From: Yury Norov <ynorov@nvidia.com>
To: Eliot Courtney <ecourtney@nvidia.com>
Cc: "Alice Ryhl" <aliceryhl@google.com>,
"Burak Emir" <burak.emir@gmail.com>,
"Yury Norov" <yury.norov@gmail.com>,
"Miguel Ojeda" <ojeda@kernel.org>,
"Boqun Feng" <boqun@kernel.org>, "Gary Guo" <gary@garyguo.net>,
"Björn Roy Baron" <bjorn3_gh@protonmail.com>,
"Benno Lossin" <lossin@kernel.org>,
"Andreas Hindborg" <a.hindborg@kernel.org>,
"Trevor Gross" <tmgross@umich.edu>,
"Danilo Krummrich" <dakr@kernel.org>,
"Daniel Almeida" <daniel.almeida@collabora.com>,
"Tamir Duberstein" <tamird@kernel.org>,
"Alexandre Courbot" <acourbot@nvidia.com>,
"Onur Özkan" <work@onurozkan.dev>,
"David Airlie" <airlied@gmail.com>,
"Simona Vetter" <simona@ffwll.ch>,
"Greg Kroah-Hartman" <gregkh@linuxfoundation.org>,
"John Hubbard" <jhubbard@nvidia.com>,
"Alistair Popple" <apopple@nvidia.com>,
"Timur Tabi" <ttabi@nvidia.com>, "Zhi Wang" <zhiw@nvidia.com>,
rust-for-linux@vger.kernel.org, linux-kernel@vger.kernel.org,
nova-gpu@lists.linux.dev, dri-devel@lists.freedesktop.org
Subject: Re: [PATCH v11 4/5] rust: id_pool: do not round capacity up to BitmapVec::MAX_INLINE_LEN
Date: Tue, 10 Nov 2026 12:42:40 -0500 [thread overview]
Message-ID: <avNXkJjOoTzUu-1r@yury> (raw)
In-Reply-To: <20261109-chid-v11-4-082aa9bf5a91@nvidia.com>
On Mon, Nov 09, 2026 at 05:32:52PM +0900, Eliot Courtney wrote:
> Current code in IdPool::with_capacity rounds the capacity up to
> BitmapVec::MAX_INLINE_LEN, but BitmapVec::new works fine with values
> smaller than this and still uses an inline representation. Remove this
> behaviour.
>
> This allows specifying a real capacity of 0, which was not previously
> possible.
How real capacity 0 became possible? Did we eventually find a use case
for it? If not, it should not be possible, and the implementation
should not explicitly handle that case.
> This breaks `grow_request` in this case, so change it to grow
> to at least `BitmapVec::MAX_INLINE_LEN`, mirroring the capacity floor in
> `shrink_request`.
Not the grow_request only, I believe. I recall the discussion about
panic on most operations on a 0-bit pool.
> Reviewed-by: Alice Ryhl <aliceryhl@google.com>
> Reviewed-by: Burak Emir <burak.emir@gmail.com>
> Signed-off-by: Eliot Courtney <ecourtney@nvidia.com>
> ---
> rust/kernel/id_pool.rs | 38 ++++++++++++++++++++++++++++++++------
> 1 file changed, 32 insertions(+), 6 deletions(-)
>
> diff --git a/rust/kernel/id_pool.rs b/rust/kernel/id_pool.rs
> index 92eeb7caa243..f77bd90325ff 100644
> --- a/rust/kernel/id_pool.rs
> +++ b/rust/kernel/id_pool.rs
> @@ -112,13 +112,8 @@ pub fn new() -> Self {
> }
>
> /// Constructs a new [`IdPool`] with space for a specific number of bits.
> - ///
> - /// A capacity below [`MAX_INLINE_LEN`] is adjusted to [`MAX_INLINE_LEN`].
> - ///
> - /// [`MAX_INLINE_LEN`]: BitmapVec::MAX_INLINE_LEN
> #[inline]
> pub fn with_capacity(num_ids: usize, flags: Flags) -> Result<Self, AllocError> {
> - let num_ids = usize::max(num_ids, BitmapVec::MAX_INLINE_LEN);
> let map = BitmapVec::new(num_ids, flags)?;
> Ok(Self { map })
> }
> @@ -152,6 +147,13 @@ pub fn capacity(&self) -> usize {
> /// let resizer = alloc_request.realloc(GFP_KERNEL)?;
> /// pool.shrink(resizer);
> /// assert_eq!(pool.capacity(), BitmapVec::MAX_INLINE_LEN);
> + ///
> + /// // A pool at the `MAX_INLINE_LEN` floor cannot shrink further.
> + /// assert!(pool.shrink_request().is_none());
> + ///
> + /// // Neither can a pool with a capacity below `MAX_INLINE_LEN`.
> + /// let small = IdPool::with_capacity(8, GFP_KERNEL)?;
> + /// assert!(small.shrink_request().is_none());
> /// # Ok::<(), AllocError>(())
> /// ```
> #[inline]
> @@ -198,12 +200,36 @@ pub fn shrink(&mut self, mut resizer: PoolResizer) {
>
> /// Returns a [`ReallocRequest`] for growing this [`IdPool`], if possible.
> ///
> + /// Grows to at least [`MAX_INLINE_LEN`].
> /// The capacity of an [`IdPool`] cannot be grown above [`MAX_LEN`].
> ///
> + /// [`MAX_INLINE_LEN`]: BitmapVec::MAX_INLINE_LEN
> /// [`MAX_LEN`]: BitmapVec::MAX_LEN
> + ///
> + /// # Examples
> + ///
> + /// ```
> + /// use kernel::{
> + /// alloc::AllocError,
> + /// bitmap::BitmapVec,
> + /// id_pool::IdPool, //
> + /// };
> + ///
> + /// // Grow goes to at least BitmapVec::MAX_INLINE_LEN.
> + /// let mut pool = IdPool::with_capacity(1, GFP_KERNEL)?;
> + /// let resizer = pool.grow_request().ok_or(AllocError)?.realloc(GFP_KERNEL)?;
> + /// pool.grow(resizer);
> + /// assert_eq!(pool.capacity(), BitmapVec::MAX_INLINE_LEN);
> + ///
> + /// // Grow doubles if at least BitmapVec::MAX_INLINE_LEN.
> + /// let resizer = pool.grow_request().ok_or(AllocError)?.realloc(GFP_KERNEL)?;
> + /// pool.grow(resizer);
> + /// assert_eq!(pool.capacity(), 2 * BitmapVec::MAX_INLINE_LEN);
> + /// # Ok::<(), AllocError>(())
> + /// ```
> #[inline]
> pub fn grow_request(&self) -> Option<ReallocRequest> {
> - let num_ids = self.capacity() * 2;
> + let num_ids = usize::max(BitmapVec::MAX_INLINE_LEN, self.capacity() * 2);
You only need this max(...) thing to fix the behavior of 0-len bitmap.
We don't have any users with the request to support them. Please don't
add any extra code to handle unwanted and unsupported cases.
Thanks,
Yury
> if num_ids > BitmapVec::MAX_LEN {
> return None;
> }
>
> --
> 2.56.0
>
next prev parent reply other threads:[~2026-11-10 17:42 UTC|newest]
Thread overview: 18+ messages / expand[flat|nested] mbox.gz Atom feed top
2026-11-09 8:32 [PATCH v11 0/5] rust: Add support for reserving of ranges of IDs Eliot Courtney
2026-11-09 8:32 ` [PATCH v11 1/5] rust: io: use Alignment size constants Eliot Courtney
2026-11-09 12:37 ` Gary Guo
2026-11-10 17:17 ` Yury Norov
2026-11-09 8:32 ` [PATCH v11 2/5] rust: gpu: buddy: " Eliot Courtney
2026-11-09 12:37 ` Gary Guo
2026-11-10 17:21 ` Yury Norov
2026-11-09 8:32 ` [PATCH v11 3/5] gpu: nova-core: " Eliot Courtney
2026-11-09 12:37 ` Gary Guo
2026-11-10 17:22 ` Yury Norov
2026-11-09 8:32 ` [PATCH v11 4/5] rust: id_pool: do not round capacity up to BitmapVec::MAX_INLINE_LEN Eliot Courtney
2026-11-09 12:08 ` Alexandre Courbot
2026-11-09 12:36 ` Gary Guo
2026-11-10 7:29 ` Eliot Courtney
2026-11-10 17:42 ` Yury Norov [this message]
2026-11-09 8:32 ` [PATCH v11 5/5] gpu: nova-core: add ChannelIdPool Eliot Courtney
2026-11-09 21:21 ` (subset) [PATCH v11 0/5] rust: Add support for reserving of ranges of IDs Danilo Krummrich
2026-11-09 21:33 ` Danilo Krummrich
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