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From: Christoph Hellwig <hch@infradead.org>
To: Stephane Eranian <eranian@hpl.hp.com>
Cc: Christoph Hellwig <hch@infradead.org>, Andi Kleen <ak@suse.de>,
	linux-kernel@vger.kernel.org
Subject: Re: [PATCH 18/18] 2.6.17.9 perfmon2 patch for review: new x86_64 files
Date: Wed, 23 Aug 2006 21:57:34 +0100	[thread overview]
Message-ID: <20060823205734.GA16392@infradead.org> (raw)
In-Reply-To: <20060823155321.GD1733@frankl.hpl.hp.com>

On Wed, Aug 23, 2006 at 08:53:21AM -0700, Stephane Eranian wrote:
> > Please use a string name, just like every other interface for
> > such selections.
> 
> What are the advantages at the syscall level (i.e., copy_user, 
> format parsing) compared to a 16-entry byte array?

None.  In fact for a machine it doesn't matter whether you parse
an char foo[16] array as uuid or string.  The string is extremly
useful when a human enters a game, e.g. when debugging or
trouble-shooting things.  (or just reading the code)


  reply	other threads:[~2006-08-23 20:58 UTC|newest]

Thread overview: 13+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2006-08-23  8:06 Stephane Eranian
2006-08-23 10:19 ` Andi Kleen
2006-08-23 10:29   ` Stephane Eranian
2006-08-23 15:25     ` Christoph Hellwig
2006-08-23 15:53       ` Stephane Eranian
2006-08-23 20:57         ` Christoph Hellwig [this message]
2006-08-23 10:39   ` Stephane Eranian
2006-08-23 11:22     ` Andi Kleen
2006-08-23 12:14       ` Stephane Eranian
2006-08-23 12:29         ` Andi Kleen
2006-08-23 12:58           ` Stephane Eranian
2006-08-23 13:44             ` Andi Kleen
2006-08-23 13:48               ` Stephane Eranian

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