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From: SF Markus Elfring <elfring@users.sourceforge.net>
To: Joe Perches <joe@perches.com>
Cc: Dmitry Torokhov <dmitry.torokhov@gmail.com>,
	linux-input@vger.kernel.org, LKML <linux-kernel@vger.kernel.org>,
	kernel-janitors@vger.kernel.org,
	Julia Lawall <julia.lawall@lip6.fr>
Subject: Re: Input-gameport: Add the macro "pr_fmt" for module "joydump"
Date: Sat, 24 Sep 2016 19:45:15 +0200	[thread overview]
Message-ID: <40016728-7a21-df83-f6a3-d936c928ed30@users.sourceforge.net> (raw)
In-Reply-To: <1474736592.23838.8.camel@perches.com>

>> I find that it is a preparation. - If this addition could not be accepted,
>> the following update step would also be discussed under an other perspective,
>> wouldn't it?
> 
> It's purposeless, creates unnecessary patches to review
> and generally wastes other people's time.

I have got an other opinion about this.


> Please don't purposefully waste other people's time.

I do not want to "waste" your time. - But I can imagine that I stress your
software development attention to some degree as I am publishing a significant
number of update suggestions according to a bit of static source code analysis.


> It makes your patch proposals _less_ likely to be applied.

The acceptance varies as usual.


I see also another option.

* Can the first three update steps from this small patch series be integrated
  while the fourth needs further adjustments (where I went a bit too far)?

* Do you prefer to squash the last two update steps together?

Regards,
Markus

  reply	other threads:[~2016-09-24 17:45 UTC|newest]

Thread overview: 23+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2016-09-24 13:45 [PATCH 0/4] Input-gameport: Fine-tuning for joydump_connect() SF Markus Elfring
2016-09-24 13:46 ` [PATCH 1/4] Input-gameport: Use kmalloc_array() in joydump_connect() SF Markus Elfring
2016-09-24 16:42   ` Dmitry Torokhov
2016-09-24 17:04     ` SF Markus Elfring
2016-09-24 13:47 ` [PATCH 2/4] Input-gameport: Delete an error message for a failed memory allocation SF Markus Elfring
2016-09-24 13:48 ` [PATCH 3/4] Input-gameport: Add the macro "pr_fmt" for module "joydump" SF Markus Elfring
2016-09-24 16:41   ` Dmitry Torokhov
2016-09-24 16:55     ` SF Markus Elfring
2016-09-24 17:03       ` Joe Perches
2016-09-24 17:45         ` SF Markus Elfring [this message]
2016-09-24 18:01           ` Joe Perches
2016-09-24 18:45             ` SF Markus Elfring
2016-09-24 13:50 ` [PATCH 4/4] Input-gameport: Replace some printk() calls by pr_info() in joydump_connect() SF Markus Elfring
2016-09-24 16:13   ` Joe Perches
2016-09-24 16:32     ` SF Markus Elfring
2016-09-24 16:39       ` Dmitry Torokhov
2016-09-24 17:20         ` SF Markus Elfring
2016-09-24 16:47       ` [PATCH 4/4] " Joe Perches
2016-09-24 19:50         ` SF Markus Elfring
2016-09-24 16:41     ` [PATCH 4/4] " SF Markus Elfring
2016-09-25  7:15     ` [PATCH v2 3/3] " SF Markus Elfring
2016-09-25  7:31       ` Joe Perches
2016-09-25  7:45         ` SF Markus Elfring

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