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* [PATCH v12 0/2] rust: Add support for reserving of ranges of IDs
@ 2026-11-12 12:37 Eliot Courtney
  2026-11-12 12:37 ` [PATCH v12 1/2] rust: id_pool: do not round capacity up to BitmapVec::MAX_INLINE_LEN Eliot Courtney
  2026-11-12 12:37 ` [PATCH v12 2/2] gpu: nova-core: add ChannelIdPool Eliot Courtney
  0 siblings, 2 replies; 3+ messages in thread
From: Eliot Courtney @ 2026-11-12 12:37 UTC (permalink / raw)
  To: Alice Ryhl, Burak Emir, Yury Norov, Miguel Ojeda, Boqun Feng,
	Gary Guo, Björn Roy Baron, Benno Lossin, Andreas Hindborg,
	Trevor Gross, Danilo Krummrich, Daniel Almeida, Tamir Duberstein,
	Alexandre Courbot, Onur Özkan, David Airlie, Simona Vetter
  Cc: Greg Kroah-Hartman, John Hubbard, Alistair Popple, Timur Tabi,
	Zhi Wang, rust-for-linux, linux-kernel, nova-gpu, dri-devel,
	Eliot Courtney

Add support for reserving of ranges of IDs, with a usage in nova-core
for channel IDs.

The bitmap and `IdPool` parts from earlier versions are in v7.4-rc1
now, and this version has the remaining patches: exact `IdPool`
capacities and `ChannelIdPool`.

Channel ID tracking is needed for allotting ranges of channel IDs to
vGPU guests, and later for regular host channel ID reservation.
nova-core needs allocation of a contiguous sequence of IDs with a
specific length and sometimes a specific alignment [1].

About the tradeoffs between different data structures:
- IDA/xarray do not support allocating a contiguous sequence of IDs
  (ida_alloc_range() allocates a single ID within a range, not a contiguous
  sequence).
- A maple tree works, but is not as good a fit. The ID space is small
  (limited to 2048) and aligned allocation needs an alloc_range()+erase() retry
  loop (plus a Mutex around it, or new mas_empty_area() bindings) that
  essentially reimplements bitmap_find_next_zero_area(). See the maple tree
  version at [2]. For 2048 IDs a bitmap is also considerably faster and smaller
  [3].
- The bitmap API natively supports aligned contiguous area allocation
  (bitmap_find_next_zero_area()).

This is based on drm-rust-next.

[1]: https://lore.kernel.org/all/84bc8bd2-e292-4b84-9580-a1b5df4c5bdc@nvidia.com/
[2]: https://lore.kernel.org/all/20260710-chid-maple-v1-1-4ee869055268@nvidia.com/
[3]: https://lore.kernel.org/all/20260717053241.916441-1-ynorov@nvidia.com/

Signed-off-by: Eliot Courtney <ecourtney@nvidia.com>
---
Changes in v12:
- Drop the patches that were applied to drm-rust-next and driver-core
- Rebase on drm-rust-next
- Drop the zero capacity part of the patch #1 commit message (Yury)
- Add reviewed-by tags
- Link to v11: https://patch.msgid.link/20261109-chid-v11-0-082aa9bf5a91@nvidia.com

Changes in v11:
- Rebase on drm-rust-next (pre-reqs are merged now)
- Split patch #1 by subsystem (Danilo). Just splitting with no actual
  changes, so I kept the reviewed-by tags on the new patches
- Add reviewed-by tags
- Link to v10: https://patch.msgid.link/20261019-chid-v10-0-67de9180b4ed@nvidia.com

Changes in v10:
- Drop the patches that were applied to rust-next
- Rebase on drm-rust-next (plus pre-reqs)
- Use a capacity of 1 instead of 0 in the grow_request() example in
  patch #2 (Yury)
- Convert the remaining Alignment::new() users in nova-core in patch #1
- Link to v9: https://patch.msgid.link/20260930-chid-v9-0-0d6cca376cff@nvidia.com

Changes in v9:
- Rebase on drm-rust-next
- Moved cv! to a separate series which this now depends on
- Reference Link: tag from the text + indent code in patch #4 commit
  message (Miguel)
- Add reviewed-by tags
- Link to v8: https://patch.msgid.link/20260827-chid-v8-0-bc74c77d0214@nvidia.com

Changes in v8:
- Clarify overflow cases in patch #2 (Alex)
- Replace nz! with generalized cv! macro (Gary)
- Add cv! macro to prelude
- Split SizeConstants and adding new constants patch (Alex)
- Move alignment size constants conersions patch (Alex)
- Drop NonZero on IdPool, fix grow_request instead (Alice, Alex)
- Add shrink/grow doctests (Burak)
- Link to v7: https://patch.msgid.link/20260817-chid-v7-0-a5872e64d8f4@nvidia.com

Changes in v7:
- Add nz! macro for compile time NonZero
- Implement SizeConstants for Alignment + add sub 1k size constants
- Use Alignment constants + nz! in this series
- Add final patch converting existing callers to use Alignment constants
- Rename alloc_area/release_area -> reserve_ids / release_ids
- Link to v6: https://patch.msgid.link/20260813-chid-v6-0-160be5dfb5bd@nvidia.com

Changes in v6:
- Take a NonZero nbits in `next_zero_area_off`, `set` and `clear` (Yury)
- Remove `UnusedArea`, `IdPool::alloc_area` now allocates directly (Yury)
- Add patch: take a NonZero capacity in `IdPool::with_capacity()`
- Add patch: do not round the capacity up to `BitmapVec::MAX_INLINE_LEN`,
  which also removes the bounds check in `ChannelIdPool::alloc_area`
- Add more testing of Drop for `ChannelIdPool` (Yury)
- Link to v5: https://patch.msgid.link/20260812-chid-v5-0-6c767770b3f4@nvidia.com

Changes in v5:
- `bitmap_assert!` i32::MAX length for Bitmap::from_raw* (Yury)
- Only run overflow check on 32-bit (Yury)
- Link to v4: https://patch.msgid.link/20260810-chid-v4-0-c9f206fdcb97@nvidia.com

Changes in v4:
- Add `next_zero_area_off` to match C code (Yury)
- Replace overflow checks to match C code in bitmap-for-next.
- Tighten `Bitmap` unsafe contract to disallow Bitmaps larger than i32::MAX
- Link to v3: https://patch.msgid.link/20260729-chid-v3-0-20cc08032bbc@nvidia.com

Changes in v3:
- Use `Alignment` type in id_pool and bitmap (Alice)
- Remove hang check on the basis that it's extraordinarily rare.
- Link to v2: https://patch.msgid.link/20260723-chid-v2-0-c35e5e9fb3d9@nvidia.com

Changes in v2:
- Collected Alice's Reviewed-by on patch 1.
- Address Yury's comments w.r.t. using __bitmap_set etc directly.
- Address Yury's comments w.r.t. following the C names
- Additionally check for an overflow case that causes a hang
- Added more info to cover letter + patch 4 w.r.t. channel ID allottment
  requirements
- Add align parameter to ChannelIdPool::alloc_area() plus an aligned
  allocation test
- Add missing INVARIANT comment when constructing UnusedArea
- Link to v1:
  https://patch.msgid.link/20260703-chid-v1-0-84fe8259e46e@nvidia.com

---
Eliot Courtney (2):
      rust: id_pool: do not round capacity up to BitmapVec::MAX_INLINE_LEN
      gpu: nova-core: add ChannelIdPool

 drivers/gpu/nova-core/gpu.rs         |   2 +
 drivers/gpu/nova-core/gpu/channel.rs | 198 +++++++++++++++++++++++++++++++++++
 rust/kernel/id_pool.rs               |  38 +++++--
 3 files changed, 232 insertions(+), 6 deletions(-)
---
base-commit: 6e557330b874b0e1fdd03e8fe4c438f36c93eefa
change-id: 20260608-chid-18fa943c6d6c

Best regards,
--  
Eliot Courtney <ecourtney@nvidia.com>


^ permalink raw reply	[flat|nested] 3+ messages in thread

* [PATCH v12 1/2] rust: id_pool: do not round capacity up to BitmapVec::MAX_INLINE_LEN
  2026-11-12 12:37 [PATCH v12 0/2] rust: Add support for reserving of ranges of IDs Eliot Courtney
@ 2026-11-12 12:37 ` Eliot Courtney
  2026-11-12 12:37 ` [PATCH v12 2/2] gpu: nova-core: add ChannelIdPool Eliot Courtney
  1 sibling, 0 replies; 3+ messages in thread
From: Eliot Courtney @ 2026-11-12 12:37 UTC (permalink / raw)
  To: Alice Ryhl, Burak Emir, Yury Norov, Miguel Ojeda, Boqun Feng,
	Gary Guo, Björn Roy Baron, Benno Lossin, Andreas Hindborg,
	Trevor Gross, Danilo Krummrich, Daniel Almeida, Tamir Duberstein,
	Alexandre Courbot, Onur Özkan, David Airlie, Simona Vetter
  Cc: Greg Kroah-Hartman, John Hubbard, Alistair Popple, Timur Tabi,
	Zhi Wang, rust-for-linux, linux-kernel, nova-gpu, dri-devel,
	Eliot Courtney

Current code in IdPool::with_capacity rounds the capacity up to
BitmapVec::MAX_INLINE_LEN, but BitmapVec::new works fine with values
smaller than this and still uses an inline representation. Remove this
behaviour.

Change `grow_request` to grow to at least `BitmapVec::MAX_INLINE_LEN`
instead, mirroring the capacity floor in `shrink_request`.

Reviewed-by: Alice Ryhl <aliceryhl@google.com>
Reviewed-by: Burak Emir <burak.emir@gmail.com>
Reviewed-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Eliot Courtney <ecourtney@nvidia.com>
---
 rust/kernel/id_pool.rs | 38 ++++++++++++++++++++++++++++++++------
 1 file changed, 32 insertions(+), 6 deletions(-)

diff --git a/rust/kernel/id_pool.rs b/rust/kernel/id_pool.rs
index 92eeb7caa243..f77bd90325ff 100644
--- a/rust/kernel/id_pool.rs
+++ b/rust/kernel/id_pool.rs
@@ -112,13 +112,8 @@ pub fn new() -> Self {
     }
 
     /// Constructs a new [`IdPool`] with space for a specific number of bits.
-    ///
-    /// A capacity below [`MAX_INLINE_LEN`] is adjusted to [`MAX_INLINE_LEN`].
-    ///
-    /// [`MAX_INLINE_LEN`]: BitmapVec::MAX_INLINE_LEN
     #[inline]
     pub fn with_capacity(num_ids: usize, flags: Flags) -> Result<Self, AllocError> {
-        let num_ids = usize::max(num_ids, BitmapVec::MAX_INLINE_LEN);
         let map = BitmapVec::new(num_ids, flags)?;
         Ok(Self { map })
     }
@@ -152,6 +147,13 @@ pub fn capacity(&self) -> usize {
     /// let resizer = alloc_request.realloc(GFP_KERNEL)?;
     /// pool.shrink(resizer);
     /// assert_eq!(pool.capacity(), BitmapVec::MAX_INLINE_LEN);
+    ///
+    /// // A pool at the `MAX_INLINE_LEN` floor cannot shrink further.
+    /// assert!(pool.shrink_request().is_none());
+    ///
+    /// // Neither can a pool with a capacity below `MAX_INLINE_LEN`.
+    /// let small = IdPool::with_capacity(8, GFP_KERNEL)?;
+    /// assert!(small.shrink_request().is_none());
     /// # Ok::<(), AllocError>(())
     /// ```
     #[inline]
@@ -198,12 +200,36 @@ pub fn shrink(&mut self, mut resizer: PoolResizer) {
 
     /// Returns a [`ReallocRequest`] for growing this [`IdPool`], if possible.
     ///
+    /// Grows to at least [`MAX_INLINE_LEN`].
     /// The capacity of an [`IdPool`] cannot be grown above [`MAX_LEN`].
     ///
+    /// [`MAX_INLINE_LEN`]: BitmapVec::MAX_INLINE_LEN
     /// [`MAX_LEN`]: BitmapVec::MAX_LEN
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// use kernel::{
+    ///     alloc::AllocError,
+    ///     bitmap::BitmapVec,
+    ///     id_pool::IdPool, //
+    /// };
+    ///
+    /// // Grow goes to at least BitmapVec::MAX_INLINE_LEN.
+    /// let mut pool = IdPool::with_capacity(1, GFP_KERNEL)?;
+    /// let resizer = pool.grow_request().ok_or(AllocError)?.realloc(GFP_KERNEL)?;
+    /// pool.grow(resizer);
+    /// assert_eq!(pool.capacity(), BitmapVec::MAX_INLINE_LEN);
+    ///
+    /// // Grow doubles if at least BitmapVec::MAX_INLINE_LEN.
+    /// let resizer = pool.grow_request().ok_or(AllocError)?.realloc(GFP_KERNEL)?;
+    /// pool.grow(resizer);
+    /// assert_eq!(pool.capacity(), 2 * BitmapVec::MAX_INLINE_LEN);
+    /// # Ok::<(), AllocError>(())
+    /// ```
     #[inline]
     pub fn grow_request(&self) -> Option<ReallocRequest> {
-        let num_ids = self.capacity() * 2;
+        let num_ids = usize::max(BitmapVec::MAX_INLINE_LEN, self.capacity() * 2);
         if num_ids > BitmapVec::MAX_LEN {
             return None;
         }

-- 
2.56.0


^ permalink raw reply	[flat|nested] 3+ messages in thread

* [PATCH v12 2/2] gpu: nova-core: add ChannelIdPool
  2026-11-12 12:37 [PATCH v12 0/2] rust: Add support for reserving of ranges of IDs Eliot Courtney
  2026-11-12 12:37 ` [PATCH v12 1/2] rust: id_pool: do not round capacity up to BitmapVec::MAX_INLINE_LEN Eliot Courtney
@ 2026-11-12 12:37 ` Eliot Courtney
  1 sibling, 0 replies; 3+ messages in thread
From: Eliot Courtney @ 2026-11-12 12:37 UTC (permalink / raw)
  To: Alice Ryhl, Burak Emir, Yury Norov, Miguel Ojeda, Boqun Feng,
	Gary Guo, Björn Roy Baron, Benno Lossin, Andreas Hindborg,
	Trevor Gross, Danilo Krummrich, Daniel Almeida, Tamir Duberstein,
	Alexandre Courbot, Onur Özkan, David Airlie, Simona Vetter
  Cc: Greg Kroah-Hartman, John Hubbard, Alistair Popple, Timur Tabi,
	Zhi Wang, rust-for-linux, linux-kernel, nova-gpu, dri-devel,
	Eliot Courtney

Add `ChannelIdPool` which adds automatic tracking and releasing of
channel IDs on top of `IdPool`. This is necessary for apportioning
ranges of channel IDs to be used in e.g. vGPU.

Channel IDs are allocated as a contiguous sequence with a specific
length and sometimes a specific alignment [1] for vGPU. The ID space is
small (limited to 2048) and allocation is not on a hot path, so a
bitmap-backed `IdPool` is a better fit than IDA/xarray (which allocate a
single ID within a range, not a contiguous sequence) or a maple tree
(where aligned allocation needs an alloc_range()+erase() retry loop that
essentially reimplements bitmap_find_next_zero_area()) [2]. It is
also faster than maple tree [3].

Link: https://lore.kernel.org/all/84bc8bd2-e292-4b84-9580-a1b5df4c5bdc@nvidia.com/ # [1]
Link: https://lore.kernel.org/all/20260710-chid-maple-v1-1-4ee869055268@nvidia.com/ # [2]
Link: https://lore.kernel.org/all/20260717053241.916441-1-ynorov@nvidia.com/ # [3]
Reviewed-by: Alice Ryhl <aliceryhl@google.com>
Signed-off-by: Eliot Courtney <ecourtney@nvidia.com>
---
 drivers/gpu/nova-core/gpu.rs         |   2 +
 drivers/gpu/nova-core/gpu/channel.rs | 198 +++++++++++++++++++++++++++++++++++
 2 files changed, 200 insertions(+)

diff --git a/drivers/gpu/nova-core/gpu.rs b/drivers/gpu/nova-core/gpu.rs
index d185e927233f..90b1d24cdf00 100644
--- a/drivers/gpu/nova-core/gpu.rs
+++ b/drivers/gpu/nova-core/gpu.rs
@@ -53,6 +53,8 @@
     vgpu::VgpuManager, //
 };
 
+#[cfg_attr(not(CONFIG_KUNIT = "y"), expect(dead_code))]
+mod channel;
 mod hal;
 mod regs;
 
diff --git a/drivers/gpu/nova-core/gpu/channel.rs b/drivers/gpu/nova-core/gpu/channel.rs
new file mode 100644
index 000000000000..485efaba059d
--- /dev/null
+++ b/drivers/gpu/nova-core/gpu/channel.rs
@@ -0,0 +1,198 @@
+// SPDX-License-Identifier: GPL-2.0
+// SPDX-FileCopyrightText: Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
+
+//! Channel ID allocation.
+
+use core::{
+    num::NonZero,
+    ops::{
+        Deref,
+        Range, //
+    }, //
+};
+
+use kernel::{
+    id_pool::IdPool,
+    prelude::*,
+    ptr::Alignment,
+    sync::{
+        new_mutex,
+        Mutex, //
+    }, //
+};
+
+/// Pool for tracking reservations of channel IDs.
+#[pin_data]
+pub(crate) struct ChannelIdPool {
+    #[pin]
+    inner: Mutex<IdPool>,
+}
+
+impl ChannelIdPool {
+    /// Creates a pool managing `num_chids` channel IDs.
+    pub(crate) fn new(num_chids: NonZero<usize>) -> impl PinInit<Self, Error> {
+        try_pin_init!(Self {
+            inner <- new_mutex!(IdPool::with_capacity(num_chids.get(), GFP_KERNEL)?),
+        })
+    }
+
+    /// Reserves a contiguous area of `count` channel IDs starting at a multiple of `align`,
+    /// returning a guard that releases the area on drop.
+    pub(crate) fn reserve_ids(
+        &self,
+        count: NonZero<usize>,
+        align: Alignment,
+    ) -> Result<ChannelIdReservation<'_>> {
+        let mut ids = self.inner.lock();
+        let range = ids.reserve_ids(0, count, align).ok_or(ENOSPC)?;
+        Ok(ChannelIdReservation { pool: self, range })
+    }
+}
+
+/// A reserved contiguous area of channel IDs.
+///
+/// Releases the whole area back to its [`ChannelIdPool`] when dropped. Releasing locks a
+/// sleeping [`Mutex`], so the area must be dropped in a context that is allowed to sleep.
+#[must_use = "the channel ID reservation is released immediately when unused"]
+pub(crate) struct ChannelIdReservation<'a> {
+    pool: &'a ChannelIdPool,
+    range: Range<usize>,
+}
+
+impl Drop for ChannelIdReservation<'_> {
+    fn drop(&mut self) {
+        self.pool.inner.lock().release_ids(&self.range);
+    }
+}
+
+impl Deref for ChannelIdReservation<'_> {
+    type Target = Range<usize>;
+
+    fn deref(&self) -> &Self::Target {
+        &self.range
+    }
+}
+
+#[kunit_tests(nova_core_channel)]
+mod tests {
+    use super::*;
+    use kernel::sizes::SizeConstants;
+
+    #[test]
+    fn chid_reservation() -> Result {
+        let pool = KBox::pin_init(ChannelIdPool::new(cv!(2048)), GFP_KERNEL)?;
+
+        let first = pool.reserve_ids(cv!(48), Alignment::SZ_1)?;
+        assert_eq!(0, first.start);
+        assert_eq!(48, first.len());
+        assert_eq!(48, first.end);
+
+        let second = pool.reserve_ids(cv!(48), Alignment::SZ_1)?;
+        assert!(first.end <= second.start || second.end <= first.start);
+
+        let first_start = first.start;
+        drop(first);
+        assert_eq!(
+            first_start,
+            pool.reserve_ids(cv!(48), Alignment::SZ_1)?.start
+        );
+        Ok(())
+    }
+
+    #[test]
+    fn chid_reservation_drop() -> Result {
+        let pool = KBox::pin_init(ChannelIdPool::new(cv!(8)), GFP_KERNEL)?;
+
+        let a = pool.reserve_ids(cv!(3), Alignment::SZ_1)?;
+        let b = pool.reserve_ids(cv!(3), Alignment::SZ_1)?;
+        let c = pool.reserve_ids(cv!(2), Alignment::SZ_1)?;
+        assert_eq!(0, a.start);
+        assert_eq!(3, b.start);
+        assert_eq!(6, c.start);
+
+        drop(b);
+
+        // Only have space for 3 IDs right now.
+        assert_eq!(
+            Err(ENOSPC),
+            pool.reserve_ids(cv!(4), Alignment::SZ_1).map(|_| ())
+        );
+        let b = pool.reserve_ids(cv!(3), Alignment::SZ_1)?;
+        assert_eq!(3, b.start);
+
+        drop(a);
+        drop(c);
+        drop(b);
+
+        // Everything was dropped so the pool should be empty.
+        assert_eq!(0, pool.reserve_ids(cv!(8), Alignment::SZ_1)?.start);
+        Ok(())
+    }
+
+    #[test]
+    fn chid_bounded_by_num_chids() -> Result {
+        let pool = KBox::pin_init(ChannelIdPool::new(cv!(4)), GFP_KERNEL)?;
+
+        {
+            let a = pool.reserve_ids(cv!(1), Alignment::SZ_1)?;
+            let b = pool.reserve_ids(cv!(1), Alignment::SZ_1)?;
+            let c = pool.reserve_ids(cv!(1), Alignment::SZ_1)?;
+            let d = pool.reserve_ids(cv!(1), Alignment::SZ_1)?;
+            assert_eq!(0, a.start);
+            assert_eq!(1, b.start);
+            assert_eq!(2, c.start);
+            assert_eq!(3, d.start);
+            assert_eq!(
+                Err(ENOSPC),
+                pool.reserve_ids(cv!(1), Alignment::SZ_1).map(|_| ())
+            );
+        }
+
+        assert_eq!(0, pool.reserve_ids(cv!(4), Alignment::SZ_1)?.start);
+        assert_eq!(
+            Err(ENOSPC),
+            pool.reserve_ids(cv!(5), Alignment::SZ_1).map(|_| ())
+        );
+
+        let head = pool.reserve_ids(cv!(3), Alignment::SZ_1)?;
+        assert_eq!(0, head.start);
+        assert_eq!(
+            Err(ENOSPC),
+            pool.reserve_ids(cv!(2), Alignment::SZ_1).map(|_| ())
+        );
+        assert_eq!(3, pool.reserve_ids(cv!(1), Alignment::SZ_1)?.start);
+        Ok(())
+    }
+
+    #[test]
+    fn chid_reservation_aligned() -> Result {
+        let pool = KBox::pin_init(ChannelIdPool::new(cv!(16)), GFP_KERNEL)?;
+
+        // Alloc 0 so the first fit for the next area is unaligned.
+        let pad = pool.reserve_ids(cv!(1), Alignment::SZ_1)?;
+        assert_eq!(0, pad.start);
+
+        let a = pool.reserve_ids(cv!(4), Alignment::SZ_4)?;
+        assert_eq!(4, a.start);
+
+        // The area skipped over by the aligned allocation should still be available.
+        let b = pool.reserve_ids(cv!(1), Alignment::SZ_1)?;
+        assert_eq!(1, b.start);
+
+        let c = pool.reserve_ids(cv!(8), Alignment::SZ_8)?;
+        assert_eq!(8, c.start);
+
+        // Only 2 IDs left.
+        assert_eq!(
+            Err(ENOSPC),
+            pool.reserve_ids(cv!(4), Alignment::SZ_4).map(|_| ())
+        );
+        assert_eq!(
+            Err(ENOSPC),
+            pool.reserve_ids(cv!(1), Alignment::SZ_32).map(|_| ())
+        );
+
+        assert_eq!(2, pool.reserve_ids(cv!(2), Alignment::SZ_1)?.start);
+        Ok(())
+    }
+}

-- 
2.56.0


^ permalink raw reply	[flat|nested] 3+ messages in thread

end of thread, other threads:[~2026-11-12 12:39 UTC | newest]

Thread overview: 3+ messages (download: mbox.gz / follow: Atom feed)
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2026-11-12 12:37 ` [PATCH v12 1/2] rust: id_pool: do not round capacity up to BitmapVec::MAX_INLINE_LEN Eliot Courtney
2026-11-12 12:37 ` [PATCH v12 2/2] gpu: nova-core: add ChannelIdPool Eliot Courtney

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