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From: John Hubbard <jhubbard@nvidia.com>
To: Danilo Krummrich <dakr@kernel.org>,
	Alexandre Courbot <acourbot@nvidia.com>
Cc: "Timur Tabi" <ttabi@nvidia.com>,
	"Alistair Popple" <apopple@nvidia.com>,
	"Eliot Courtney" <ecourtney@nvidia.com>,
	"Zhi Wang" <zhiw@nvidia.com>, "David Airlie" <airlied@gmail.com>,
	"Simona Vetter" <simona@ffwll.ch>,
	"Bjorn Helgaas" <bhelgaas@google.com>,
	"Miguel Ojeda" <ojeda@kernel.org>,
	"Alex Gaynor" <alex.gaynor@gmail.com>,
	"Boqun Feng" <boqun.feng@gmail.com>,
	"Gary Guo" <gary@garyguo.net>,
	"Björn Roy Baron" <bjorn3_gh@protonmail.com>,
	"Benno Lossin" <lossin@kernel.org>,
	"Andreas Hindborg" <a.hindborg@kernel.org>,
	"Alice Ryhl" <aliceryhl@google.com>,
	"Trevor Gross" <tmgross@umich.edu>,
	nova-gpu@lists.linux.dev, LKML <linux-kernel@vger.kernel.org>,
	"John Hubbard" <jhubbard@nvidia.com>
Subject: [PATCH v3 03/14] gpu: nova-core: add the GIN vector and subtree newtypes
Date: Wed,  2 Sep 2026 20:15:02 -0700	[thread overview]
Message-ID: <20260903031514.1515905-4-jhubbard@nvidia.com> (raw)
In-Reply-To: <20260903031514.1515905-1-jhubbard@nvidia.com>

A GIN vector's number fixes its position in the interrupt tree: it
latches in leaf vector / 32 at bit vector % 32, in subtree vector / 64.
A tree implements either 8 or 16 leaves, which sets both its subtree
count and its highest usable vector.

Each of those is a bare bit pattern, so a leaf mask and a TOP bit are
interchangeable to the compiler.

Add a type for each: a vector, a leaf index, a set of vectors within one
leaf, one subtree, a set of subtrees, and a leaf count. A vector
converts to its own leaf, bit and subtree. A leaf count yields the
subtree set it implements.

Suggested-by: Danilo Krummrich <dakr@kernel.org>
Signed-off-by: John Hubbard <jhubbard@nvidia.com>
---
 drivers/gpu/nova-core/irq.rs                |  11 +
 drivers/gpu/nova-core/irq/interrupt_tree.rs | 242 ++++++++++++++++++++
 drivers/gpu/nova-core/nova_core.rs          |   2 +
 3 files changed, 255 insertions(+)
 create mode 100644 drivers/gpu/nova-core/irq.rs
 create mode 100644 drivers/gpu/nova-core/irq/interrupt_tree.rs

diff --git a/drivers/gpu/nova-core/irq.rs b/drivers/gpu/nova-core/irq.rs
new file mode 100644
index 000000000000..f27952ff747b
--- /dev/null
+++ b/drivers/gpu/nova-core/irq.rs
@@ -0,0 +1,11 @@
+// SPDX-License-Identifier: GPL-2.0
+// SPDX-FileCopyrightText: Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
+
+//! GPU interrupt support.
+//!
+//! GIN, the GPU Interrupt and Notification unit, is the GPU's interrupt controller: a two-level
+//! tree of pending and enable registers, one tree per PCIe function.
+//!
+//! See `Documentation/gpu/nova/core/interrupts.rst`.
+
+mod interrupt_tree;
diff --git a/drivers/gpu/nova-core/irq/interrupt_tree.rs b/drivers/gpu/nova-core/irq/interrupt_tree.rs
new file mode 100644
index 000000000000..5aa447cf0ec4
--- /dev/null
+++ b/drivers/gpu/nova-core/irq/interrupt_tree.rs
@@ -0,0 +1,242 @@
+// SPDX-License-Identifier: GPL-2.0
+// SPDX-FileCopyrightText: Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
+
+//! Vector addressing in the GIN CPU interrupt tree.
+//!
+//! A vector's number fixes where it latches: leaf `vector / 32` at bit `vector % 32`, and that
+//! leaf belongs to subtree `vector / 64`. The types here keep those three views apart, so a leaf
+//! index, a set of vectors within one leaf, and a `TOP` bit cannot stand in for one another.
+
+use kernel::{
+    num::Bounded,
+    prelude::*, //
+};
+
+use crate::num;
+
+/// Number of bits a leaf index occupies, covering the `0..16` leaf register arrays.
+const LEAF_INDEX_BITS: u32 = 4;
+
+/// Index of a leaf register, bounded to the `0..16` range covered by the leaf register arrays.
+pub(super) type LeafIndex = Bounded<usize, LEAF_INDEX_BITS>;
+
+/// Number of vectors one leaf register carries, one per bit.
+const VECTORS_PER_LEAF: u32 = 32;
+
+/// Number of leaves one subtree covers.
+const LEAVES_PER_SUBTREE: u32 = 2;
+
+/// Number of bits that address any vector the widest supported tree carries.
+const VECTOR_BITS: u32 = 9;
+
+const _: () = assert!(1 << VECTOR_BITS == LeafCount::Sixteen.vector_count());
+
+/// Width of the vector field in the leaf trigger register.
+const TRIGGER_VECTOR_BITS: u32 = 12;
+
+/// Number of leaves a tree implements.
+///
+/// Every supported part implements one of these two counts, and the interrupt HAL names the one
+/// its architecture uses.
+#[derive(Clone, Copy, Debug, Eq, PartialEq)]
+#[repr(usize)]
+pub(super) enum LeafCount {
+    /// Turing through Ada.
+    Eight = 8,
+
+    /// Hopper and later.
+    Sixteen = 16,
+}
+
+impl LeafCount {
+    /// Returns the number of leaves.
+    pub(super) const fn into_u32(self) -> u32 {
+        // CAST: both discriminants are 16 or below.
+        self as u32
+    }
+
+    /// Returns the number of leaves, in the type that indexes the leaf register arrays.
+    pub(super) const fn into_raw(self) -> usize {
+        num::u32_as_usize(self.into_u32())
+    }
+
+    /// Returns the number of subtrees, each of which covers two leaves.
+    pub(super) const fn subtree_count(self) -> u32 {
+        self.into_u32() / LEAVES_PER_SUBTREE
+    }
+
+    /// Returns the set of every subtree a tree of this size implements.
+    pub(super) const fn subtree_set(self) -> SubtreeSet {
+        SubtreeSet((1u32 << self.subtree_count()) - 1)
+    }
+
+    /// Returns the number of vectors a tree of this size carries.
+    pub(super) const fn vector_count(self) -> u32 {
+        self.into_u32() * VECTORS_PER_LEAF
+    }
+}
+
+/// Set of vectors within one leaf, one bit per vector.
+#[derive(Clone, Copy, Debug, Eq, PartialEq)]
+pub(super) struct LeafMask(u32);
+
+impl LeafMask {
+    /// Returns the mask with every vector of the leaf set.
+    pub(super) const fn all() -> Self {
+        Self(u32::MAX)
+    }
+
+    /// Returns the mask holding the vectors set in `raw`.
+    pub(super) const fn from_raw(raw: u32) -> Self {
+        Self(raw)
+    }
+
+    /// Returns the mask as the value the leaf registers take.
+    pub(super) const fn into_raw(self) -> u32 {
+        self.0
+    }
+
+    /// Returns whether no vector is set.
+    pub(super) const fn is_empty(self) -> bool {
+        self.0 == 0
+    }
+
+    /// Returns whether every vector set in `other` is also set here.
+    pub(super) const fn contains(self, other: Self) -> bool {
+        self.0 & other.0 == other.0
+    }
+}
+
+/// One subtree, named by its `TOP` bit.
+///
+/// # Invariants
+///
+/// Exactly one bit is set.
+#[derive(Clone, Copy, Debug, Eq, PartialEq)]
+pub(super) struct Subtree(u32);
+
+impl Subtree {
+    /// Returns this subtree's index within the tree.
+    ///
+    /// Under MSI-X this is also the index of the allocated entry the subtree raises.
+    pub(super) const fn index(self) -> u32 {
+        self.0.trailing_zeros()
+    }
+
+    /// Returns the subtree as the value the `TOP` enable registers take.
+    pub(super) const fn into_raw(self) -> u32 {
+        self.0
+    }
+}
+
+/// Set of subtrees, one bit per subtree, in the layout the `TOP` enable registers take.
+#[derive(Clone, Copy, Debug, Eq, PartialEq)]
+pub(super) struct SubtreeSet(u32);
+
+impl SubtreeSet {
+    /// Returns whether `subtree` belongs to this set.
+    pub(super) const fn contains(self, subtree: Subtree) -> bool {
+        self.0 & subtree.into_raw() != 0
+    }
+
+    /// Returns whether the set holds no subtree.
+    pub(super) const fn is_empty(self) -> bool {
+        self.0 == 0
+    }
+
+    /// Returns the subtrees present in both sets.
+    pub(super) const fn intersection(self, other: Self) -> Self {
+        Self(self.0 & other.0)
+    }
+
+    /// Returns the number of subtrees counted from subtree `0` through the highest one in this
+    /// set, which is `0` for an empty set.
+    pub(super) const fn span(self) -> u32 {
+        u32::BITS - self.0.leading_zeros()
+    }
+}
+
+impl From<Subtree> for SubtreeSet {
+    fn from(subtree: Subtree) -> Self {
+        Self(subtree.into_raw())
+    }
+}
+
+/// A GIN interrupt vector, bounded to the widest tree any supported part implements.
+#[derive(Clone, Copy, Debug, Eq, PartialEq)]
+pub(super) struct GinVector(Bounded<u32, VECTOR_BITS>);
+
+impl GinVector {
+    /// Returns the vector numbered `VECTOR`.
+    ///
+    /// Fails at build time if `VECTOR` lies outside the widest tree any supported part
+    /// implements.
+    pub(super) const fn new<const VECTOR: u32>() -> Self {
+        Self(Bounded::<u32, VECTOR_BITS>::new::<VECTOR>())
+    }
+
+    /// Returns the vector number.
+    pub(super) const fn into_raw(self) -> u32 {
+        self.0.get()
+    }
+
+    /// Returns the leaf that carries this vector.
+    pub(super) fn leaf_index(self) -> LeafIndex {
+        // CALC: `self.0 / VECTORS_PER_LEAF`.
+        self.0.shr::<{ VECTORS_PER_LEAF.ilog2() }, _>().cast()
+    }
+
+    /// Returns this vector's bit within its leaf.
+    pub(super) const fn leaf_mask(self) -> LeafMask {
+        LeafMask(1 << (self.0.get() % VECTORS_PER_LEAF))
+    }
+
+    /// Returns the subtree that carries this vector.
+    pub(super) const fn subtree(self) -> Subtree {
+        // INVARIANT: a shift of `1` leaves exactly one bit set.
+        Subtree(1 << (self.0.get() / (VECTORS_PER_LEAF * LEAVES_PER_SUBTREE)))
+    }
+
+    /// Checks that this vector lies within a tree of `leaves` leaves.
+    ///
+    /// # Errors
+    ///
+    /// `EINVAL` if the vector lies beyond the last leaf such a tree implements.
+    pub(super) const fn validate(self, leaves: LeafCount) -> Result {
+        if self.0.get() >= leaves.vector_count() {
+            return Err(EINVAL);
+        }
+
+        Ok(())
+    }
+}
+
+impl From<Bounded<u32, 32>> for LeafMask {
+    fn from(vectors: Bounded<u32, 32>) -> Self {
+        Self(vectors.get())
+    }
+}
+
+impl From<LeafMask> for Bounded<u32, 32> {
+    fn from(vectors: LeafMask) -> Self {
+        vectors.0.into()
+    }
+}
+
+impl From<Bounded<u32, 32>> for SubtreeSet {
+    fn from(subtrees: Bounded<u32, 32>) -> Self {
+        Self(subtrees.get())
+    }
+}
+
+impl From<SubtreeSet> for Bounded<u32, 32> {
+    fn from(subtrees: SubtreeSet) -> Self {
+        subtrees.0.into()
+    }
+}
+
+impl From<GinVector> for Bounded<u32, TRIGGER_VECTOR_BITS> {
+    fn from(vector: GinVector) -> Self {
+        vector.0.extend()
+    }
+}
diff --git a/drivers/gpu/nova-core/nova_core.rs b/drivers/gpu/nova-core/nova_core.rs
index 35a8b1214b0e..dfd11dfe562c 100644
--- a/drivers/gpu/nova-core/nova_core.rs
+++ b/drivers/gpu/nova-core/nova_core.rs
@@ -17,6 +17,8 @@
 mod fsp;
 mod gpu;
 mod gsp;
+#[expect(dead_code)]
+mod irq;
 mod mctp;
 #[macro_use]
 mod num;
-- 
2.55.0


  parent reply	other threads:[~2026-09-03  3:15 UTC|newest]

Thread overview: 30+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2026-09-03  3:14 [PATCH v3 00/14] nova-core: GPU interrupt support and GSP event delivery John Hubbard
2026-09-03  3:15 ` [PATCH v3 01/14] rust: pci: declare IrqType and IrqTypes with impl_flags John Hubbard
2026-09-03  3:15 ` [PATCH v3 02/14] rust: sync: completion: add wait_for_completion_timeout() John Hubbard
2026-09-03  3:15 ` John Hubbard [this message]
2026-09-05  1:39   ` [PATCH v3 03/14] gpu: nova-core: add the GIN vector and subtree newtypes Alexandre Courbot
2026-09-03  3:15 ` [PATCH v3 04/14] gpu: nova-core: add the GIN CPU interrupt tree and MSI EOI registers John Hubbard
2026-09-03  3:15 ` [PATCH v3 05/14] gpu: nova-core: add the per-architecture GIN CPU interrupt HAL John Hubbard
2026-09-05  6:11   ` Alexandre Courbot
2026-09-03  3:15 ` [PATCH v3 06/14] gpu: nova-core: add the GIN interrupt tree and allocate its vectors John Hubbard
2026-09-05 13:55   ` Alexandre Courbot
2026-09-03  3:15 ` [PATCH v3 07/14] gpu: nova-core: add an interrupt delivery self-test John Hubbard
2026-09-03  3:29   ` sashiko-bot
2026-09-03  3:57     ` John Hubbard
2026-09-03  3:15 ` [PATCH v3 08/14] gpu: nova-core: log GSP events instead of discarding them John Hubbard
2026-09-03  3:15 ` [PATCH v3 09/14] gpu: nova-core: recover the GSP receive path from corrupt framing John Hubbard
2026-09-04 10:53   ` Alexandre Courbot
2026-09-04 11:17     ` Gary Guo
2026-09-04 13:45       ` Alexandre Courbot
2026-09-03  3:15 ` [PATCH v3 10/14] gpu: nova-core: bound a GSP wait by a single deadline John Hubbard
2026-09-04 11:13   ` Alexandre Courbot
2026-09-04 11:26     ` Gary Guo
2026-09-04 13:32       ` Alexandre Courbot
2026-09-04 13:41         ` Gary Guo
2026-09-03  3:15 ` [PATCH v3 11/14] gpu: nova-core: add the falcon interrupt status and routing registers John Hubbard
2026-09-03  3:15 ` [PATCH v3 12/14] gpu: nova-core: drive GSP events with the SWGEN0 interrupt John Hubbard
2026-09-03  3:28   ` sashiko-bot
2026-09-03  3:55     ` John Hubbard
2026-09-04  1:53       ` John Hubbard
2026-09-03  3:15 ` [PATCH v3 13/14] gpu: nova-core: add KUnit tests for the interrupt tree and HALs John Hubbard
2026-09-03  3:15 ` [PATCH v3 14/14] gpu: nova-core: document the GIN interrupt controller and GSP events John Hubbard

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