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From: Thomas Gleixner <tglx@linutronix.de>
To: LKML <linux-kernel@vger.kernel.org>
Cc: Zhen Lei <thunder.leizhen@huawei.com>, Waiman Long <longman@redhat.com>
Subject: [patch 16/25] debugobjects: Rework object freeing
Date: Mon,  7 Oct 2024 18:50:10 +0200 (CEST)	[thread overview]
Message-ID: <20241007164913.955542307@linutronix.de> (raw)
In-Reply-To: <20241007163507.647617031@linutronix.de>

__free_object() is uncomprehensibly complex. The same can be achieved by:

   1) Adding the object to the per CPU pool

   2) If that pool is full, move a batch of objects into the global pool
      or if the global pool is full into the to free pool

This also prepares for batch processing.

Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
---
 lib/debugobjects.c |   99 ++++++++++++-----------------------------------------
 1 file changed, 24 insertions(+), 75 deletions(-)

--- a/lib/debugobjects.c
+++ b/lib/debugobjects.c
@@ -199,6 +199,27 @@ static struct debug_obj *pcpu_alloc(void
 	}
 }
 
+static void pcpu_free(struct debug_obj *obj)
+{
+	struct obj_pool *pcp = this_cpu_ptr(&pool_pcpu);
+
+	lockdep_assert_irqs_disabled();
+
+	hlist_add_head(&obj->node, &pcp->objects);
+	pcp->cnt++;
+
+	/* Pool full ? */
+	if (pcp->cnt < ODEBUG_POOL_PERCPU_SIZE)
+		return;
+
+	/* Remove a batch from the per CPU pool */
+	guard(raw_spinlock)(&pool_lock);
+	/* Try to fit the batch into the pool_global first */
+	if (!pool_move_batch(&pool_global, pcp))
+		pool_move_batch(&pool_to_free, pcp);
+	obj_pool_used -= ODEBUG_BATCH_SIZE;
+}
+
 static void free_object_list(struct hlist_head *head)
 {
 	struct hlist_node *tmp;
@@ -375,83 +396,11 @@ static void free_obj_work(struct work_st
 
 static void __free_object(struct debug_obj *obj)
 {
-	struct debug_obj *objs[ODEBUG_BATCH_SIZE];
-	struct obj_pool *percpu_pool;
-	int lookahead_count = 0;
-	bool work;
-
 	guard(irqsave)();
-
-	if (unlikely(!obj_cache)) {
+	if (likely(obj_cache))
+		pcpu_free(obj);
+	else
 		hlist_add_head(&obj->node, &pool_boot);
-		return;
-	}
-
-	/*
-	 * Try to free it into the percpu pool first.
-	 */
-	percpu_pool = this_cpu_ptr(&pool_pcpu);
-	if (percpu_pool->cnt < ODEBUG_POOL_PERCPU_SIZE) {
-		hlist_add_head(&obj->node, &percpu_pool->objects);
-		percpu_pool->cnt++;
-		return;
-	}
-
-	/*
-	 * As the percpu pool is full, look ahead and pull out a batch
-	 * of objects from the percpu pool and free them as well.
-	 */
-	for (; lookahead_count < ODEBUG_BATCH_SIZE; lookahead_count++) {
-		objs[lookahead_count] = __alloc_object(&percpu_pool->objects);
-		if (!objs[lookahead_count])
-			break;
-		percpu_pool->cnt--;
-	}
-
-	raw_spin_lock(&pool_lock);
-	work = (pool_global.cnt > pool_global.max_cnt) && obj_cache &&
-	       (pool_to_free.cnt < ODEBUG_FREE_WORK_MAX);
-	obj_pool_used--;
-
-	if (work) {
-		WRITE_ONCE(pool_to_free.cnt, pool_to_free.cnt + 1);
-		hlist_add_head(&obj->node, &pool_to_free.objects);
-		if (lookahead_count) {
-			WRITE_ONCE(pool_to_free.cnt, pool_to_free.cnt + lookahead_count);
-			obj_pool_used -= lookahead_count;
-			while (lookahead_count) {
-				hlist_add_head(&objs[--lookahead_count]->node,
-					       &pool_to_free.objects);
-			}
-		}
-
-		if ((pool_global.cnt > pool_global.max_cnt) &&
-		    (pool_to_free.cnt < ODEBUG_FREE_WORK_MAX)) {
-			int i;
-
-			/*
-			 * Free one more batch of objects from obj_pool.
-			 */
-			for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
-				obj = __alloc_object(&pool_global.objects);
-				hlist_add_head(&obj->node, &pool_to_free.objects);
-				WRITE_ONCE(pool_global.cnt, pool_global.cnt - 1);
-				WRITE_ONCE(pool_to_free.cnt, pool_to_free.cnt + 1);
-			}
-		}
-	} else {
-		WRITE_ONCE(pool_global.cnt, pool_global.cnt + 1);
-		hlist_add_head(&obj->node, &pool_global.objects);
-		if (lookahead_count) {
-			WRITE_ONCE(pool_global.cnt, pool_global.cnt + lookahead_count);
-			obj_pool_used -= lookahead_count;
-			while (lookahead_count) {
-				hlist_add_head(&objs[--lookahead_count]->node,
-					       &pool_global.objects);
-			}
-		}
-	}
-	raw_spin_unlock(&pool_lock);
 }
 
 /*


  parent reply	other threads:[~2024-10-07 16:50 UTC|newest]

Thread overview: 81+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2024-10-07 16:49 [patch 00/25] debugobjects: Rework object handling Thomas Gleixner
2024-10-07 16:49 ` [patch 01/25] debugobjects: Delete a piece of redundant code Thomas Gleixner
2024-10-07 16:49 ` [patch 02/25] debugobjects: Collect newly allocated objects in a list to reduce lock contention Thomas Gleixner
2024-10-07 16:49 ` [patch 03/25] debugobjects: Dont destroy kmem cache in init() Thomas Gleixner
2024-10-10  2:14   ` Leizhen (ThunderTown)
2024-10-10 11:46     ` Thomas Gleixner
2024-10-10 13:31       ` Leizhen (ThunderTown)
2024-10-11 20:37         ` Thomas Gleixner
2024-10-12  1:50           ` Leizhen (ThunderTown)
2024-10-15 15:36   ` [tip: core/debugobjects] " tip-bot2 for Thomas Gleixner
2024-10-07 16:49 ` [patch 04/25] debugobjects: Remove pointless hlist initialization Thomas Gleixner
2024-10-10  2:19   ` Leizhen (ThunderTown)
2024-10-15 15:36   ` [tip: core/debugobjects] " tip-bot2 for Thomas Gleixner
2024-10-07 16:49 ` [patch 05/25] debugobjects: Dont free objects directly on CPU hotplug Thomas Gleixner
2024-10-10  2:33   ` Leizhen (ThunderTown)
2024-10-15 15:36   ` [tip: core/debugobjects] " tip-bot2 for Thomas Gleixner
2024-10-07 16:49 ` [patch 06/25] debugobjects: Reuse put_objects() on OOM Thomas Gleixner
2024-10-10  2:38   ` Leizhen (ThunderTown)
2024-10-15 15:36   ` [tip: core/debugobjects] " tip-bot2 for Thomas Gleixner
2024-10-07 16:49 ` [patch 07/25] debugobjects: Remove pointless debug printk Thomas Gleixner
2024-10-10  2:44   ` Leizhen (ThunderTown)
2024-10-15 15:36   ` [tip: core/debugobjects] " tip-bot2 for Thomas Gleixner
2024-10-07 16:50 ` [patch 08/25] debugobjects: Provide and use free_object_list() Thomas Gleixner
2024-10-10  2:54   ` Leizhen (ThunderTown)
2024-10-11 20:40     ` Thomas Gleixner
2024-10-15 15:36   ` [tip: core/debugobjects] " tip-bot2 for Thomas Gleixner
2024-10-07 16:50 ` [patch 09/25] debugobjects: Make debug_objects_enabled bool Thomas Gleixner
2024-10-10  3:00   ` Leizhen (ThunderTown)
2024-10-15 15:36   ` [tip: core/debugobjects] " tip-bot2 for Thomas Gleixner
2024-10-07 16:50 ` [patch 10/25] debugobjects: Reduce parallel pool fill attempts Thomas Gleixner
2024-10-07 16:50 ` [patch 11/25] debugobjects: Move pools into a datastructure Thomas Gleixner
2024-10-10  3:47   ` Leizhen (ThunderTown)
2024-10-15 15:36   ` [tip: core/debugobjects] " tip-bot2 for Thomas Gleixner
2024-10-07 16:50 ` [patch 12/25] debugobjects: Use separate list head for boot pool Thomas Gleixner
2024-10-10  4:04   ` Leizhen (ThunderTown)
2024-10-15 15:36   ` [tip: core/debugobjects] " tip-bot2 for Thomas Gleixner
2024-10-07 16:50 ` [patch 13/25] debugobjects: Rename and tidy up per CPU pools Thomas Gleixner
2024-10-10  6:23   ` Leizhen (ThunderTown)
2024-10-15 15:36   ` [tip: core/debugobjects] " tip-bot2 for Thomas Gleixner
2024-10-07 16:50 ` [patch 14/25] debugobjects: Move min/max count into pool struct Thomas Gleixner
2024-10-10  6:26   ` Leizhen (ThunderTown)
2024-10-15 15:36   ` [tip: core/debugobjects] " tip-bot2 for Thomas Gleixner
2024-10-07 16:50 ` [patch 15/25] debugobjects: Rework object allocation Thomas Gleixner
2024-10-10  6:39   ` Leizhen (ThunderTown)
2024-10-15 15:36   ` [tip: core/debugobjects] " tip-bot2 for Thomas Gleixner
2024-10-07 16:50 ` Thomas Gleixner [this message]
2024-10-10  7:39   ` [patch 16/25] debugobjects: Rework object freeing Leizhen (ThunderTown)
2024-10-15 15:36   ` [tip: core/debugobjects] " tip-bot2 for Thomas Gleixner
2024-10-07 16:50 ` [patch 17/25] debugobjects: Rework free_object_work() Thomas Gleixner
2024-10-10  8:10   ` Leizhen (ThunderTown)
2024-10-15 15:36   ` [tip: core/debugobjects] " tip-bot2 for Thomas Gleixner
2024-10-07 16:50 ` [patch 18/25] debugobjects: Use static key for boot pool selection Thomas Gleixner
2024-10-10  8:12   ` Leizhen (ThunderTown)
2024-10-15 15:36   ` [tip: core/debugobjects] " tip-bot2 for Thomas Gleixner
2024-10-07 16:50 ` [patch 19/25] debugobjects: Prepare for batching Thomas Gleixner
2024-10-10  8:15   ` Leizhen (ThunderTown)
2024-10-15 15:36   ` [tip: core/debugobjects] " tip-bot2 for Thomas Gleixner
2024-10-07 16:50 ` [patch 20/25] debugobjects: Prepare kmem_cache allocations " Thomas Gleixner
2024-10-10  8:40   ` Leizhen (ThunderTown)
2024-10-11 20:47     ` Thomas Gleixner
2024-10-12  2:02       ` Leizhen (ThunderTown)
2024-10-15 15:36   ` [tip: core/debugobjects] " tip-bot2 for Thomas Gleixner
2024-10-07 16:50 ` [patch 21/25] debugobjects: Implement batch processing Thomas Gleixner
2024-10-10  9:39   ` Leizhen (ThunderTown)
2024-10-11 20:48     ` Thomas Gleixner
2024-10-15 15:36   ` [tip: core/debugobjects] " tip-bot2 for Thomas Gleixner
2024-10-07 16:50 ` [patch 22/25] debugobjects: Move pool statistics into global_pool struct Thomas Gleixner
2024-10-10  9:50   ` Leizhen (ThunderTown)
2024-10-15 15:36   ` [tip: core/debugobjects] " tip-bot2 for Thomas Gleixner
2024-10-07 16:50 ` [patch 23/25] debugobjects: Double the per CPU slots Thomas Gleixner
2024-10-10  9:51   ` Leizhen (ThunderTown)
2024-10-15 15:36   ` [tip: core/debugobjects] " tip-bot2 for Thomas Gleixner
2024-10-07 16:50 ` [patch 24/25] debugobjects: Refill per CPU pool more agressively Thomas Gleixner
2024-10-10 10:02   ` Leizhen (ThunderTown)
2024-10-11 20:49     ` Thomas Gleixner
2024-10-15 15:36   ` [tip: core/debugobjects] " tip-bot2 for Thomas Gleixner
2024-10-07 16:50 ` [patch 25/25] debugobjects: Track object usage to avoid premature freeing of objects Thomas Gleixner
2024-10-10 13:13   ` Leizhen (ThunderTown)
2024-10-13 18:45     ` Thomas Gleixner
2024-10-14  1:46       ` Leizhen (ThunderTown)
2024-10-15 15:36       ` [tip: core/debugobjects] " tip-bot2 for Thomas Gleixner

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