* [PATCH] drm/gud: Merge damage clips in full update mode
@ 2026-09-07 23:08 Sophie D
2026-09-08 6:32 ` Thomas Zimmermann
2026-09-10 1:49 ` [PATCH v2] drm/gud: Ignore " Sophie D
0 siblings, 2 replies; 4+ messages in thread
From: Sophie D @ 2026-09-07 23:08 UTC (permalink / raw)
To: rubenru09; +Cc: tzimmermann, dri-devel, linux-kernel, stable, Sophie D
When running in full update mode, previously small updates (such as
moving the mouse across the screen) would cause many full frames to be
generated. This would bog down the bus and lower the effective framerate
significantly - I was seeing a drop from 60 FPS to 2 FPS.
This patch fixes the bug by merging damage clips together.
Fixes: 73cfd166e045 ("drm/gud: Replace simple display pipe with DRM atomic helpers")
Cc: <stable@vger.kernel.org> # 6.18.x
Signed-off-by: Sophie D <patches@scd31.com>
---
drivers/gpu/drm/gud/gud_pipe.c | 11 ++++++++---
1 file changed, 8 insertions(+), 3 deletions(-)
diff --git a/drivers/gpu/drm/gud/gud_pipe.c b/drivers/gpu/drm/gud/gud_pipe.c
index 5ef887d84..20418bf81 100644
--- a/drivers/gpu/drm/gud/gud_pipe.c
+++ b/drivers/gpu/drm/gud/gud_pipe.c
@@ -647,9 +647,14 @@ void gud_plane_atomic_update(struct drm_plane *plane,
if (ret)
goto out;
- drm_atomic_helper_damage_iter_init(&iter, old_state, new_state);
- drm_atomic_for_each_plane_damage(&iter, &damage)
- gud_fb_handle_damage(gdrm, fb, &shadow_plane_state->data[0], &damage);
+ if (gdrm->flags & GUD_DISPLAY_FLAG_FULL_UPDATE) {
+ if (drm_atomic_helper_damage_merged(old_state, new_state, &damage))
+ gud_fb_handle_damage(gdrm, fb, &shadow_plane_state->data[0], &damage);
+ } else {
+ drm_atomic_helper_damage_iter_init(&iter, old_state, new_state);
+ drm_atomic_for_each_plane_damage(&iter, &damage)
+ gud_fb_handle_damage(gdrm, fb, &shadow_plane_state->data[0], &damage);
+ }
drm_gem_fb_end_cpu_access(fb, DMA_FROM_DEVICE);
--
2.55.0
^ permalink raw reply [flat|nested] 4+ messages in thread* Re: [PATCH] drm/gud: Merge damage clips in full update mode
2026-09-07 23:08 [PATCH] drm/gud: Merge damage clips in full update mode Sophie D
@ 2026-09-08 6:32 ` Thomas Zimmermann
2026-09-10 1:59 ` Sophie D
2026-09-10 1:49 ` [PATCH v2] drm/gud: Ignore " Sophie D
1 sibling, 1 reply; 4+ messages in thread
From: Thomas Zimmermann @ 2026-09-08 6:32 UTC (permalink / raw)
To: Sophie D, rubenru09; +Cc: dri-devel, linux-kernel, stable
Hi
Am 08.09.26 um 01:08 schrieb Sophie D:
> When running in full update mode, previously small updates (such as
> moving the mouse across the screen) would cause many full frames to be
> generated. This would bog down the bus and lower the effective framerate
> significantly - I was seeing a drop from 60 FPS to 2 FPS.
>
> This patch fixes the bug by merging damage clips together.
>
> Fixes: 73cfd166e045 ("drm/gud: Replace simple display pipe with DRM atomic helpers")
> Cc: <stable@vger.kernel.org> # 6.18.x
> Signed-off-by: Sophie D <patches@scd31.com>
> ---
> drivers/gpu/drm/gud/gud_pipe.c | 11 ++++++++---
> 1 file changed, 8 insertions(+), 3 deletions(-)
>
> diff --git a/drivers/gpu/drm/gud/gud_pipe.c b/drivers/gpu/drm/gud/gud_pipe.c
> index 5ef887d84..20418bf81 100644
> --- a/drivers/gpu/drm/gud/gud_pipe.c
> +++ b/drivers/gpu/drm/gud/gud_pipe.c
> @@ -647,9 +647,14 @@ void gud_plane_atomic_update(struct drm_plane *plane,
> if (ret)
> goto out;
>
> - drm_atomic_helper_damage_iter_init(&iter, old_state, new_state);
> - drm_atomic_for_each_plane_damage(&iter, &damage)
> - gud_fb_handle_damage(gdrm, fb, &shadow_plane_state->data[0], &damage);
> + if (gdrm->flags & GUD_DISPLAY_FLAG_FULL_UPDATE) {
> + if (drm_atomic_helper_damage_merged(old_state, new_state, &damage))
> + gud_fb_handle_damage(gdrm, fb, &shadow_plane_state->data[0], &damage);
> + } else {
> + drm_atomic_helper_damage_iter_init(&iter, old_state, new_state);
> + drm_atomic_for_each_plane_damage(&iter, &damage)
> + gud_fb_handle_damage(gdrm, fb, &shadow_plane_state->data[0], &damage);
> + }
Such state needs to be checked much earlier. Please set
plane_state->ignore_damage_clips [1] at the end of
gud_plane_atomic_check [2] if in full-update mode. The damage iterator
will then do the right thing.
[1]
https://elixir.bootlin.com/linux/v7.2.2/source/include/drm/drm_plane.h#L207
[2]
https://elixir.bootlin.com/linux/v7.2.2/source/drivers/gpu/drm/gud/gud_pipe.c#L569
Best regards
Thomas
>
> drm_gem_fb_end_cpu_access(fb, DMA_FROM_DEVICE);
>
--
--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Frankenstr. 146, 90461 Nürnberg, Germany, www.suse.com
GF: Jochen Jaser, Andrew McDonald, (HRB 36809, AG Nürnberg)
^ permalink raw reply [flat|nested] 4+ messages in thread* Re: [PATCH] drm/gud: Merge damage clips in full update mode
2026-09-08 6:32 ` Thomas Zimmermann
@ 2026-09-10 1:59 ` Sophie D
0 siblings, 0 replies; 4+ messages in thread
From: Sophie D @ 2026-09-10 1:59 UTC (permalink / raw)
To: Thomas Zimmermann; +Cc: dri-devel, linux-kernel, stable
Hello,
>
> Such state needs to be checked much earlier. Please set
> plane_state->ignore_damage_clips [1] at the end of
> gud_plane_atomic_check [2] if in full-update mode. The damage iterator
> will then do the right thing.
Thank you for reviewing! I've made this change and have tested it on my
hardware.
Sophie
^ permalink raw reply [flat|nested] 4+ messages in thread
* [PATCH v2] drm/gud: Ignore damage clips in full update mode
2026-09-07 23:08 [PATCH] drm/gud: Merge damage clips in full update mode Sophie D
2026-09-08 6:32 ` Thomas Zimmermann
@ 2026-09-10 1:49 ` Sophie D
1 sibling, 0 replies; 4+ messages in thread
From: Sophie D @ 2026-09-10 1:49 UTC (permalink / raw)
To: Ruben Wauters, Thomas Zimmermann
Cc: Maarten Lankhorst, Maxime Ripard, David Airlie, Simona Vetter,
dri-devel, linux-kernel, Sophie D, stable
When running in full update mode, previously small updates (such as
moving the mouse across the screen) would cause many full frames to be
generated. This would bog down the bus and lower the effective framerate
significantly - I was seeing a drop from 60 FPS to 2 FPS.
Set ignore_damage_clips in full update mode so the damage iterator
yields a single full-plane rectangle instead of one per clip.
Fixes: 73cfd166e045 ("drm/gud: Replace simple display pipe with DRM atomic helpers")
Cc: <stable@vger.kernel.org> # 6.18.x
Signed-off-by: Sophie D <patches@scd31.com>
---
v2: set ignore_damage_clips in atomic_check instead of merging clips in
atomic_update (Thomas Zimmermann)
drivers/gpu/drm/gud/gud_pipe.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/drivers/gpu/drm/gud/gud_pipe.c b/drivers/gpu/drm/gud/gud_pipe.c
index 5ef887d84..3388fdc8e 100644
--- a/drivers/gpu/drm/gud/gud_pipe.c
+++ b/drivers/gpu/drm/gud/gud_pipe.c
@@ -482,6 +482,9 @@ int gud_plane_atomic_check(struct drm_plane *plane,
if (!new_plane_state->visible)
return 0;
+ if (gdrm->flags & GUD_DISPLAY_FLAG_FULL_UPDATE)
+ new_plane_state->ignore_damage_clips = true;
+
if (old_plane_state->rotation != new_plane_state->rotation)
crtc_state->mode_changed = true;
--
2.55.0
^ permalink raw reply [flat|nested] 4+ messages in thread
end of thread, other threads:[~2026-09-10 1:59 UTC | newest]
Thread overview: 4+ messages (download: mbox.gz / follow: Atom feed)
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2026-09-07 23:08 [PATCH] drm/gud: Merge damage clips in full update mode Sophie D
2026-09-08 6:32 ` Thomas Zimmermann
2026-09-10 1:59 ` Sophie D
2026-09-10 1:49 ` [PATCH v2] drm/gud: Ignore " Sophie D
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