a random symptom of the problem fixed in the next patch. Signed-off-by: Rob Clark <robdclark@chromium.org> --- drivers/gpu/drm/msm/msm_gpu.c | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c index fba85f894314..8f9c48eabf7d 100644 --- a/drivers/gpu/drm/msm/msm_gpu.c +++ b/drivers/gpu/drm/msm/msm_gpu.c @@ -328,6 +328,7 @@ find_submit(struct msm_ringbuffer *ring, uint32_t fence) } static void retire_submits(struct msm_gpu *gpu); +static void hangcheck_timer_reset(struct msm_gpu *gpu); static void get_comm_cmdline(struct msm_gem_submit *submit, char **comm, char **cmd) { @@ -420,6 +421,8 @@ static void recover_worker(struct kthread_work *work) } if (msm_gpu_active(gpu)) { + bool restart_hangcheck = false; + /* retire completed submits, plus the one that hung: */ retire_submits(gpu); @@ -436,10 +439,15 @@ static void recover_worker(struct kthread_work *work) unsigned long flags; spin_lock_irqsave(&ring->submit_lock, flags); - list_for_each_entry(submit, &ring->submits, node) + list_for_each_entry(submit, &ring->submits, node) { gpu->funcs->submit(gpu, submit); + restart_hangcheck = true; + } spin_unlock_irqrestore(&ring->submit_lock, flags); } + + if (restart_hangcheck) + hangcheck_timer_reset(gpu); } mutex_unlock(&gpu->lock); @@ -515,10 +523,6 @@ static void hangcheck_handler(struct timer_list *t) kthread_queue_work(gpu->worker, &gpu->recover_work); } - /* if still more pending work, reset the hangcheck timer: */ - if (fence_after(ring->fctx->last_fence, ring->hangcheck_fence)) - hangcheck_timer_reset(gpu); - /* workaround for missing irq: */ msm_gpu_retire(gpu); } -- 2.36.1 ^ permalink raw reply [flat|nested] 6+ messages in thread
* [PATCH 2/2] drm/msm/rd: Fix FIFO-full deadlock 2022-08-03 17:23 [PATCH 1/2] drm/msm: Move hangcheck timer restart Rob Clark @ 2022-08-03 17:23 ` Rob Clark 2022-08-03 19:52 ` [PATCH 1/2] drm/msm: Move hangcheck timer restart Akhil P Oommen 1 sibling, 0 replies; 6+ messages in thread From: Rob Clark @ 2022-08-03 17:23 UTC (permalink / raw) To: dri-devel Cc: linux-arm-msm, freedreno, Rob Clark, Rob Clark, Abhinav Kumar, Dmitry Baryshkov, Sean Paul, David Airlie, Daniel Vetter, open list From: Rob Clark <robdclark@chromium.org> If the previous thing cat'ing $debugfs/rd left the FIFO full, then subsequent open could deadlock in rd_write() (because open is blocked, not giving a chance for read() to consume any data in the FIFO). Also it is generally a good idea to clear out old data from the FIFO. Signed-off-by: Rob Clark <robdclark@chromium.org> --- drivers/gpu/drm/msm/msm_rd.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/drivers/gpu/drm/msm/msm_rd.c b/drivers/gpu/drm/msm/msm_rd.c index a92ffde53f0b..db2f847c8535 100644 --- a/drivers/gpu/drm/msm/msm_rd.c +++ b/drivers/gpu/drm/msm/msm_rd.c @@ -196,6 +196,9 @@ static int rd_open(struct inode *inode, struct file *file) file->private_data = rd; rd->open = true; + /* Reset fifo to clear any previously unread data: */ + rd->fifo.head = rd->fifo.tail = 0; + /* the parsing tools need to know gpu-id to know which * register database to load. * -- 2.36.1 ^ permalink raw reply [flat|nested] 6+ messages in thread
* Re: [PATCH 1/2] drm/msm: Move hangcheck timer restart 2022-08-03 17:23 [PATCH 1/2] drm/msm: Move hangcheck timer restart Rob Clark 2022-08-03 17:23 ` [PATCH 2/2] drm/msm/rd: Fix FIFO-full deadlock Rob Clark @ 2022-08-03 19:52 ` Akhil P Oommen 2022-08-03 20:29 ` Rob Clark 1 sibling, 1 reply; 6+ messages in thread From: Akhil P Oommen @ 2022-08-03 19:52 UTC (permalink / raw) To: Rob Clark, dri-devel Cc: linux-arm-msm, freedreno, Rob Clark, Abhinav Kumar, Dmitry Baryshkov, Sean Paul, David Airlie, Daniel Vetter, open list On 8/3/2022 10:53 PM, Rob Clark wrote: > From: Rob Clark <robdclark@chromium.org> > > Don't directly restart the hangcheck timer from the timer handler, but > instead start it after the recover_worker replays remaining jobs. > > If the kthread is blocked for other reasons, there is no point to > immediately restart the timer. Fixes a random symptom of the problem > fixed in the next patch. > > Signed-off-by: Rob Clark <robdclark@chromium.org> > --- > drivers/gpu/drm/msm/msm_gpu.c | 14 +++++++++----- > 1 file changed, 9 insertions(+), 5 deletions(-) > > diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c > index fba85f894314..8f9c48eabf7d 100644 > --- a/drivers/gpu/drm/msm/msm_gpu.c > +++ b/drivers/gpu/drm/msm/msm_gpu.c > @@ -328,6 +328,7 @@ find_submit(struct msm_ringbuffer *ring, uint32_t fence) > } > > static void retire_submits(struct msm_gpu *gpu); > +static void hangcheck_timer_reset(struct msm_gpu *gpu); > > static void get_comm_cmdline(struct msm_gem_submit *submit, char **comm, char **cmd) > { > @@ -420,6 +421,8 @@ static void recover_worker(struct kthread_work *work) > } > > if (msm_gpu_active(gpu)) { > + bool restart_hangcheck = false; > + > /* retire completed submits, plus the one that hung: */ > retire_submits(gpu); > > @@ -436,10 +439,15 @@ static void recover_worker(struct kthread_work *work) > unsigned long flags; > > spin_lock_irqsave(&ring->submit_lock, flags); > - list_for_each_entry(submit, &ring->submits, node) > + list_for_each_entry(submit, &ring->submits, node) { > gpu->funcs->submit(gpu, submit); > + restart_hangcheck = true; > + } > spin_unlock_irqrestore(&ring->submit_lock, flags); > } > + > + if (restart_hangcheck) > + hangcheck_timer_reset(gpu); > } > > mutex_unlock(&gpu->lock); > @@ -515,10 +523,6 @@ static void hangcheck_handler(struct timer_list *t) > kthread_queue_work(gpu->worker, &gpu->recover_work); > } > > - /* if still more pending work, reset the hangcheck timer: */ In the scenario mentioned here, shouldn't we restart the timer? -Akhil. > - if (fence_after(ring->fctx->last_fence, ring->hangcheck_fence)) > - hangcheck_timer_reset(gpu); > - > /* workaround for missing irq: */ > msm_gpu_retire(gpu); > } > ^ permalink raw reply [flat|nested] 6+ messages in thread
* Re: [PATCH 1/2] drm/msm: Move hangcheck timer restart 2022-08-03 19:52 ` [PATCH 1/2] drm/msm: Move hangcheck timer restart Akhil P Oommen @ 2022-08-03 20:29 ` Rob Clark 2022-08-04 7:53 ` Akhil P Oommen 0 siblings, 1 reply; 6+ messages in thread From: Rob Clark @ 2022-08-03 20:29 UTC (permalink / raw) To: Akhil P Oommen Cc: dri-devel, linux-arm-msm, freedreno, Rob Clark, Abhinav Kumar, Dmitry Baryshkov, Sean Paul, David Airlie, Daniel Vetter, open list On Wed, Aug 3, 2022 at 12:52 PM Akhil P Oommen <quic_akhilpo@quicinc.com> wrote: > > On 8/3/2022 10:53 PM, Rob Clark wrote: > > From: Rob Clark <robdclark@chromium.org> > > > > Don't directly restart the hangcheck timer from the timer handler, but > > instead start it after the recover_worker replays remaining jobs. > > > > If the kthread is blocked for other reasons, there is no point to > > immediately restart the timer. Fixes a random symptom of the problem > > fixed in the next patch. > > > > Signed-off-by: Rob Clark <robdclark@chromium.org> > > --- > > drivers/gpu/drm/msm/msm_gpu.c | 14 +++++++++----- > > 1 file changed, 9 insertions(+), 5 deletions(-) > > > > diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c > > index fba85f894314..8f9c48eabf7d 100644 > > --- a/drivers/gpu/drm/msm/msm_gpu.c > > +++ b/drivers/gpu/drm/msm/msm_gpu.c > > @@ -328,6 +328,7 @@ find_submit(struct msm_ringbuffer *ring, uint32_t fence) > > } > > > > static void retire_submits(struct msm_gpu *gpu); > > +static void hangcheck_timer_reset(struct msm_gpu *gpu); > > > > static void get_comm_cmdline(struct msm_gem_submit *submit, char **comm, char **cmd) > > { > > @@ -420,6 +421,8 @@ static void recover_worker(struct kthread_work *work) > > } > > > > if (msm_gpu_active(gpu)) { > > + bool restart_hangcheck = false; > > + > > /* retire completed submits, plus the one that hung: */ > > retire_submits(gpu); > > > > @@ -436,10 +439,15 @@ static void recover_worker(struct kthread_work *work) > > unsigned long flags; > > > > spin_lock_irqsave(&ring->submit_lock, flags); > > - list_for_each_entry(submit, &ring->submits, node) > > + list_for_each_entry(submit, &ring->submits, node) { > > gpu->funcs->submit(gpu, submit); > > + restart_hangcheck = true; > > + } > > spin_unlock_irqrestore(&ring->submit_lock, flags); > > } > > + > > + if (restart_hangcheck) > > + hangcheck_timer_reset(gpu); > > } > > > > mutex_unlock(&gpu->lock); > > @@ -515,10 +523,6 @@ static void hangcheck_handler(struct timer_list *t) > > kthread_queue_work(gpu->worker, &gpu->recover_work); > > } > > > > - /* if still more pending work, reset the hangcheck timer: */ > In the scenario mentioned here, shouldn't we restart the timer? yeah, actually the case where we don't want to restart the timer is *only* when we schedule recover_work.. BR, -R > > -Akhil. > > - if (fence_after(ring->fctx->last_fence, ring->hangcheck_fence)) > > - hangcheck_timer_reset(gpu); > > - > > /* workaround for missing irq: */ > > msm_gpu_retire(gpu); > > } > > > ^ permalink raw reply [flat|nested] 6+ messages in thread
* Re: [PATCH 1/2] drm/msm: Move hangcheck timer restart 2022-08-03 20:29 ` Rob Clark @ 2022-08-04 7:53 ` Akhil P Oommen 2022-08-04 17:33 ` Rob Clark 0 siblings, 1 reply; 6+ messages in thread From: Akhil P Oommen @ 2022-08-04 7:53 UTC (permalink / raw) To: Rob Clark Cc: dri-devel, linux-arm-msm, freedreno, Rob Clark, Abhinav Kumar, Dmitry Baryshkov, Sean Paul, David Airlie, Daniel Vetter, open list On 8/4/2022 1:59 AM, Rob Clark wrote: > On Wed, Aug 3, 2022 at 12:52 PM Akhil P Oommen <quic_akhilpo@quicinc.com> wrote: >> On 8/3/2022 10:53 PM, Rob Clark wrote: >>> From: Rob Clark <robdclark@chromium.org> >>> >>> Don't directly restart the hangcheck timer from the timer handler, but >>> instead start it after the recover_worker replays remaining jobs. >>> >>> If the kthread is blocked for other reasons, there is no point to >>> immediately restart the timer. Fixes a random symptom of the problem >>> fixed in the next patch. >>> >>> Signed-off-by: Rob Clark <robdclark@chromium.org> >>> --- >>> drivers/gpu/drm/msm/msm_gpu.c | 14 +++++++++----- >>> 1 file changed, 9 insertions(+), 5 deletions(-) >>> >>> diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c >>> index fba85f894314..8f9c48eabf7d 100644 >>> --- a/drivers/gpu/drm/msm/msm_gpu.c >>> +++ b/drivers/gpu/drm/msm/msm_gpu.c >>> @@ -328,6 +328,7 @@ find_submit(struct msm_ringbuffer *ring, uint32_t fence) >>> } >>> >>> static void retire_submits(struct msm_gpu *gpu); >>> +static void hangcheck_timer_reset(struct msm_gpu *gpu); >>> >>> static void get_comm_cmdline(struct msm_gem_submit *submit, char **comm, char **cmd) >>> { >>> @@ -420,6 +421,8 @@ static void recover_worker(struct kthread_work *work) >>> } >>> >>> if (msm_gpu_active(gpu)) { >>> + bool restart_hangcheck = false; >>> + >>> /* retire completed submits, plus the one that hung: */ >>> retire_submits(gpu); >>> >>> @@ -436,10 +439,15 @@ static void recover_worker(struct kthread_work *work) >>> unsigned long flags; >>> >>> spin_lock_irqsave(&ring->submit_lock, flags); >>> - list_for_each_entry(submit, &ring->submits, node) >>> + list_for_each_entry(submit, &ring->submits, node) { >>> gpu->funcs->submit(gpu, submit); >>> + restart_hangcheck = true; >>> + } >>> spin_unlock_irqrestore(&ring->submit_lock, flags); >>> } >>> + >>> + if (restart_hangcheck) >>> + hangcheck_timer_reset(gpu); >>> } >>> >>> mutex_unlock(&gpu->lock); >>> @@ -515,10 +523,6 @@ static void hangcheck_handler(struct timer_list *t) >>> kthread_queue_work(gpu->worker, &gpu->recover_work); >>> } >>> >>> - /* if still more pending work, reset the hangcheck timer: */ >> In the scenario mentioned here, shouldn't we restart the timer? > yeah, actually the case where we don't want to restart the timer is > *only* when we schedule recover_work.. > > BR, > -R Not sure if your codebase is different but based on msm-next branch, when "if (fence != ring->hangcheck_fence)" is true, we now skip rescheduling the timer. I don't think that is what we want. There should be a hangcheck timer running as long as there is an active submit, unless we have scheduled a recover_work here. -Akhil. > >> -Akhil. >>> - if (fence_after(ring->fctx->last_fence, ring->hangcheck_fence)) >>> - hangcheck_timer_reset(gpu); >>> - >>> /* workaround for missing irq: */ >>> msm_gpu_retire(gpu); >>> } >>> ^ permalink raw reply [flat|nested] 6+ messages in thread
* Re: [PATCH 1/2] drm/msm: Move hangcheck timer restart 2022-08-04 7:53 ` Akhil P Oommen @ 2022-08-04 17:33 ` Rob Clark 0 siblings, 0 replies; 6+ messages in thread From: Rob Clark @ 2022-08-04 17:33 UTC (permalink / raw) To: Akhil P Oommen Cc: dri-devel, linux-arm-msm, freedreno, Rob Clark, Abhinav Kumar, Dmitry Baryshkov, Sean Paul, David Airlie, Daniel Vetter, open list On Thu, Aug 4, 2022 at 12:53 AM Akhil P Oommen <quic_akhilpo@quicinc.com> wrote: > > On 8/4/2022 1:59 AM, Rob Clark wrote: > > On Wed, Aug 3, 2022 at 12:52 PM Akhil P Oommen <quic_akhilpo@quicinc.com> wrote: > >> On 8/3/2022 10:53 PM, Rob Clark wrote: > >>> From: Rob Clark <robdclark@chromium.org> > >>> > >>> Don't directly restart the hangcheck timer from the timer handler, but > >>> instead start it after the recover_worker replays remaining jobs. > >>> > >>> If the kthread is blocked for other reasons, there is no point to > >>> immediately restart the timer. Fixes a random symptom of the problem > >>> fixed in the next patch. > >>> > >>> Signed-off-by: Rob Clark <robdclark@chromium.org> > >>> --- > >>> drivers/gpu/drm/msm/msm_gpu.c | 14 +++++++++----- > >>> 1 file changed, 9 insertions(+), 5 deletions(-) > >>> > >>> diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c > >>> index fba85f894314..8f9c48eabf7d 100644 > >>> --- a/drivers/gpu/drm/msm/msm_gpu.c > >>> +++ b/drivers/gpu/drm/msm/msm_gpu.c > >>> @@ -328,6 +328,7 @@ find_submit(struct msm_ringbuffer *ring, uint32_t fence) > >>> } > >>> > >>> static void retire_submits(struct msm_gpu *gpu); > >>> +static void hangcheck_timer_reset(struct msm_gpu *gpu); > >>> > >>> static void get_comm_cmdline(struct msm_gem_submit *submit, char **comm, char **cmd) > >>> { > >>> @@ -420,6 +421,8 @@ static void recover_worker(struct kthread_work *work) > >>> } > >>> > >>> if (msm_gpu_active(gpu)) { > >>> + bool restart_hangcheck = false; > >>> + > >>> /* retire completed submits, plus the one that hung: */ > >>> retire_submits(gpu); > >>> > >>> @@ -436,10 +439,15 @@ static void recover_worker(struct kthread_work *work) > >>> unsigned long flags; > >>> > >>> spin_lock_irqsave(&ring->submit_lock, flags); > >>> - list_for_each_entry(submit, &ring->submits, node) > >>> + list_for_each_entry(submit, &ring->submits, node) { > >>> gpu->funcs->submit(gpu, submit); > >>> + restart_hangcheck = true; > >>> + } > >>> spin_unlock_irqrestore(&ring->submit_lock, flags); > >>> } > >>> + > >>> + if (restart_hangcheck) > >>> + hangcheck_timer_reset(gpu); > >>> } > >>> > >>> mutex_unlock(&gpu->lock); > >>> @@ -515,10 +523,6 @@ static void hangcheck_handler(struct timer_list *t) > >>> kthread_queue_work(gpu->worker, &gpu->recover_work); > >>> } > >>> > >>> - /* if still more pending work, reset the hangcheck timer: */ > >> In the scenario mentioned here, shouldn't we restart the timer? > > yeah, actually the case where we don't want to restart the timer is > > *only* when we schedule recover_work.. > > > > BR, > > -R > Not sure if your codebase is different but based on msm-next branch, > when "if (fence != ring->hangcheck_fence)" is true, we now skip > rescheduling the timer. I don't think that is what we want. There should > be a hangcheck timer running as long as there is an active submit, > unless we have scheduled a recover_work here. > right, v2 will change that to only skip rescheduling the timer in the recover path BR, -R > -Akhil. > > > >> -Akhil. > >>> - if (fence_after(ring->fctx->last_fence, ring->hangcheck_fence)) > >>> - hangcheck_timer_reset(gpu); > >>> - > >>> /* workaround for missing irq: */ > >>> msm_gpu_retire(gpu); > >>> } > >>> > ^ permalink raw reply [flat|nested] 6+ messages in thread
end of thread, other threads:[~2022-08-04 17:32 UTC | newest] Thread overview: 6+ messages (download: mbox.gz / follow: Atom feed) -- links below jump to the message on this page -- 2022-08-03 17:23 [PATCH 1/2] drm/msm: Move hangcheck timer restart Rob Clark 2022-08-03 17:23 ` [PATCH 2/2] drm/msm/rd: Fix FIFO-full deadlock Rob Clark 2022-08-03 19:52 ` [PATCH 1/2] drm/msm: Move hangcheck timer restart Akhil P Oommen 2022-08-03 20:29 ` Rob Clark 2022-08-04 7:53 ` Akhil P Oommen 2022-08-04 17:33 ` Rob Clark
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