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* [PATCH] arm64/sve: Don't zero the SVE state buffer when the SVE state is live
@ 2026-09-14 12:53 Breno Leitao
  2026-09-15  8:39 ` Mark Rutland
  0 siblings, 1 reply; 5+ messages in thread
From: Breno Leitao @ 2026-09-14 12:53 UTC (permalink / raw)
  To: Catalin Marinas, Will Deacon, Mark Rutland
  Cc: linux-arm-kernel, linux-kernel, kernel-team, Breno Leitao

do_sve_acc() calls sve_alloc(current, true), which memsets the whole
task->thread.sve_state buffer whenever it is already allocated.

Reviwing this code was not trivial giving the ABI here, and the
exceptions (syscall vs context switch), but, I think this it makes
sense.

On the common path the buffer is then never read: when
TIF_FOREIGN_FPSTATE is clear the state stays in the registers,
sve_flush_live() zeroes the non-FPSIMD part of them, and
fpsimd_bind_task_to_cpu() re-binds the task. Only the
TIF_FOREIGN_FPSTATE path builds the state in memory via fpsimd_to_sve(),
which writes just the low 128 bits of each Z register and so needs the
rest pre-zeroed. do_sme_acc() already allocates the same buffer with
sve_alloc(current, false), so this also makes the two trap handlers
consistent.

Skipping the zeroing on the live path is safe:

1) On entry to do_sve_acc() thread.fp_type is FP_STATE_FPSIMD. That is
   how TIF_SVE came to be clear in the first place: task_fpsimd_load()
   only clears it in the FP_STATE_FPSIMD case, and an SVE trap cannot
   be taken from streaming mode.

2) While fp_type is FP_STATE_FPSIMD, thread.sve_state is by definition
   stale. The state machine comment above task_fpsimd_load() says it
   "must not be dereferenced and any data stored there should be
   considered stale and not referenced".

3) Every reader honours that. task_fpsimd_load() loads the buffer only
   in the FP_STATE_SVE case; fpsimd_sync_from_effective_state() and
   fpsimd_sync_to_effective_state_zeropad() test fp_type first;
   ptrace's sve_get_common() reaches it only when
   sve_init_header_from_task() chose SVE_PT_REGS_SVE, which requires
   fp_type == FP_STATE_SVE; and preserve_sve_context() copies it out
   only for a non-zero vq, which needs fp_type == FP_STATE_SVE or
   streaming mode.

4) fp_type becomes FP_STATE_SVE in exactly four places, and each has
   written or zeroed the whole buffer by that point:
   fpsimd_save_user_state() immediately after sve_save_state(); the
   TIF_FOREIGN_FPSTATE branch below, after its memset and
   fpsimd_to_sve(); and ptrace sve_set_common() and signal
   restore_sve_fpsimd_context(), both after their own
   sve_alloc(target, true).

5) So nothing can observe the bytes left stale here. The buffer only
   becomes readable at the moment something has just written all of it.

This is worth doing because the SVE state is discarded on syscall entry,
so userspace that mixes SVE and syscalls re-traps constantly. A fleet
profile of arm64 hosts running services whose memset() is SVE shows the
memset under do_sve_acc() accounting for 29% of the trap handling cost.

Measured on a 72-core Neoverse V2 (SVE VL 128, sve_state_size 546,
performance governor) with perf bench sched pipe pinned to one CPU, and
SVE operation on write, so that each loop also takes an SVE access trap.

	* -0.99% kernel instructions
	* -1.38% kernel cycles
	* -1.12% wall clock

The arm64 fp and signal kselftests produce identical results on the two
kernels.

Signed-off-by: Breno Leitao <leitao@debian.org>
---
 arch/arm64/kernel/fpsimd.c | 8 +++++++-
 1 file changed, 7 insertions(+), 1 deletion(-)

diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c
index e7f1682a3059b..41e91186ee30b 100644
--- a/arch/arm64/kernel/fpsimd.c
+++ b/arch/arm64/kernel/fpsimd.c
@@ -1316,7 +1316,7 @@ void do_sve_acc(unsigned long esr, struct pt_regs *regs)
 		return;
 	}
 
-	sve_alloc(current, true);
+	sve_alloc(current, false);
 	if (!current->thread.sve_state) {
 		force_sig(SIGKILL);
 		return;
@@ -1332,6 +1332,11 @@ void do_sve_acc(unsigned long esr, struct pt_regs *regs)
 	 * registers or memory, so we must zero all state that is not shared
 	 * with FPSIMD.
 	 *
+	 * When the state is live it stays in the registers, which
+	 * sve_flush_live() zeroes. sve_state is only read when fp_type is
+	 * FP_STATE_SVE, which is only set after sve_save_state() has written
+	 * the whole buffer, so zero it only on the path that builds it here.
+	 *
 	 * SVE traps cannot be taken from streaming mode, so there cannot be
 	 * any effective streaming mode SVE state.
 	 */
@@ -1341,6 +1346,7 @@ void do_sve_acc(unsigned long esr, struct pt_regs *regs)
 		sve_flush_live();
 		fpsimd_bind_task_to_cpu();
 	} else {
+		memset(current->thread.sve_state, 0, sve_state_size(current));
 		fpsimd_to_sve(current);
 		current->thread.fp_type = FP_STATE_SVE;
 		fpsimd_flush_task_state(current);

---
base-commit: f2bfbc3554ca6919484030729424b9dee2942d24
change-id: 20260911-b4-arm64-sve-acc-memset-3425ad567857

Best regards,
--  
Breno Leitao <leitao@debian.org>


^ permalink raw reply	[flat|nested] 5+ messages in thread

end of thread, other threads:[~2026-09-15 10:27 UTC | newest]

Thread overview: 5+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2026-09-14 12:53 [PATCH] arm64/sve: Don't zero the SVE state buffer when the SVE state is live Breno Leitao
2026-09-15  8:39 ` Mark Rutland
2026-09-15  9:50   ` Breno Leitao
2026-09-15 10:15     ` Mark Rutland
2026-09-15 10:27       ` Breno Leitao

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