* [PATCH] Linux 2.5.68 - Fix gameport_close(gameport); after return in drivers/input/gameport/gameport.c
@ 2003-05-01 20:10 Gabriel Devenyi
2003-06-14 22:49 ` Vojtech Pavlik
0 siblings, 1 reply; 2+ messages in thread
From: Gabriel Devenyi @ 2003-05-01 20:10 UTC (permalink / raw)
To: vojtech; +Cc: linux-kernel
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
This patch applies to 2.5.68, it is listed on kbugs.org. The gameport is never closed after calibrating it.
Please CC me with any discussion.
- --
Building the Future,
Gabriel Devenyi
devenyga@mcmaster.ca
- ---FILE---
- --- linux-2.5.68/drivers/input/gameport/gameport.c 2003-04-19 22:49:31.000000000 -0400
+++ linux-2.5.68-changed/drivers/input/gameport/gameport.c 2003-05-01 14:57:51.000000000 -0400
@@ -84,6 +84,7 @@
if ((t = DELTA(t2,t1) - DELTA(t3,t2)) < tx) tx = t;
}
+ gameport_close(gameport);
return 59659 / (tx < 1 ? 1 : tx);
#else
@@ -93,11 +94,10 @@
j = jiffies; while (j == jiffies);
j = jiffies; while (j == jiffies) { t++; gameport_read(gameport); }
+ gameport_close(gameport);
return t * HZ / 1000;
#endif
- -
- - gameport_close(gameport);
}
static void gameport_find_dev(struct gameport *gameport)
- ---ENFILE---
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^ permalink raw reply [flat|nested] 2+ messages in thread
* Re: [PATCH] Linux 2.5.68 - Fix gameport_close(gameport); after return in drivers/input/gameport/gameport.c
2003-05-01 20:10 [PATCH] Linux 2.5.68 - Fix gameport_close(gameport); after return in drivers/input/gameport/gameport.c Gabriel Devenyi
@ 2003-06-14 22:49 ` Vojtech Pavlik
0 siblings, 0 replies; 2+ messages in thread
From: Vojtech Pavlik @ 2003-06-14 22:49 UTC (permalink / raw)
To: Gabriel Devenyi; +Cc: vojtech, linux-kernel
On Thu, May 01, 2003 at 04:10:06PM -0400, Gabriel Devenyi wrote:
> -----BEGIN PGP SIGNED MESSAGE-----
> Hash: SHA1
>
> This patch applies to 2.5.68, it is listed on kbugs.org. The gameport is never closed after calibrating it.
>
> Please CC me with any discussion.
Thanks, applied.
> - ---FILE---
>
> - --- linux-2.5.68/drivers/input/gameport/gameport.c 2003-04-19 22:49:31.000000000 -0400
> +++ linux-2.5.68-changed/drivers/input/gameport/gameport.c 2003-05-01 14:57:51.000000000 -0400
> @@ -84,6 +84,7 @@
> if ((t = DELTA(t2,t1) - DELTA(t3,t2)) < tx) tx = t;
> }
>
> + gameport_close(gameport);
> return 59659 / (tx < 1 ? 1 : tx);
>
> #else
> @@ -93,11 +94,10 @@
> j = jiffies; while (j == jiffies);
> j = jiffies; while (j == jiffies) { t++; gameport_read(gameport); }
>
> + gameport_close(gameport);
> return t * HZ / 1000;
>
> #endif
> - -
> - - gameport_close(gameport);
> }
>
> static void gameport_find_dev(struct gameport *gameport)
>
> - ---ENFILE---
> -----BEGIN PGP SIGNATURE-----
> Version: GnuPG v1.2.1 (GNU/Linux)
>
> iD8DBQE+sX8e7I5UBdiZaF4RAv8DAKCPpHLHADzNWUmRpHrHw7ldAfUdeACgklGx
> 9V+o3A+iUO8Jzb7T1Mr/6eU=
> =EABS
> -----END PGP SIGNATURE-----
>
--
Vojtech Pavlik
SuSE Labs, SuSE CR
^ permalink raw reply [flat|nested] 2+ messages in thread
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2003-05-01 20:10 [PATCH] Linux 2.5.68 - Fix gameport_close(gameport); after return in drivers/input/gameport/gameport.c Gabriel Devenyi
2003-06-14 22:49 ` Vojtech Pavlik
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