From: "Alexandre Courbot" <acourbot@nvidia.com>
To: "Danilo Krummrich" <dakr@kernel.org>,
"Joel Fernandes" <joelagnelf@nvidia.com>
Cc: "Miguel Ojeda" <ojeda@kernel.org>,
"Alex Gaynor" <alex.gaynor@gmail.com>,
"Boqun Feng" <boqun.feng@gmail.com>,
"Gary Guo" <gary@garyguo.net>,
"Björn Roy Baron" <bjorn3_gh@protonmail.com>,
"Benno Lossin" <benno.lossin@proton.me>,
"Andreas Hindborg" <a.hindborg@kernel.org>,
"Alice Ryhl" <aliceryhl@google.com>,
"Trevor Gross" <tmgross@umich.edu>,
"David Airlie" <airlied@gmail.com>,
"Simona Vetter" <simona@ffwll.ch>,
"Maarten Lankhorst" <maarten.lankhorst@linux.intel.com>,
"Maxime Ripard" <mripard@kernel.org>,
"Thomas Zimmermann" <tzimmermann@suse.de>,
"Jonathan Corbet" <corbet@lwn.net>,
"John Hubbard" <jhubbard@nvidia.com>,
"Ben Skeggs" <bskeggs@nvidia.com>,
"Timur Tabi" <ttabi@nvidia.com>,
"Alistair Popple" <apopple@nvidia.com>,
linux-kernel@vger.kernel.org, rust-for-linux@vger.kernel.org,
nouveau@lists.freedesktop.org, dri-devel@lists.freedesktop.org
Subject: Re: [PATCH 11/16] gpu: nova-core: add falcon register definitions and base code
Date: Thu, 01 May 2025 09:09:28 +0900 [thread overview]
Message-ID: <D9KDYOVU0EG3.2TA8UJHMW66Q6@nvidia.com> (raw)
In-Reply-To: <aBJo9qNDn8xDEwlk@pollux>
On Thu May 1, 2025 at 3:16 AM JST, Danilo Krummrich wrote:
> On Wed, Apr 30, 2025 at 10:38:11AM -0400, Joel Fernandes wrote:
>> On 4/30/2025 9:25 AM, Alexandre Courbot wrote:
>> > On Tue Apr 22, 2025 at 11:44 PM JST, Danilo Krummrich wrote:
>>
>> >>> +/// Returns a boxed falcon HAL adequate for the passed `chipset`.
>> >>> +///
>> >>> +/// We use this function and a heap-allocated trait object instead of statically defined trait
>> >>> +/// objects because of the two-dimensional (Chipset, Engine) lookup required to return the
>> >>> +/// requested HAL.
>> >>
>> >> Do we really need the dynamic dispatch? AFAICS, there's only E::BASE that is
>> >> relevant to FalconHal impls?
>> >>
>> >> Can't we do something like I do in the following example [1]?
>> >>
>> >> [1] https://play.rust-lang.org/?version=stable&mode=debug&edition=2024&gist=bf7035a07e79a4047fb6834eac03a9f2
>> >
>> > So are you have noticed there are two dimensions from which the falcons
>> > can be instantiated:
>> >
>> > - The engine, which determines its register BASE,
>> > - The HAL, which is determined by the chipset.
>> >
>> > For the engine, I want to keep things static for the main reason that if
>> > BASE was dynamic, we would have to do all our IO using
>> > try_read()/try_write() and check for an out-of-bounds error at each
>> > register access. The cost of monomorphization is limited as there are
>> > only a handful of engines.
>> >
>> > But the HAL introduces a second dimension to this, and if we support N
>> > engines then the amount of monomorphized code would then increase by N
>> > for each new HAL we add. Chipsets are released at a good cadence, so
>> > this is the dimension that risks growing the most.
>
> I agree, avoiding the dynamic dispatch is probably not worth in this case
> considering the long term. However, I wanted to point out an alternative with
> [2].
>
>> > It is also the one that makes use of methods to abstract things (vs.
>> > fixed parameters), so it is a natural candidate for using virtual
>> > methods. I am not a fan of having ever-growing boilerplate match
>> > statements for each method that needs to be abstracted, especially since
>> > this is that virtual methods do without requiring extra code, and for a
>> > runtime penalty that is completely negligible in our context and IMHO
>> > completely balanced by the smaller binary size that results from their
>> > use.
>>
>> Adding to what Alex said, note that the runtime cost is still there even without
>> using dyn. Because at runtime, the match conditionals need to route function
>> calls to the right place.
>
> Honestly, I don't know how dynamic dispatch scales compared to static dispatch
> with conditionals.
>
> OOC, I briefly looked for a benchmark and found [3], which doesn't look
> unreasonable at a first glance.
>
> I modified it real quick to have more than 2 actions. [4]
>
> 2 Actions
> ---------
> Dynamic Dispatch: time: [2.0679 ns 2.0825 ns 2.0945 ns]
> Static Dispatch: time: [850.29 ps 851.05 ps 852.36 ps]
>
> 20 Actions
> ----------
> Dynamic Dispatch: time: [21.368 ns 21.827 ns 22.284 ns]
> Static Dispatch: time: [1.3623 ns 1.3703 ns 1.3793 ns]
>
> 100 Actions
> -----------
> Dynamic Dispatch: time: [103.72 ns 104.33 ns 105.13 ns]
> Static Dispatch: time: [4.5905 ns 4.6311 ns 4.6775 ns]
>
> Absolutely take it with a grain of salt, I neither spend a lot of brain power
> nor time on this, which usually is not a great combination with benchmarking
> things. :)
>
> However, I think it's probably not too important here. Hence, feel free to go
> with dynamic dispatch for this.
Indeed, it looks like the cost of dispatch will be completely shadowed
by the IO behind it anyway. And these HAL calls are like a few here and
there anyway, it's not like they are on a critical path.
>
>> I am just not seeing the benefits of not using dyn for
>> this use case and only drawbacks. IMHO, we should try to not be doing the
>> compiler's job.
>>
>> Maybe the only benefit is you don't need an Arc or Kbox wrapper?
>
> That's not a huge concern for me, it's only one single allocation per Engine,
> correct?
Correct. Note that for other engines we will be able to store the HALs as
static singletons instead of building them on the heap like I am
currently doing. The reason for doing this on falcon is that the
dual-dimension of the instances makes it more complex to build and look
them up.
... or maybe I could just use a macro? Let me try that and see whether
it works.
next prev parent reply other threads:[~2025-05-01 0:09 UTC|newest]
Thread overview: 60+ messages / expand[flat|nested] mbox.gz Atom feed top
2025-04-20 12:19 [PATCH 00/16] nova-core: run FWSEC-FRTS to perform first stage of GSP initialization Alexandre Courbot
2025-04-20 12:19 ` [PATCH 01/16] rust: add useful ops for u64 Alexandre Courbot
2025-04-20 12:19 ` [PATCH 02/16] rust: make ETIMEDOUT error available Alexandre Courbot
2025-04-20 12:19 ` [PATCH 03/16] gpu: nova-core: derive useful traits for Chipset Alexandre Courbot
2025-04-22 16:23 ` Joel Fernandes
2025-04-24 7:50 ` Alexandre Courbot
2025-04-20 12:19 ` [PATCH 04/16] gpu: nova-core: add missing GA100 definition Alexandre Courbot
2025-04-20 12:19 ` [PATCH 05/16] gpu: nova-core: take bound device in Gpu::new Alexandre Courbot
2025-04-20 12:19 ` [PATCH 06/16] gpu: nova-core: define registers layout using helper macro Alexandre Courbot
2025-04-22 10:29 ` Danilo Krummrich
2025-04-28 14:27 ` Alexandre Courbot
2025-04-20 12:19 ` [PATCH 07/16] gpu: nova-core: move Firmware to firmware module Alexandre Courbot
2025-04-20 12:19 ` [PATCH 08/16] gpu: nova-core: wait for GFW_BOOT completion Alexandre Courbot
2025-04-21 21:45 ` Joel Fernandes
2025-04-22 11:28 ` Danilo Krummrich
2025-04-22 13:06 ` Alexandre Courbot
2025-04-22 13:46 ` Joel Fernandes
2025-04-22 11:36 ` Danilo Krummrich
2025-04-29 12:48 ` Alexandre Courbot
2025-04-30 22:45 ` Joel Fernandes
2025-04-20 12:19 ` [PATCH 09/16] gpu: nova-core: register sysmem flush page Alexandre Courbot
2025-04-22 11:45 ` Danilo Krummrich
2025-04-23 13:03 ` Alexandre Courbot
2025-04-22 18:50 ` Joel Fernandes
2025-04-20 12:19 ` [PATCH 10/16] gpu: nova-core: add basic timer device Alexandre Courbot
2025-04-22 12:07 ` Danilo Krummrich
2025-04-29 13:13 ` Alexandre Courbot
2025-04-20 12:19 ` [PATCH 11/16] gpu: nova-core: add falcon register definitions and base code Alexandre Courbot
2025-04-22 14:44 ` Danilo Krummrich
2025-04-30 6:58 ` Joel Fernandes
2025-04-30 10:32 ` Danilo Krummrich
2025-04-30 13:25 ` Alexandre Courbot
2025-04-30 14:38 ` Joel Fernandes
2025-04-30 18:16 ` Danilo Krummrich
2025-04-30 23:08 ` Joel Fernandes
2025-05-01 0:09 ` Alexandre Courbot [this message]
2025-05-01 0:22 ` Joel Fernandes
2025-05-01 14:07 ` Alexandre Courbot
2025-04-20 12:19 ` [PATCH 12/16] gpu: nova-core: firmware: add ucode descriptor used by FWSEC-FRTS Alexandre Courbot
2025-04-22 14:46 ` Danilo Krummrich
2025-04-20 12:19 ` [PATCH 13/16] gpu: nova-core: Add support for VBIOS ucode extraction for boot Alexandre Courbot
2025-04-23 14:06 ` Danilo Krummrich
2025-04-23 14:52 ` Joel Fernandes
2025-04-23 15:02 ` Danilo Krummrich
2025-04-24 19:19 ` Joel Fernandes
2025-04-24 20:01 ` Danilo Krummrich
2025-04-24 19:54 ` Joel Fernandes
2025-04-24 20:17 ` Danilo Krummrich
2025-04-25 2:32 ` [13/16] " Joel Fernandes
2025-04-25 17:10 ` Joel Fernandes
2025-04-24 18:54 ` [PATCH 13/16] " Joel Fernandes
2025-04-24 20:08 ` Danilo Krummrich
2025-04-25 2:26 ` [13/16] " Joel Fernandes
2025-04-24 20:22 ` [PATCH 13/16] " Joel Fernandes
2025-04-26 23:17 ` [13/16] " Joel Fernandes
2025-04-20 12:19 ` [PATCH 14/16] gpu: nova-core: compute layout of the FRTS region Alexandre Courbot
2025-04-20 12:19 ` [PATCH 15/16] gpu: nova-core: extract FWSEC from BIOS and patch it to run FWSEC-FRTS Alexandre Courbot
2025-04-20 12:19 ` [PATCH 16/16] gpu: nova-core: load and " Alexandre Courbot
2025-04-22 8:40 ` [PATCH 00/16] nova-core: run FWSEC-FRTS to perform first stage of GSP initialization Danilo Krummrich
2025-04-22 14:12 ` Alexandre Courbot
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