* [PATCH v1 0/4] drm/tyr: implement GPU reset API
@ 2026-03-09 20:53 Onur Özkan
2026-03-09 20:53 ` [PATCH v1 1/4] drm/tyr: clear reset IRQ before soft reset Onur Özkan
` (3 more replies)
0 siblings, 4 replies; 5+ messages in thread
From: Onur Özkan @ 2026-03-09 20:53 UTC (permalink / raw)
To: linux-kernel
Cc: dakr, aliceryhl, daniel.almeida, airlied, simona, Onur Özkan
This series adds GPU reset handling support for Tyr in a new module
drivers/gpu/drm/tyr/driver.rs which encapsulates the low-level reset
controller internals and exposes a ResetHandle API to the driver.
The reset module owns reset state, queueing and execution ordering
through OrderedQueue and handles duplicate/concurrent reset requests
with a pending flag.
Apart from the reset module, the first 3 patches:
- Fixes a potential reset-complete stale state bug by clearing completed
state before doing soft reset.
- Adds Work::disable_sync() (wrapper of bindings::disable_work_sync).
- Adds OrderedQueue support.
Runtime tested on hardware by Deborah Brouwer (see [1]) and myself.
[1]: https://gitlab.freedesktop.org/panfrost/linux/-/merge_requests/63#note_3364131
Link: https://gitlab.freedesktop.org/panfrost/linux/-/issues/28
---
Onur Özkan (4):
drm/tyr: clear reset IRQ before soft reset
rust: add Work::disable_sync
rust: add ordered workqueue wrapper
drm/tyr: add GPU reset handling
drivers/gpu/drm/tyr/driver.rs | 38 +++----
drivers/gpu/drm/tyr/reset.rs | 180 ++++++++++++++++++++++++++++++++++
drivers/gpu/drm/tyr/tyr.rs | 1 +
rust/helpers/workqueue.c | 6 ++
rust/kernel/workqueue.rs | 62 ++++++++++++
5 files changed, 260 insertions(+), 27 deletions(-)
create mode 100644 drivers/gpu/drm/tyr/reset.rs
base-commit: 0ccc0dac94bf2f5c6eb3e9e7f1014cd9dddf009f
--
2.51.2
^ permalink raw reply [flat|nested] 5+ messages in thread* [PATCH v1 1/4] drm/tyr: clear reset IRQ before soft reset 2026-03-09 20:53 [PATCH v1 0/4] drm/tyr: implement GPU reset API Onur Özkan @ 2026-03-09 20:53 ` Onur Özkan 2026-03-09 20:53 ` [PATCH v1 2/4] rust: add Work::disable_sync Onur Özkan ` (2 subsequent siblings) 3 siblings, 0 replies; 5+ messages in thread From: Onur Özkan @ 2026-03-09 20:53 UTC (permalink / raw) To: linux-kernel Cc: dakr, aliceryhl, daniel.almeida, airlied, simona, Onur Özkan, Deborah Brouwer Clear RESET_COMPLETED before writing GPU_CMD_SOFT_RESET. This is also used in drivers/gpu/drm/panfrost/panfrost_gpu.c::panfrost_gpu_soft_reset and avoids seeing old reset-complete status from a previous reset. Tested-by: Deborah Brouwer <deborah.brouwer@collabora.com> Signed-off-by: Onur Özkan <work@onurozkan.dev> --- drivers/gpu/drm/tyr/driver.rs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/drivers/gpu/drm/tyr/driver.rs b/drivers/gpu/drm/tyr/driver.rs index 69eff2a9e116..f7951804e4e0 100644 --- a/drivers/gpu/drm/tyr/driver.rs +++ b/drivers/gpu/drm/tyr/driver.rs @@ -91,6 +91,8 @@ unsafe impl Send for TyrDrmDeviceData {} unsafe impl Sync for TyrDrmDeviceData {} fn issue_soft_reset(dev: &Device<Bound>, iomem: &Devres<IoMem>) -> Result { + // Clear any stale reset-complete IRQ state before issuing a new soft reset. + regs::GPU_IRQ_CLEAR.write(dev, iomem, regs::GPU_IRQ_RAWSTAT_RESET_COMPLETED)?; regs::GPU_CMD.write(dev, iomem, regs::GPU_CMD_SOFT_RESET)?; poll::read_poll_timeout( -- 2.51.2 ^ permalink raw reply [flat|nested] 5+ messages in thread
* [PATCH v1 2/4] rust: add Work::disable_sync 2026-03-09 20:53 [PATCH v1 0/4] drm/tyr: implement GPU reset API Onur Özkan 2026-03-09 20:53 ` [PATCH v1 1/4] drm/tyr: clear reset IRQ before soft reset Onur Özkan @ 2026-03-09 20:53 ` Onur Özkan 2026-03-09 20:53 ` [PATCH v1 3/4] rust: add ordered workqueue wrapper Onur Özkan 2026-03-09 20:53 ` [PATCH v1 4/4] drm/tyr: add GPU reset handling Onur Özkan 3 siblings, 0 replies; 5+ messages in thread From: Onur Özkan @ 2026-03-09 20:53 UTC (permalink / raw) To: linux-kernel Cc: dakr, aliceryhl, daniel.almeida, airlied, simona, Onur Özkan, Deborah Brouwer Add Work::disable_sync() as a safe wrapper for disable_work_sync(). Drivers can use this during teardown to stop new queueing and wait for queued or running work to finish before dropping related resources. Tested-by: Deborah Brouwer <deborah.brouwer@collabora.com> Signed-off-by: Onur Özkan <work@onurozkan.dev> --- rust/kernel/workqueue.rs | 15 +++++++++++++++ 1 file changed, 15 insertions(+) diff --git a/rust/kernel/workqueue.rs b/rust/kernel/workqueue.rs index 706e833e9702..6acc7b5ba31c 100644 --- a/rust/kernel/workqueue.rs +++ b/rust/kernel/workqueue.rs @@ -530,6 +530,21 @@ pub unsafe fn raw_get(ptr: *const Self) -> *mut bindings::work_struct { // the compiler does not complain that the `work` field is unused. unsafe { Opaque::cast_into(core::ptr::addr_of!((*ptr).work)) } } + + /// Disables this work item and waits for queued/running executions to finish. + /// + /// # Safety + /// + /// Must be called from a sleepable context if the work was last queued on a non-BH + /// workqueue. + #[inline] + pub unsafe fn disable_sync(&self) { + let ptr: *const Self = self; + // SAFETY: `self` points to a valid initialized work. + let raw_work = unsafe { Self::raw_get(ptr) }; + // SAFETY: `raw_work` is a valid embedded `work_struct`. + unsafe { bindings::disable_work_sync(raw_work) }; + } } /// Declares that a type contains a [`Work<T, ID>`]. -- 2.51.2 ^ permalink raw reply [flat|nested] 5+ messages in thread
* [PATCH v1 3/4] rust: add ordered workqueue wrapper 2026-03-09 20:53 [PATCH v1 0/4] drm/tyr: implement GPU reset API Onur Özkan 2026-03-09 20:53 ` [PATCH v1 1/4] drm/tyr: clear reset IRQ before soft reset Onur Özkan 2026-03-09 20:53 ` [PATCH v1 2/4] rust: add Work::disable_sync Onur Özkan @ 2026-03-09 20:53 ` Onur Özkan 2026-03-09 20:53 ` [PATCH v1 4/4] drm/tyr: add GPU reset handling Onur Özkan 3 siblings, 0 replies; 5+ messages in thread From: Onur Özkan @ 2026-03-09 20:53 UTC (permalink / raw) To: linux-kernel Cc: dakr, aliceryhl, daniel.almeida, airlied, simona, Onur Özkan, Deborah Brouwer Add an owned OrderedQueue wrapper for alloc_ordered_workqueue() and destroy_workqueue(). This gives Rust drivers a simple way to create and own an ordered workqueue with automatic cleanup in Drop. Tested-by: Deborah Brouwer <deborah.brouwer@collabora.com> Signed-off-by: Onur Özkan <work@onurozkan.dev> --- rust/helpers/workqueue.c | 6 +++++ rust/kernel/workqueue.rs | 47 ++++++++++++++++++++++++++++++++++++++++ 2 files changed, 53 insertions(+) diff --git a/rust/helpers/workqueue.c b/rust/helpers/workqueue.c index ce1c3a5b2150..7cd3b000a5b6 100644 --- a/rust/helpers/workqueue.c +++ b/rust/helpers/workqueue.c @@ -14,3 +14,9 @@ __rust_helper void rust_helper_init_work_with_key(struct work_struct *work, INIT_LIST_HEAD(&work->entry); work->func = func; } + +__rust_helper struct workqueue_struct * +rust_helper_alloc_ordered_workqueue(const char *name, unsigned int flags) +{ + return alloc_ordered_workqueue("%s", flags, name); +} diff --git a/rust/kernel/workqueue.rs b/rust/kernel/workqueue.rs index 6acc7b5ba31c..d5aa61a5ef93 100644 --- a/rust/kernel/workqueue.rs +++ b/rust/kernel/workqueue.rs @@ -195,6 +195,7 @@ types::Opaque, }; use core::marker::PhantomData; +use core::ptr::NonNull; /// Creates a [`Work`] initialiser with the given name and a newly-created lock class. #[macro_export] @@ -346,6 +347,52 @@ pub fn try_spawn<T: 'static + Send + FnOnce()>( } } +/// A kernel work queue that allocates and owns an ordered `workqueue_struct`. +/// +/// Unlike [`Queue`], [`OrderedQueue`] takes ownership of the underlying C +/// workqueue and automatically destroys it when dropped. +pub struct OrderedQueue(NonNull<bindings::workqueue_struct>); + +// SAFETY: Workqueue objects are thread-safe to share and use concurrently. +unsafe impl Send for OrderedQueue {} +// SAFETY: Workqueue objects are thread-safe to share and use concurrently. +unsafe impl Sync for OrderedQueue {} + +impl OrderedQueue { + /// Allocates an ordered workqueue. + /// + /// It is equivalent to C's `alloc_ordered_workqueue()`. + pub fn new(name: &'static CStr, flags: u32) -> Result<Self> { + // SAFETY: `name` is a `&'static CStr`, guaranteeing a valid, null-terminated C + // string pointer for the duration of this call. + let ptr = unsafe { bindings::alloc_ordered_workqueue(name.as_char_ptr(), flags) }; + let ptr = NonNull::new(ptr).ok_or(ENOMEM)?; + Ok(Self(ptr)) + } + + /// Enqueues a work item. + /// + /// This may fail if the work item is already enqueued in a workqueue. + /// + /// The work item will be submitted using `WORK_CPU_UNBOUND`. + pub fn enqueue<W, const ID: u64>(&self, w: W) -> W::EnqueueOutput + where + W: RawWorkItem<ID> + Send + 'static, + { + // SAFETY: `self.0` is valid while `self` is alive. + unsafe { Queue::from_raw(self.0.as_ptr()) }.enqueue(w) + } +} + +impl Drop for OrderedQueue { + fn drop(&mut self) { + // SAFETY: + // - Pointer comes from `alloc_ordered_workqueue()` and is owned by `self`. + // - `OrderedQueue` does not expose delayed scheduling API. + unsafe { bindings::destroy_workqueue(self.0.as_ptr()) }; + } +} + /// A helper type used in [`try_spawn`]. /// /// [`try_spawn`]: Queue::try_spawn -- 2.51.2 ^ permalink raw reply [flat|nested] 5+ messages in thread
* [PATCH v1 4/4] drm/tyr: add GPU reset handling 2026-03-09 20:53 [PATCH v1 0/4] drm/tyr: implement GPU reset API Onur Özkan ` (2 preceding siblings ...) 2026-03-09 20:53 ` [PATCH v1 3/4] rust: add ordered workqueue wrapper Onur Özkan @ 2026-03-09 20:53 ` Onur Özkan 3 siblings, 0 replies; 5+ messages in thread From: Onur Özkan @ 2026-03-09 20:53 UTC (permalink / raw) To: linux-kernel Cc: dakr, aliceryhl, daniel.almeida, airlied, simona, Onur Özkan, Deborah Brouwer Move Tyr reset logic into a new reset module and add async reset work. This adds: - ResetHandle with internal controller state - a dedicated ordered reset workqueue - a pending flag to avoid duplicate queued resets - run_reset() as the shared synchronous reset helper Probe now calls reset::run_reset() before normal init. Driver data now keeps ResetHandle so reset work is drained before clocks and regulators are dropped. Tested-by: Deborah Brouwer <deborah.brouwer@collabora.com> Signed-off-by: Onur Özkan <work@onurozkan.dev> --- drivers/gpu/drm/tyr/driver.rs | 40 +++----- drivers/gpu/drm/tyr/reset.rs | 180 ++++++++++++++++++++++++++++++++++ drivers/gpu/drm/tyr/tyr.rs | 1 + 3 files changed, 192 insertions(+), 29 deletions(-) create mode 100644 drivers/gpu/drm/tyr/reset.rs diff --git a/drivers/gpu/drm/tyr/driver.rs b/drivers/gpu/drm/tyr/driver.rs index f7951804e4e0..c80238a21ff2 100644 --- a/drivers/gpu/drm/tyr/driver.rs +++ b/drivers/gpu/drm/tyr/driver.rs @@ -6,11 +6,8 @@ OptionalClk, // }, device::{ - Bound, - Core, - Device, // + Core, // }, - devres::Devres, dma::{ Device as DmaDevice, DmaMask, // @@ -22,10 +19,7 @@ Registered, UnregisteredDevice, // }, - io::poll, - new_mutex, - of, - platform, + new_mutex, of, platform, prelude::*, regulator, regulator::Regulator, @@ -35,17 +29,15 @@ Arc, Mutex, // }, - time, // }; use crate::{ file::TyrDrmFileData, fw::Firmware, gem::BoData, - gpu, gpu::GpuInfo, mmu::Mmu, - regs, // + reset, // }; pub(crate) type IoMem = kernel::io::mem::IoMem<SZ_2M>; @@ -62,6 +54,11 @@ pub(crate) struct TyrPlatformDriverData { #[pin_data] pub(crate) struct TyrDrmDeviceData { + // `ResetHandle::drop()` drains queued/running works and this must happen + // before clocks/regulators are dropped. So keep this field before them to + // ensure the correct drop order. + pub(crate) reset: reset::ResetHandle, + pub(crate) pdev: ARef<platform::Device>, pub(crate) fw: Arc<Firmware>, @@ -90,22 +87,6 @@ unsafe impl Send for TyrDrmDeviceData {} // SAFETY: This will be removed in a future patch. unsafe impl Sync for TyrDrmDeviceData {} -fn issue_soft_reset(dev: &Device<Bound>, iomem: &Devres<IoMem>) -> Result { - // Clear any stale reset-complete IRQ state before issuing a new soft reset. - regs::GPU_IRQ_CLEAR.write(dev, iomem, regs::GPU_IRQ_RAWSTAT_RESET_COMPLETED)?; - regs::GPU_CMD.write(dev, iomem, regs::GPU_CMD_SOFT_RESET)?; - - poll::read_poll_timeout( - || regs::GPU_IRQ_RAWSTAT.read(dev, iomem), - |status| *status & regs::GPU_IRQ_RAWSTAT_RESET_COMPLETED != 0, - time::Delta::from_millis(1), - time::Delta::from_millis(100), - ) - .inspect_err(|_| dev_err!(dev, "GPU reset failed."))?; - - Ok(()) -} - kernel::of_device_table!( OF_TABLE, MODULE_OF_TABLE, @@ -138,8 +119,7 @@ fn probe( let request = pdev.io_request_by_index(0).ok_or(ENODEV)?; let iomem = Arc::pin_init(request.iomap_sized::<SZ_2M>(), GFP_KERNEL)?; - issue_soft_reset(pdev.as_ref(), &iomem)?; - gpu::l2_power_on(pdev.as_ref(), &iomem)?; + reset::run_reset(pdev.as_ref(), &iomem)?; let gpu_info = GpuInfo::new(pdev.as_ref(), &iomem)?; gpu_info.log(pdev); @@ -153,6 +133,7 @@ fn probe( let uninit_ddev = UnregisteredDevice::<TyrDrmDriver>::new(pdev.as_ref())?; let platform: ARef<platform::Device> = pdev.into(); + let reset = reset::ResetHandle::new(platform.clone(), iomem.clone())?; let mmu = Mmu::new(pdev, iomem.as_arc_borrow(), &gpu_info)?; @@ -178,6 +159,7 @@ fn probe( _mali: mali_regulator, _sram: sram_regulator, }), + reset, gpu_info, }); let ddev = Registration::new_foreign_owned(uninit_ddev, pdev.as_ref(), data, 0)?; diff --git a/drivers/gpu/drm/tyr/reset.rs b/drivers/gpu/drm/tyr/reset.rs new file mode 100644 index 000000000000..29dfae98b0dd --- /dev/null +++ b/drivers/gpu/drm/tyr/reset.rs @@ -0,0 +1,180 @@ +// SPDX-License-Identifier: GPL-2.0 or MIT + +//! Provides asynchronous reset handling for the Tyr DRM driver via +//! [`ResetHandle`], which runs reset work on a dedicated ordered +//! workqueue and avoids duplicate pending resets. + +use kernel::{ + device::{ + Bound, + Device, // + }, + devres::Devres, + io::poll, + platform, + prelude::*, + sync::{ + aref::ARef, + atomic::{ + Acquire, + Atomic, + Relaxed, + Release, // + }, + Arc, + }, + time, + workqueue::{ + self, + Work, // + }, +}; + +use crate::{ + driver::IoMem, + gpu, + regs, // +}; + +/// Manages asynchronous GPU reset handling and ensures only a single reset +/// work is pending at a time. +#[pin_data] +struct Controller { + /// Platform device reference needed for reset operations and logging. + pdev: ARef<platform::Device>, + /// Mapped register space needed for reset operations. + iomem: Arc<Devres<IoMem>>, + /// Atomic flag for controlling the scheduling pending state. + pending: Atomic<bool>, + /// Dedicated ordered workqueue for reset operations. + wq: workqueue::OrderedQueue, + /// Work item backing async reset processing. + #[pin] + work: Work<Controller>, +} + +kernel::impl_has_work! { + impl HasWork<Controller> for Controller { self.work } +} + +impl workqueue::WorkItem for Controller { + type Pointer = Arc<Self>; + + fn run(this: Arc<Self>) { + this.reset_work(); + } +} + +impl Controller { + /// Creates a [`Controller`] instance. + fn new(pdev: ARef<platform::Device>, iomem: Arc<Devres<IoMem>>) -> Result<Arc<Self>> { + let wq = workqueue::OrderedQueue::new(c"tyr-reset-wq", 0)?; + + Arc::pin_init( + try_pin_init!(Self { + pdev, + iomem, + pending: Atomic::new(false), + wq, + work <- kernel::new_work!("tyr::reset"), + }), + GFP_KERNEL, + ) + } + + /// Processes one scheduled reset request. + /// + /// Panthor reference: + /// - drivers/gpu/drm/panthor/panthor_device.c::panthor_device_reset_work() + fn reset_work(self: &Arc<Self>) { + dev_info!(self.pdev.as_ref(), "GPU reset work is started.\n"); + + // SAFETY: `Controller` is part of driver-private data and only exists + // while the platform device is bound. + let pdev = unsafe { self.pdev.as_ref().as_bound() }; + if let Err(e) = run_reset(pdev, &self.iomem) { + dev_err!(self.pdev.as_ref(), "GPU reset failed: {:?}\n", e); + } else { + dev_info!(self.pdev.as_ref(), "GPU reset work is done.\n"); + } + + self.pending.store(false, Release); + } +} + +/// Reset handle that shuts down pending work gracefully on drop. +pub(crate) struct ResetHandle(Arc<Controller>); + +impl ResetHandle { + /// Creates a [`ResetHandle`] instance. + pub(crate) fn new(pdev: ARef<platform::Device>, iomem: Arc<Devres<IoMem>>) -> Result<Self> { + Ok(Self(Controller::new(pdev, iomem)?)) + } + + /// Schedules reset work. + #[expect(dead_code)] + pub(crate) fn schedule(&self) { + // TODO: Similar to `panthor_device_schedule_reset()` in Panthor, add a + // power management check once Tyr supports it. + + // Keep only one reset request running or queued. If one is already pending, + // we ignore new schedule requests. + if self.0.pending.cmpxchg(false, true, Relaxed).is_ok() + && self.0.wq.enqueue(self.0.clone()).is_err() + { + self.0.pending.store(false, Release); + } + } + + /// Returns true if a reset is queued or in progress. + /// + /// Note that the state can change immediately after the return. + #[inline] + #[expect(dead_code)] + pub(crate) fn is_pending(&self) -> bool { + self.0.pending.load(Acquire) + } +} + +impl Drop for ResetHandle { + fn drop(&mut self) { + // Drain queued/running work and block future queueing attempts for this + // work item before clocks/regulators are torn down. + // SAFETY: drop executes in a sleepable context. + unsafe { self.0.work.disable_sync() }; + } +} + +/// Issues a soft reset command and waits for reset-complete IRQ status. +fn issue_soft_reset(dev: &Device<Bound>, iomem: &Devres<IoMem>) -> Result { + // Clear any stale reset-complete IRQ state before issuing a new soft reset. + regs::GPU_IRQ_CLEAR.write(dev, iomem, regs::GPU_IRQ_RAWSTAT_RESET_COMPLETED)?; + regs::GPU_CMD.write(dev, iomem, regs::GPU_CMD_SOFT_RESET)?; + + poll::read_poll_timeout( + || regs::GPU_IRQ_RAWSTAT.read(dev, iomem), + |status| *status & regs::GPU_IRQ_RAWSTAT_RESET_COMPLETED != 0, + time::Delta::from_millis(1), + time::Delta::from_millis(100), + ) + .inspect_err(|_| dev_err!(dev, "GPU reset failed."))?; + + Ok(()) +} + +/// Runs one synchronous GPU reset pass. +/// +/// Its visibility is `pub(super)` only so the probe path can run an +/// initial reset; it is not part of this module's public API. +/// +/// On success, the GPU is left in a state suitable for reinitialization. +/// +/// The reset sequence is as follows: +/// 1. Trigger a GPU soft reset. +/// 2. Wait for the reset-complete IRQ status. +/// 3. Power L2 back on. +pub(super) fn run_reset(dev: &Device<Bound>, iomem: &Devres<IoMem>) -> Result { + issue_soft_reset(dev, iomem)?; + gpu::l2_power_on(dev, iomem)?; + Ok(()) +} diff --git a/drivers/gpu/drm/tyr/tyr.rs b/drivers/gpu/drm/tyr/tyr.rs index 18b0668bb217..d0349bc49f27 100644 --- a/drivers/gpu/drm/tyr/tyr.rs +++ b/drivers/gpu/drm/tyr/tyr.rs @@ -14,6 +14,7 @@ mod gpu; mod mmu; mod regs; +mod reset; mod slot; mod vm; -- 2.51.2 ^ permalink raw reply [flat|nested] 5+ messages in thread
end of thread, other threads:[~2026-03-09 21:01 UTC | newest] Thread overview: 5+ messages (download: mbox.gz / follow: Atom feed) -- links below jump to the message on this page -- 2026-03-09 20:53 [PATCH v1 0/4] drm/tyr: implement GPU reset API Onur Özkan 2026-03-09 20:53 ` [PATCH v1 1/4] drm/tyr: clear reset IRQ before soft reset Onur Özkan 2026-03-09 20:53 ` [PATCH v1 2/4] rust: add Work::disable_sync Onur Özkan 2026-03-09 20:53 ` [PATCH v1 3/4] rust: add ordered workqueue wrapper Onur Özkan 2026-03-09 20:53 ` [PATCH v1 4/4] drm/tyr: add GPU reset handling Onur Özkan
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