From: Andrey Grodzovsky <Andrey.Grodzovsky@amd.com>
To: "Eric W. Biederman" <ebiederm@xmission.com>,
"Christian König" <ckoenig.leichtzumerken@gmail.com>
Cc: christian.koenig@amd.com, David.Panariti@amd.com,
Oleg Nesterov <oleg@redhat.com>,
amd-gfx@lists.freedesktop.org, linux-kernel@vger.kernel.org,
Alexander.Deucher@amd.com, akpm@linux-foundation.org
Subject: Re: [PATCH 2/3] drm/scheduler: Don't call wait_event_killable for signaled process.
Date: Mon, 30 Apr 2018 13:18:32 -0400 [thread overview]
Message-ID: <6baaeedb-285e-00ed-fd6a-e020415ec777@amd.com> (raw)
In-Reply-To: <87k1so8xv8.fsf@xmission.com>
On 04/30/2018 12:25 PM, Eric W. Biederman wrote:
> Christian König <ckoenig.leichtzumerken@gmail.com> writes:
>
>> Hi Eric,
>>
>> sorry for the late response, was on vacation last week.
>>
>> Am 26.04.2018 um 02:01 schrieb Eric W. Biederman:
>>> Andrey Grodzovsky <Andrey.Grodzovsky@amd.com> writes:
>>>
>>>> On 04/25/2018 01:17 PM, Oleg Nesterov wrote:
>>>>> On 04/25, Andrey Grodzovsky wrote:
>>>>>> here (drm_sched_entity_fini) is also a bad idea, but we still want to be
>>>>>> able to exit immediately
>>>>>> and not wait for GPU jobs completion when the reason for reaching this code
>>>>>> is because of KILL
>>>>>> signal to the user process who opened the device file.
>>>>> Can you hook f_op->flush method?
>> THANKS! That sounds like a really good idea to me and we haven't investigated
>> into that direction yet.
> For the backwards compatibility concerns you cite below the flush method
> seems a much better place to introduce the wait. You at least really
> will be in a process context for that. Still might be in exit but at
> least you will be legitimately be in a process.
>
>>>> But this one is called for each task releasing a reference to the the file, so
>>>> not sure I see how this solves the problem.
>>> The big question is why do you need to wait during the final closing a
>>> file?
>> As always it's because of historical reasons. Initially user space pushed
>> commands directly to a hardware queue and when a processes finished we didn't
>> need to wait for anything.
>>
>> Then the GPU scheduler was introduced which delayed pushing the jobs to the
>> hardware queue to a later point in time.
>>
>> This wait was then added to maintain backward compability and not break
>> userspace (but see below).
> That make sense.
>
>>> The wait can be terminated so the wait does not appear to be simply a
>>> matter of correctness.
>> Well when the process is killed we don't care about correctness any more, we
>> just want to get rid of it as quickly as possible (OOM situation etc...).
>>
>> But it is perfectly possible that a process submits some render commands and
>> then calls exit() or terminates because of a SIGTERM, SIGINT etc.. In this case
>> we need to wait here to make sure that all rendering is pushed to the hardware
>> because the scheduler might need resources/settings from the file
>> descriptor.
>>
>> For example if you just remove that wait you could close firefox and get garbage
>> on the screen for a millisecond because the remaining rendering commands where
>> not executed.
>>
>> So what we essentially need is to distinct between a SIGKILL (which means stop
>> processing as soon as possible) and any other reason because then we don't want
>> to annoy the user with garbage on the screen (even if it's just for a few
>> milliseconds).
> I see a couple of issues.
>
> - Running the code in release rather than in flush.
>
> Using flush will catch every close so it should be more backwards
> compatible. f_op->flush always runs in process context so looking at
> current makes sense.
>
> - Distinguishing between death by SIGKILL and other process exit deaths.
>
> In f_op->flush the code can test "((tsk->flags & PF_EXITING) &&
> (tsk->code == SIGKILL))" to see if it was SIGKILL that terminated
> the process.
What about Oleg's note not to rely on tsk->code == SIGKILL (still not
clear why ?)
and that this entire check is racy (against what ?) ? Or is it relevant
to .release hook
only ?
Andrey
>
> - Dealing with stuck queues (where this patchset came in).
>
> For stuck queues you are going to need a timeout instead of the current
> indefinite wait after PF_EXITING is set. From what you have described a
> few milliseconds should be enough. If PF_EXITING is not set you can
> still just make the wait killable and skip the timeout if that will give
> a better backwards compatible user experience.
>
> What can't be done is try and catch SIGKILL after a process has called
> do_exit. A dead process is a dead process.
>
> Eric
next prev parent reply other threads:[~2018-04-30 17:18 UTC|newest]
Thread overview: 63+ messages / expand[flat|nested] mbox.gz Atom feed top
2018-04-24 15:30 Avoid uninterruptible sleep during process exit Andrey Grodzovsky
2018-04-24 15:30 ` [PATCH 1/3] signals: Allow generation of SIGKILL to exiting task Andrey Grodzovsky
2018-04-24 16:10 ` Eric W. Biederman
2018-04-24 16:42 ` Eric W. Biederman
2018-04-24 16:51 ` Andrey Grodzovsky
2018-04-24 17:29 ` Eric W. Biederman
2018-04-25 13:13 ` Oleg Nesterov
2018-04-24 15:30 ` [PATCH 2/3] drm/scheduler: Don't call wait_event_killable for signaled process Andrey Grodzovsky
2018-04-24 15:46 ` Michel Dänzer
2018-04-24 15:51 ` Andrey Grodzovsky
2018-04-24 15:52 ` Andrey Grodzovsky
2018-04-24 19:44 ` Daniel Vetter
2018-04-24 21:00 ` Eric W. Biederman
2018-04-24 21:02 ` Andrey Grodzovsky
2018-04-24 21:21 ` Eric W. Biederman
2018-04-24 21:37 ` Andrey Grodzovsky
2018-04-24 22:11 ` Eric W. Biederman
2018-04-25 7:14 ` Daniel Vetter
2018-04-25 13:08 ` Andrey Grodzovsky
2018-04-25 15:29 ` Eric W. Biederman
[not found] ` <311660b9-9e46-b960-3088-06e16ac3838d@amd.com>
2018-04-25 16:31 ` Eric W. Biederman
2018-04-24 21:40 ` Daniel Vetter
2018-04-25 13:22 ` Oleg Nesterov
2018-04-25 13:36 ` Daniel Vetter
2018-04-25 14:18 ` Oleg Nesterov
2018-04-25 13:43 ` Andrey Grodzovsky
2018-04-24 16:23 ` Eric W. Biederman
2018-04-24 16:43 ` Andrey Grodzovsky
2018-04-24 17:12 ` Eric W. Biederman
2018-04-25 13:55 ` Oleg Nesterov
2018-04-25 14:21 ` Andrey Grodzovsky
2018-04-25 17:17 ` Oleg Nesterov
2018-04-25 18:40 ` Andrey Grodzovsky
2018-04-26 0:01 ` Eric W. Biederman
2018-04-26 12:34 ` Andrey Grodzovsky
2018-04-26 12:52 ` Andrey Grodzovsky
2018-04-26 15:57 ` Eric W. Biederman
2018-04-26 20:43 ` Andrey Grodzovsky
2018-04-30 12:08 ` Christian König
2018-04-30 14:32 ` Andrey Grodzovsky
2018-04-30 15:25 ` Christian König
2018-04-30 16:00 ` Oleg Nesterov
2018-04-30 16:10 ` Andrey Grodzovsky
2018-04-30 18:29 ` Christian König
2018-04-30 19:28 ` Andrey Grodzovsky
2018-05-02 11:48 ` Christian König
2018-05-01 14:35 ` Oleg Nesterov
2018-05-23 15:08 ` Andrey Grodzovsky
2018-04-30 15:29 ` Oleg Nesterov
2018-04-30 16:25 ` Eric W. Biederman
2018-04-30 17:18 ` Andrey Grodzovsky [this message]
2018-04-25 13:05 ` Oleg Nesterov
2018-04-24 15:30 ` [PATCH 3/3] drm/amdgpu: Switch to interrupted wait to recover from ring hang Andrey Grodzovsky
2018-04-24 15:52 ` Panariti, David
2018-04-24 15:58 ` Andrey Grodzovsky
2018-04-24 16:20 ` Panariti, David
2018-04-24 16:30 ` Eric W. Biederman
2018-04-25 17:17 ` Andrey Grodzovsky
2018-04-25 20:55 ` Eric W. Biederman
2018-04-26 12:28 ` Andrey Grodzovsky
2018-04-24 16:14 ` Eric W. Biederman
2018-04-24 16:38 ` Andrey Grodzovsky
2018-04-30 11:34 ` Christian König
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