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From: SF Markus Elfring <elfring@users.sourceforge.net>
To: Joe Perches <joe@perches.com>
Cc: Dmitry Torokhov <dmitry.torokhov@gmail.com>,
	linux-input@vger.kernel.org, LKML <linux-kernel@vger.kernel.org>,
	kernel-janitors@vger.kernel.org,
	Julia Lawall <julia.lawall@lip6.fr>
Subject: Re: Input-gameport: Add the macro "pr_fmt" for module "joydump"
Date: Sat, 24 Sep 2016 20:45:27 +0200	[thread overview]
Message-ID: <c086dc37-d55e-4f1e-a704-4a9893dc730b@users.sourceforge.net> (raw)
In-Reply-To: <1474740063.23838.18.camel@perches.com>

> When a chorus of voices says to you that you are wasting
> their time, perhaps you listen to their song.

I am listening to some degree. - I guess that I am making some decisions
and conclusions in a way that you would prefer to be different.

I know that my update suggestions won't be liked by all contributors.


> It seems to me your patch proposals have a relatively high
> unapplied patch percentage

I agree here. - This impression can occur for a while.

I find that this situation is hardly avoidable according to my evolving number
of update suggestions.
In which time frames do you look for the corresponding software development process?


> and there is an increase in the number of upstream maintainers that ignore you.

It's a pity. - I hope that the corresponding software development can still
be continued in constructive ways.


> Yes, the overall number of patches should be minimized when
> the suggested patches are highly related.

I have got a special opinion about patch squashing. But I can consider it
also for this update step when a corresponding consensus could be
achieved between contributors.

Regards,
Markus

  reply	other threads:[~2016-09-24 18:45 UTC|newest]

Thread overview: 23+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2016-09-24 13:45 [PATCH 0/4] Input-gameport: Fine-tuning for joydump_connect() SF Markus Elfring
2016-09-24 13:46 ` [PATCH 1/4] Input-gameport: Use kmalloc_array() in joydump_connect() SF Markus Elfring
2016-09-24 16:42   ` Dmitry Torokhov
2016-09-24 17:04     ` SF Markus Elfring
2016-09-24 13:47 ` [PATCH 2/4] Input-gameport: Delete an error message for a failed memory allocation SF Markus Elfring
2016-09-24 13:48 ` [PATCH 3/4] Input-gameport: Add the macro "pr_fmt" for module "joydump" SF Markus Elfring
2016-09-24 16:41   ` Dmitry Torokhov
2016-09-24 16:55     ` SF Markus Elfring
2016-09-24 17:03       ` Joe Perches
2016-09-24 17:45         ` SF Markus Elfring
2016-09-24 18:01           ` Joe Perches
2016-09-24 18:45             ` SF Markus Elfring [this message]
2016-09-24 13:50 ` [PATCH 4/4] Input-gameport: Replace some printk() calls by pr_info() in joydump_connect() SF Markus Elfring
2016-09-24 16:13   ` Joe Perches
2016-09-24 16:32     ` SF Markus Elfring
2016-09-24 16:39       ` Dmitry Torokhov
2016-09-24 17:20         ` SF Markus Elfring
2016-09-24 16:47       ` [PATCH 4/4] " Joe Perches
2016-09-24 19:50         ` SF Markus Elfring
2016-09-24 16:41     ` [PATCH 4/4] " SF Markus Elfring
2016-09-25  7:15     ` [PATCH v2 3/3] " SF Markus Elfring
2016-09-25  7:31       ` Joe Perches
2016-09-25  7:45         ` SF Markus Elfring

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