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* [PATCH] gameport: unexport static inline functions (alpha build fix)
@ 2007-12-27 11:32 Ivan Kokshaysky
  2008-01-03 16:18 ` Dmitry Torokhov
  0 siblings, 1 reply; 2+ messages in thread
From: Ivan Kokshaysky @ 2007-12-27 11:32 UTC (permalink / raw)
  To: Andrew Morton; +Cc: dmitry.torokhov, linux-kernel

These two are defined inline in linux/gameport.h.

Signed-off-by: Ivan Kokshaysky <ink@jurassic.park.msu.ru>
---
 drivers/input/gameport/gameport.c |    2 --
 1 files changed, 0 insertions(+), 2 deletions(-)

diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c
index bfc6061..1dc2ac9 100644
--- a/drivers/input/gameport/gameport.c
+++ b/drivers/input/gameport/gameport.c
@@ -38,8 +38,6 @@ EXPORT_SYMBOL(gameport_unregister_driver);
 EXPORT_SYMBOL(gameport_open);
 EXPORT_SYMBOL(gameport_close);
 EXPORT_SYMBOL(gameport_rescan);
-EXPORT_SYMBOL(gameport_cooked_read);
-EXPORT_SYMBOL(gameport_set_name);
 EXPORT_SYMBOL(gameport_set_phys);
 EXPORT_SYMBOL(gameport_start_polling);
 EXPORT_SYMBOL(gameport_stop_polling);

^ permalink raw reply	[flat|nested] 2+ messages in thread

end of thread, other threads:[~2008-01-03 16:18 UTC | newest]

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2007-12-27 11:32 [PATCH] gameport: unexport static inline functions (alpha build fix) Ivan Kokshaysky
2008-01-03 16:18 ` Dmitry Torokhov

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